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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
README.txt: Update the License to 2010-2017
LNJ
2017-01-05
1
-2
/
+2
*
lua_api.txt: Add registered_chatcommands to global tables
LNJ
2017-01-05
1
-0
/
+2
*
Add raycast.cpp and tileanimation.cpp to Android.mk
Wayward1
2017-01-05
1
-0
/
+2
*
Expose and document chatcommands as minetest.registered_chatcommands
rubenwardy
2017-01-04
2
-9
/
+11
*
Fixes for using std:vector in ABMHander and further perf improvements
Lars Hofhansl
2017-01-04
3
-13
/
+22
*
Use std::vector instead of std::map in class ABMHandler
Rogier-5
2017-01-04
1
-13
/
+15
*
Improve getPointedThing() (#4346)
Dániel Juhász
2017-01-04
20
-432
/
+1045
*
Travis: Build server too for UNIX
Loïc Blot
2017-01-04
1
-0
/
+1
*
Pull occlusion check out of loop, and minor code cleanups.
Lars Hofhansl
2017-01-03
1
-28
/
+13
*
Fix display gamma documentation
Thomas--S
2017-01-02
1
-1
/
+1
*
Add 2D sheet animation for nodes
sfan5
2017-01-02
8
-27
/
+88
*
Added "[sheet" to the texture special commands.
Luke Puchner-Hardman
2017-01-02
8
-4
/
+54
*
Move TileAnimation code to seperate file
sfan5
2017-01-02
10
-48
/
+168
*
Fix non reverted change on TOSERVER_BREATH compat
Loic Blot
2017-01-01
1
-1
/
+1
*
Breath cheat fix: server side
Loic Blot
2017-01-01
13
-113
/
+107
*
Fix /grant & /revoke not working with custom auth handler (#4974)
Dorian Wouters
2016-12-31
1
-2
/
+2
*
Fix interact range check (thanks to @lhofhansl)
sfan5
2016-12-29
1
-1
/
+2
*
Use the outgoing split sequence number for every outgoing packet (#4864)
Rogier-5
2016-12-29
1
-1
/
+1
*
Buildbot: Update Gettext version (#4971)
sfan5
2016-12-29
2
-7
/
+5
*
Redo light.cpp.
Auke Kok
2016-12-28
4
-331
/
+28
*
Dont compare short with bool (#4963)
adrido
2016-12-28
1
-2
/
+3
*
Irrlicht 1.9 support
sfan5
2016-12-26
6
-2
/
+20
*
Various anticheat improvements
sfan5
2016-12-26
3
-39
/
+60
*
Add gradle wrapper (#4954)
Ner'zhul
2016-12-24
5
-2
/
+262
*
Update Android build tools to latest version (#4872)
rubenwardy
2016-12-24
1
-3
/
+2
*
Minimal game: Use field 'tiles' instead of 'tile_images'
Rogier
2016-12-24
2
-5
/
+5
*
Move PP() and PP2() macros to basic_macros.h
Rogier
2016-12-24
13
-58
/
+50
*
Process ABMs in a spherical volume instead of cubic
Lars Hofhansl
2016-12-24
4
-5
/
+8
*
Shaders: Remove unnecessary 'if' statements
Lars Hofhansl
2016-12-24
3
-46
/
+46
*
Make minetest abort on lua panic
Rogier
2016-12-24
2
-0
/
+15
*
Continue with 0.4.15-dev
sfan5
2016-12-22
1
-1
/
+1
*
Bump version to 0.4.15
sfan5
2016-12-22
4
-5
/
+5
*
Final update to credits before release
Craig Robbins
2016-12-22
1
-0
/
+1
*
Translated using Weblate (Russian)
Nikolay
2016-12-22
1
-39
/
+50
*
Translated using Weblate (Portuguese (Brazil))
Cold Meson 06
2016-12-22
1
-192
/
+158
*
Translated using Weblate (Portuguese (Brazil))
Bruno Borges
2016-12-22
1
-2
/
+2
*
Translated using Weblate (Portuguese (Brazil))
Cold Meson 06
2016-12-22
1
-232
/
+171
*
Translated using Weblate (Dutch)
Rogier
2016-12-22
1
-380
/
+464
*
Translated using Weblate (German)
Wuzzy
2016-12-22
1
-38
/
+57
*
Android: Workarounds for Googles completely broken NDK
sfan5
2016-12-22
1
-0
/
+15
*
Android: update curl and libgmp
est31
2016-12-21
1
-2
/
+2
*
Builtin/../falling.lua: Avoid crash when object pos over limit
paramat
2016-12-21
1
-1
/
+3
*
Don't ship with broken languages (#4940)
est31
2016-12-21
1
-2
/
+24
*
Disable mod security by default (closes #4944)
sfan5
2016-12-21
3
-3
/
+3
*
Fix warning reported by clang (possible bug in Settings lua api)
sfan5
2016-12-21
1
-1
/
+1
*
Correct Swahili translations (#4939)
sfan5
2016-12-21
1
-22
/
+16
*
Limit drawing rect of selected item to viewport size (fixes #4341)
sfan5
2016-12-20
1
-0
/
+1
*
Security: Fix resolving of some relative paths
ShadowNinja
2016-12-20
1
-8
/
+18
*
Fix RemoveRelatvePathComponents
ShadowNinja
2016-12-20
2
-17
/
+23
*
Mod security: Allow read-only access to all mod paths
ShadowNinja
2016-12-20
8
-41
/
+89
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