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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Add different place sound for nodes
PilzAdam
2013-03-29
7
-8
/
+47
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*
New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
10
-57
/
+105
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*
Update Credits tab
kwolekr
2013-03-29
1
-5
/
+6
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*
Fix node replacement in not-quite-loaded chunks
0gb.us
2013-03-29
1
-3
/
+10
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*
Fix last singlenode modification
kwolekr
2013-03-29
1
-7
/
+8
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*
Don't replace existing nodes in singlenode mapgen
kwolekr
2013-03-29
1
-6
/
+11
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*
Prevent infinite loop with invalid Inventory format
kwolekr
2013-03-27
1
-0
/
+4
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*
Fix parameter list of obj:set_attach() and obj:set_bone_position()
PilzAdam
2013-03-28
1
-2
/
+8
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*
Closed add object <-> object collision handling
sapier
2013-03-28
10
-33
/
+157
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*
README.txt: Add some build stuff
Perttu Ahola
2013-03-26
1
-1
/
+2
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*
Vary ore sheet y position by noise
kwolekr
2013-03-24
2
-6
/
+9
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*
Ensure ore can fit in OreSheet::generate()
kwolekr
2013-03-24
1
-3
/
+4
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*
Use minetest.register_ore() in minimal
PilzAdam
2013-03-24
1
-54
/
+64
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*
Add more error checking to l_register_ore
kwolekr
2013-03-24
1
-2
/
+14
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*
Fix indentation of lua_api.txt
Perttu Ahola
2013-03-24
1
-74
/
+74
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*
Update lua_api.txt
kwolekr
2013-03-24
1
-1
/
+43
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*
Add Ore infrastructure and l_register_ore()
kwolekr
2013-03-24
10
-17
/
+248
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*
Mapgen indev: float islands, larger far biomes
proller
2013-03-24
7
-78
/
+233
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*
Allow spawning particles from the server, from lua
Jeija
2013-03-23
13
-55
/
+1059
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*
Move rightclickable to the proper place
PilzAdam
2013-03-23
2
-2
/
+3
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*
Include backface_culling flag in serialization format for TileDefs
Jürgen Doser
2013-03-23
3
-10
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+17
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*
Set of changes to build mineTest using Visual Studio 11.0. These affect
Mukul Sati
2013-03-24
4
-4
/
+6
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*
6d facedir
RealBadAngel
2013-03-23
5
-86
/
+335
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*
Merge pull request #563 from proller/guest
proller
2013-03-23
3
-2
/
+37
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*
Random guest name and finite liquid checkbox
proller
2013-03-23
3
-2
/
+37
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/
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*
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola
2013-03-22
5
-1
/
+153
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*
CMakeLists.txt: Add games/common to be installed when available
Perttu Ahola
2013-03-22
1
-0
/
+5
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*
Support game-specific minetest.conf
Perttu Ahola
2013-03-21
6
-0
/
+30
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*
lua_api.txt: Document paths, games and common mod loading
Perttu Ahola
2013-03-21
1
-0
/
+30
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*
Update buildwin32.sh to get minetest/common
Perttu Ahola
2013-03-21
1
-0
/
+11
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*
Update README.txt to instruct to get minetest/common too
Perttu Ahola
2013-03-21
1
-5
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+13
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*
Common mods support
Perttu Ahola
2013-03-21
4
-7
/
+68
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*
Allow falling nodes to pass through solid "buildable_to" nodes.
Splizard
2013-03-19
1
-1
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+7
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*
Git-ignore SQLite build files
Juhani Numminen
2013-03-19
1
-0
/
+2
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*
Fix Map::initBlockMake to actually use chunksize setting
kwolekr
2013-03-18
1
-7
/
+3
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*
Prevent passing nil to unpack() in minetest.after
PilzAdam
2013-03-19
1
-2
/
+2
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*
Add jungle grass to jungles
kwolekr
2013-03-17
4
-13
/
+53
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*
Don't erase modified_blocks
Ilya Zhuravlev
2013-03-17
1
-3
/
+3
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*
Add FPS limit to menu clouds
ShadowNinja
2013-03-17
1
-2
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+22
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*
lua methods set_look_pitch and set_look_yaw
RealBadAngel
2013-03-17
5
-2
/
+51
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*
Fix new_style_water
PilzAdam
2013-03-17
2
-11
/
+136
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*
Add missing settings to minetest.conf.example
PilzAdam
2013-03-17
1
-1
/
+4
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*
Allow minetest.after to take a variable number of arguments
Jeija
2013-03-17
2
-5
/
+5
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*
build with ogles2 driver
proller
2013-03-16
3
-0
/
+140
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*
Some minor cleanups from the last commit
kwolekr
2013-03-16
4
-9
/
+11
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*
initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
12
-41
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+456
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*
Make saplings only grow on dirt or grass, make jungle tree trunks only replac...
kwolekr
2013-03-16
2
-12
/
+35
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*
Re-add jungles, apple trees
kwolekr
2013-03-16
8
-44
/
+118
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*
Optimize Mapgen::updateLighting(), add setLighting()
kwolekr
2013-03-15
2
-8
/
+113
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*
Liquid fine tuning
proller
2013-03-14
5
-53
/
+112
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