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Server-optimized Minetest 5.6.0
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*
bab.cpp: code modernization
Loic Blot
2017-08-15
1
-11
/
+9
*
server.cpp: code modernization
Loic Blot
2017-08-15
2
-40
/
+31
*
Lint fix on localplayer.h
Loic Blot
2017-08-15
1
-2
/
+1
*
Advanced settings: Re-organise mapgen settings for ease of use
paramat
2017-08-14
3
-375
/
+421
*
Make dropped items colorable
Dániel Juhász
2017-08-14
2
-15
/
+55
*
L-system: Fix leaves cutting through stems
Hybrid Dog
2017-08-14
1
-3
/
+6
*
Player::getSpeed/setSpeed use const refs
Loic Blot
2017-08-14
3
-4
/
+4
*
Player class: disable copy
Loic Blot
2017-08-14
1
-3
/
+3
*
Various server.cpp cleanups
Loic Blot
2017-08-14
1
-137
/
+93
*
Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-08-14
1
-61
/
+39
*
LocalPlayer::accelerateHorizontal: cleanups
Loic Blot
2017-08-13
1
-17
/
+17
*
Cleanup LocalPlayer::applyControl
Loic Blot
2017-08-13
2
-5
/
+4
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
5
-17
/
+49
*
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-13
2
-2
/
+9
*
Add short description for disabled texture packs
Wuzzy
2017-08-13
1
-1
/
+4
*
Change “Use” key name to “Special”
TeTpaAka
2017-08-13
4
-11
/
+12
*
Full viewing range key message clarified
Fixer
2017-08-12
1
-2
/
+2
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
7
-19
/
+7
*
Abort if static_spawnpoint is an invalid setting instead of just giving an er...
Hybrid Dog
2017-08-12
1
-8
/
+6
*
Mgv5: Make spawn position search more reliable
paramat
2017-08-12
1
-14
/
+15
*
ServerEnvironment::step: modernize loops
Loic Blot
2017-08-11
2
-69
/
+28
*
Mgv7: Raise spawn point by 1 node for no mountain case
paramat
2017-08-09
1
-4
/
+5
*
Step height: Add as a player object property
paramat
2017-08-09
5
-3
/
+20
*
Minimap: Leaner minimap arrow makes it easier to see the direction
Jens Rottmann
2017-08-09
2
-1
/
+4
*
Key change menu: Expose more keys
Wuzzy
2017-08-09
1
-7
/
+25
*
Fix error not printed to console when no name is provided
Juozas
2017-08-09
1
-0
/
+1
*
Update credits (#6228)
Zeno-
2017-08-09
1
-1
/
+1
*
Singleplayer: Pause game in the key change dialog
SmallJoker
2017-08-07
1
-0
/
+2
*
Start off newly generated worlds early at sunrise, 5:15am (#6211)
JRottm
2017-08-05
2
-5
/
+5
*
Add tiny Y offset in collisionMoveSimple() to tweak performance
Jens Rottmann
2017-08-05
1
-1
/
+1
*
Fix player coordinate rounding in collisionMoveSimple() (#6197)
Jens Rottmann
2017-08-05
1
-11
/
+16
*
Sort box corners correctly
Thomas--S
2017-08-04
1
-0
/
+1
*
Update minetest.conf.example for keymap_slot*
Wuzzy
2017-08-04
1
-0
/
+92
*
Fix crash when using --go in command line
Juozas Pocius
2017-08-03
1
-1
/
+1
*
Dungeons: Use biome 'node_stone' if normal stone types not detected
paramat
2017-07-30
8
-22
/
+61
*
GenericCAO: Fix dark model below y = 0
paramat
2017-07-30
1
-1
/
+1
*
Darkness detection: Reduce chance of false positives darkening the skybox
Lars Hofhansl
2017-07-30
1
-3
/
+3
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
6
-17
/
+158
*
Move the nametag back to the top of the player (#6179)
TeTpaAka
2017-07-29
3
-7
/
+18
*
Noise: Prevent unittest crash caused by division by zero
SmallJoker
2017-07-29
1
-1
/
+3
*
Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"
Loïc Blot
2017-07-27
1
-3
/
+4
*
Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454e
Loïc Blot
2017-07-27
1
-1
/
+1
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
5
-7
/
+44
*
Rename previous_was_found to previous_exists
Loic Blot
2017-07-27
1
-5
/
+5
*
MapBlock::actuallyUpdateDayNightDiff(): little performance optimization
Loic Blot
2017-07-27
1
-1
/
+8
*
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
Loic Blot
2017-07-27
3
-40
/
+34
*
Massive performance improvement on correctBlockNodeIds
Loic Blot
2017-07-27
1
-1
/
+23
*
Noise::perlinMap2D,3D: replace a loop init with a single memset call
Loic Blot
2017-07-27
1
-4
/
+3
*
Remove one unused variable in Server::Receive function
Loic Blot
2017-07-27
1
-1
/
+0
*
Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp
Loic Blot
2017-07-26
3
-68
/
+2
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