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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
avoid crashing when accessing mapgen early (#5384)
zeuner
2017-03-17
1
-0
/
+3
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
4
-33
/
+74
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
5
-17
/
+18
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
13
-25
/
+67
*
Fix indentation problem since merge resolution
Loïc Blot
2017-03-16
1
-1
/
+1
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
14
-53
/
+349
*
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
8
-11
/
+68
*
Get biome list: Downgrade missing biome message to infostream
paramat
2017-03-16
1
-4
/
+4
*
Sneak: Fix various problems with sneaking
sfan5
2017-03-16
2
-65
/
+47
*
lua_api: Document minetest.features (#5311)
SmallJoker
2017-03-15
1
-4
/
+22
*
Use true distance for block priority.
Lars Hofhansl
2017-03-15
1
-3
/
+3
*
Fix undefined references (#5400)
Wayward One
2017-03-15
1
-1
/
+5
*
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
2017-03-15
1
-2
/
+2
*
Add disclaimer to client_lua_api.txt (#5391)
rubenwardy
2017-03-14
1
-3
/
+6
*
Add `get_wielded_item`
red-001
2017-03-13
15
-33
/
+92
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
9
-14
/
+41
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
6
-11
/
+46
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
6
-2
/
+67
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
6
-13
/
+57
*
[CSM] storage + fixes
Loic Blot
2017-03-13
7
-11
/
+9
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
6
-29
/
+171
*
[CSM] implement client side mod loading (#5123)
Loïc Blot
2017-03-13
9
-148
/
+194
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
12
-67
/
+126
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
23
-91
/
+996
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
9
-33
/
+100
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
8
-18
/
+76
*
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
red-001
2017-03-13
10
-6
/
+66
*
[CSM] Client side modding
Loic Blot
2017-03-13
37
-64
/
+488
*
GUI: Allow texture packs to customize the progress bar (#5368)
kilbith
2017-03-13
2
-24
/
+48
*
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-11
1
-8
/
+25
*
Enable server side occlusion culling by default.
Lars Hofhansl
2017-03-11
3
-3
/
+3
*
Allow server side occlusion culling.
Lars Hofhansl
2017-03-11
7
-66
/
+92
*
Do not increase breath if at full breath.
Auke Kok
2017-03-11
1
-1
/
+1
*
database-redis: Support password authentication
sfan5
2017-03-11
1
-0
/
+12
*
Climb speed: Increase default setting from 2 to 3
paramat
2017-03-11
3
-3
/
+3
*
Minimap: Optimise
number Zero
2017-03-11
3
-80
/
+59
*
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
10
-636
/
+408
*
Optimize item.lua
tenplus1
2017-03-10
1
-18
/
+19
*
GUI: Convert loading screen's progress bar to image (#5362)
kilbith
2017-03-10
3
-21
/
+27
*
CI: Add memleak checking using valgrind (#5350)
Loïc Blot
2017-03-06
3
-1
/
+15
*
Update .appdata and .desktop files
Juhani Numminen
2017-03-05
3
-11
/
+23
*
Dungeons: Use 'block' instead of 'brick' for nodebox stairs
paramat
2017-03-05
2
-10
/
+10
*
Font: attempt fallback font, abort if no fonts found.
Auke Kok
2017-03-05
1
-3
/
+23
*
README.txt: Clarify loading of minetest.conf
Fixer
2017-03-05
1
-1
/
+3
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
2
-0
/
+17
*
FormSpec: Add position and anchor elements (#5284)
adelcoding1
2017-03-04
3
-8
/
+109
*
Fixed spelling mistakes (#5312)
Bond-009
2017-02-27
1
-4
/
+4
*
Dungeongen: Add and improve parameters
paramat
2017-02-26
4
-108
/
+137
*
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-25
1
-1
/
+2
*
Fix wrong meta key in item meta on ItemStack construction
rubenwardy
2017-02-22
1
-22
/
+6
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