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* [CSM] Fix errors in and improve the CSM documentation. (#5467)red-0012017-03-281-74/+33
* clang-format: add a whitelist (#5459)Loïc Blot2017-03-272-2/+466
* PostgreSQL: fix delete blockLoïc Blot2017-03-271-1/+1
* Map generation limit: Make per-worldparamat2017-03-2711-47/+45
* Pathfinder: Send errors to `warningstream`.Diego Martínez2017-03-271-1/+1
* Fix mismatch struct/class for GameUIFlagsLoic Blot2017-03-261-1/+1
* clang-format: fix counter increment & output (#5456)Loïc Blot2017-03-261-6/+9
* clang-format: limit diff to 50 files to prevent exceding the maximum travis o...Loïc Blot2017-03-261-0/+7
* Sneak: Replicate sneak ladder in new code, is optionalsfan52017-03-262-21/+89
* Change command prefix to "." and add "help" command.red-0012017-03-269-63/+103
* Add mesh generation delaynumber Zero2017-03-266-2/+22
* Add clang format & skip build if no source file modified (#5433)Loïc Blot2017-03-256-3/+68
* Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker2017-03-241-2/+2
* Typo fixLoïc Blot2017-03-241-1/+1
* Add multiline support to colorize. (#5444)red-0012017-03-241-1/+8
* Some performance optimizations (#5424)Loïc Blot2017-03-2216-134/+79
* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-224-2/+33
* Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat2017-03-201-3/+4
* Content_mapblock.cpp: Refactornumber Zero2017-03-205-1940/+1295
* Refactored client event if-else cascade to switch statementBen Deutsch2017-03-201-102/+138
* Map generation limit: Rewriteparamat2017-03-204-59/+44
* Fix /shutdown or ^C no longer causing server exitsfan52017-03-191-0/+3
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-196-266/+285
* Block access to the `io` libraryred-0012017-03-192-34/+13
* Update server min protocol version to v24 (#5411)Loïc Blot2017-03-1910-299/+116
* Server list cleanupShadowNinja2017-03-186-50/+56
* Show itemstring as tooltip if no item descriptionWuzzy2017-03-181-0/+3
* TOGGLE_CHAT keymap should togglechat not HUDLoic Blot2017-03-181-1/+1
* Reduce memory & function cost of Game class functions (#5406)Loïc Blot2017-03-171-271/+217
* avoid crashing when accessing mapgen early (#5384)zeuner2017-03-171-0/+3
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-174-33/+74
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-175-17/+18
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-1713-25/+67
* Fix indentation problem since merge resolutionLoïc Blot2017-03-161-1/+1
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-1614-53/+349
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-168-11/+68
* Get biome list: Downgrade missing biome message to infostreamparamat2017-03-161-4/+4
* Sneak: Fix various problems with sneakingsfan52017-03-162-65/+47
* lua_api: Document minetest.features (#5311)SmallJoker2017-03-151-4/+22
* Use true distance for block priority.Lars Hofhansl2017-03-151-3/+3
* Fix undefined references (#5400)Wayward One2017-03-151-1/+5
* Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-151-2/+2
* Add disclaimer to client_lua_api.txt (#5391)rubenwardy2017-03-141-3/+6
* Add `get_wielded_item`red-0012017-03-1315-33/+92
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-139-14/+41
* [CSM] Add `on_punchnode` callbackred-0012017-03-136-11/+46
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-136-2/+67
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-136-13/+57
* [CSM] storage + fixesLoic Blot2017-03-137-11/+9
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-136-29/+171