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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
4
-392
/
+326
*
Fix OSX building issue caused by ad884f2
Pavel Puchkin
2016-01-29
1
-2
/
+2
*
Don't pass non-const references to collision methods
est31
2016-01-29
7
-108
/
+98
*
New timer design.
Auke Kok
2016-01-29
2
-59
/
+33
*
Clocksource: use a better clock if available.
Auke Kok
2016-01-29
2
-22
/
+35
*
Don't print whole json data buffer to errorstream on error
est31
2016-01-28
2
-3
/
+15
*
Translated using Weblate (Italian)
Paolo DGZ
2016-01-25
1
-116
/
+80
*
Translated using Weblate (Hungarian)
Kisbenedek Márton
2016-01-25
1
-66
/
+74
*
Translated using Weblate (Dutch)
Tobyplowy
2016-01-25
1
-13
/
+16
*
Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
1
-142
/
+170
*
Translated using Weblate (Portuguese (Brazil))
Ian giestas pauli
2016-01-25
1
-16
/
+20
*
Translated using Weblate (Portuguese)
Ian giestas pauli
2016-01-25
1
-7
/
+7
*
Translated using Weblate (Japanese)
Rui
2016-01-25
1
-22
/
+39
*
Translated using Weblate (Japanese)
Rui
2016-01-25
1
-30
/
+17
*
Translated using Weblate (Danish)
Peter Mikkelsen
2016-01-25
1
-133
/
+114
*
Translated using Weblate (Chinese (China))
Jun Zhang
2016-01-25
1
-74
/
+62
*
Fix world config menu ignoring `name` in `mod.conf`.
Diego Martinez
2016-01-23
1
-18
/
+18
*
Backface culling: Ignore setting in tiledef from old servers.
Auke Kok
2016-01-23
3
-10
/
+31
*
Fix compilation warning if compiling for android with c++11
est31
2016-01-23
1
-2
/
+2
*
Fix texture tear issue
RealBadAngel
2016-01-23
1
-0
/
+1
*
Fix C++11 compilability
est31
2016-01-23
7
-5
/
+43
*
Liquid flow: Prevent water spreading on ignore
paramat
2016-01-20
1
-2
/
+5
*
Allow per-tiles culling.
Auke Kok
2016-01-20
3
-14
/
+23
*
EmergeManager: Do not queue duplicate block requests
kwolekr
2016-01-19
2
-6
/
+18
*
Fix Settings::remove() always returning true
Kahrl
2016-01-19
1
-2
/
+8
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
7
-2
/
+21
*
Correct overflowing rivers in Valleys mapgen.
Duane Robertson
2016-01-18
1
-3
/
+3
*
Fix wield item glitch
RealBadAngel
2016-01-18
1
-1
/
+1
*
corrected minetest.pos_to_string()
Pinky Snow
2016-01-16
1
-1
/
+2
*
Fix error message in settings tab overlapping 'save' button
Rogier
2016-01-16
1
-1
/
+1
*
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2016-01-16
2
-47
/
+61
*
Make ItemStack:set_count(0) clear the item stack
sfan5
2016-01-15
1
-1
/
+1
*
Make all mesh manipulators in mesh.cpp work with any vertex type
Kahrl
2016-01-15
1
-124
/
+145
*
Add Valleys mapgen.
Duane Robertson
2016-01-14
7
-0
/
+1300
*
Mgv7/flat/fractal: Place biome top node on tunnel entrance floor
paramat
2016-01-14
3
-34
/
+91
*
Mapgen: Various fixes and improvements
paramat
2016-01-11
7
-14
/
+22
*
Mgflat: Set blank default spflags. Unhide
paramat
2016-01-10
3
-4
/
+4
*
Fix the checking of flags values in the settings tab
Rogier
2016-01-10
1
-2
/
+2
*
Improve parsing of setting types from settingtypes.txt for settings tab
Rogier
2016-01-10
1
-12
/
+24
*
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-09
1
-2
/
+4
*
Actually add Doxygen main page
ShadowNinja
2016-01-09
1
-0
/
+8
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
5
-2
/
+97
*
Simplify custom games packaging
Pavel Puchkin
2016-01-09
1
-9
/
+2
*
Fix screenshot links in AppData file
sfan5
2016-01-09
1
-2
/
+3
*
fixed spelling
Pinky Snow
2016-01-09
1
-1
/
+1
*
Replace instance of readsome with read in decompressZlib Make decompressZlib ...
gregorycu
2016-01-09
1
-1
/
+3
*
Clarified what get_node does.
Robert Zenz
2016-01-09
1
-2
/
+4
*
Update lua_api.txt
slemonide
2016-01-09
1
-2
/
+0
*
Fix redis error reporting
est31
2016-01-08
1
-5
/
+6
*
Liquids: Flow into and destroy 'floodable' nodes
paramat
2016-01-07
7
-32
/
+49
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