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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Client handlers: Remove useless stringstream usage in two handlers (#5510)
Loïc Blot
2017-04-04
1
-6
/
+2
*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
6
-10
/
+89
*
Cavegen/Mgv5/Mgv7: Add optional giant caverns
paramat
2017-04-03
10
-54
/
+303
*
Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...
Loïc Blot
2017-04-02
75
-6345
/
+6986
*
minetest.after(): simplify further, pause in singleplayer (#5500)
Auke Kok
2017-04-02
1
-11
/
+1
*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
3
-1
/
+37
*
Add missing source to android build (#5496)
Uwe Koloska
2017-04-01
1
-0
/
+1
*
Clang-format: trivial fix on some headers (#5495)
Loïc Blot
2017-04-01
13
-42
/
+18
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
6
-5
/
+37
*
Signlike, glasslike drawtypes: Fix inverted textures
number Zero
2017-04-01
1
-28
/
+28
*
mapgen: Fix segfault when selecting invalid mapgen (#5491)
SmallJoker
2017-04-01
1
-2
/
+5
*
Fix clang-format Columns Width
Loic Blot
2017-03-31
4
-11
/
+9
*
Wieldmesh: Natural orientation depending on pitch (#5490)
kilbith
2017-03-31
1
-1
/
+4
*
Windows: Set window icon (#5486)
adrido
2017-03-30
3
-4
/
+34
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
4
-17
/
+47
*
l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-29
1
-0
/
+5
*
Add CPP11 header to define nullptr & constexpr (#5471)
Loïc Blot
2017-03-29
3
-4
/
+38
*
Sneak: Fix sneaking on free-floating lower-half slabs
sfan5
2017-03-29
1
-1
/
+1
*
Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs
sfan5
2017-03-29
1
-9
/
+18
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
3
-1
/
+26
*
Fix a type bug in colorize function
Loïc Blot
2017-03-28
1
-1
/
+1
*
[CSM] Fix errors in and improve the CSM documentation. (#5467)
red-001
2017-03-28
1
-74
/
+33
*
clang-format: add a whitelist (#5459)
Loïc Blot
2017-03-27
2
-2
/
+466
*
PostgreSQL: fix delete block
Loïc Blot
2017-03-27
1
-1
/
+1
*
Map generation limit: Make per-world
paramat
2017-03-27
11
-47
/
+45
*
Pathfinder: Send errors to `warningstream`.
Diego Martínez
2017-03-27
1
-1
/
+1
*
Fix mismatch struct/class for GameUIFlags
Loic Blot
2017-03-26
1
-1
/
+1
*
clang-format: fix counter increment & output (#5456)
Loïc Blot
2017-03-26
1
-6
/
+9
*
clang-format: limit diff to 50 files to prevent exceding the maximum travis o...
Loïc Blot
2017-03-26
1
-0
/
+7
*
Sneak: Replicate sneak ladder in new code, is optional
sfan5
2017-03-26
2
-21
/
+89
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
9
-63
/
+103
*
Add mesh generation delay
number Zero
2017-03-26
6
-2
/
+22
*
Add clang format & skip build if no source file modified (#5433)
Loïc Blot
2017-03-25
6
-3
/
+68
*
Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
2017-03-24
1
-2
/
+2
*
Typo fix
Loïc Blot
2017-03-24
1
-1
/
+1
*
Add multiline support to colorize. (#5444)
red-001
2017-03-24
1
-1
/
+8
*
Some performance optimizations (#5424)
Loïc Blot
2017-03-22
16
-134
/
+79
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
4
-2
/
+33
*
Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
2017-03-20
1
-3
/
+4
*
Content_mapblock.cpp: Refactor
number Zero
2017-03-20
5
-1940
/
+1295
*
Refactored client event if-else cascade to switch statement
Ben Deutsch
2017-03-20
1
-102
/
+138
*
Map generation limit: Rewrite
paramat
2017-03-20
4
-59
/
+44
*
Fix /shutdown or ^C no longer causing server exit
sfan5
2017-03-19
1
-0
/
+3
*
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
6
-266
/
+285
*
Block access to the `io` library
red-001
2017-03-19
2
-34
/
+13
*
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
10
-299
/
+116
*
Server list cleanup
ShadowNinja
2017-03-18
6
-50
/
+56
*
Show itemstring as tooltip if no item description
Wuzzy
2017-03-18
1
-0
/
+3
*
TOGGLE_CHAT keymap should togglechat not HUD
Loic Blot
2017-03-18
1
-1
/
+1
*
Reduce memory & function cost of Game class functions (#5406)
Loïc Blot
2017-03-17
1
-271
/
+217
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