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Server-optimized Minetest 5.6.0
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*
Remove freezemelt documentation from lua_api.txt
Craig Robbins
2015-01-04
1
-1
/
+0
*
Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
5
-36
/
+16
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
2
-11
/
+13
*
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
1
-0
/
+4
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
7
-30
/
+54
*
Update bundled SQLite to 3.8.7.4
Kahrl
2015-01-04
2
-23051
/
+47153
*
Deduplicate code and use stdlib in string functions
ShadowNinja
2015-01-03
4
-212
/
+162
*
Fix crash if NodeResolver destroyed before pending any node resolutions
kwolekr
2015-01-03
1
-2
/
+2
*
Rewrite lua_api.txt into Markdown format
Wuzzy
2015-01-03
1
-2530
/
+2833
*
More consistent progress bar from 0-100 on startup
sapier
2015-01-02
2
-14
/
+26
*
Speedup initial android startup on some devices by factor 10 or more
sapier
2015-01-02
2
-129
/
+248
*
Fix rounding error in font size making main menu and in game font sizes incon...
sapier
2015-01-02
1
-1
/
+2
*
MgV5/6/7: Generate dungeons above water level
paramat
2015-01-01
6
-15
/
+25
*
Mgv7: Remove range limits on mountain height to enable modification through ....
paramat
2015-01-01
1
-2
/
+2
*
Fix map parameter load order
kwolekr
2014-12-30
1
-2
/
+4
*
Add display_gamma option for client
Craig Robbins
2014-12-31
7
-42
/
+108
*
Fix endian.h include for FreeBSD
Dmitry Marakasov
2014-12-30
1
-0
/
+2
*
Cleanup updateCameraDirection and fix random input not working
Craig Robbins
2014-12-30
1
-48
/
+41
*
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
7
-27
/
+37
*
Decoration: Fix default parameter values
kwolekr
2014-12-30
1
-2
/
+2
*
Fix documentation for string functions
Diego MartÃnez
2014-12-30
1
-3
/
+5
*
Add support back for resolving group names in NodeResolver
kwolekr
2014-12-29
1
-7
/
+15
*
Fix some lingering code style issues
kwolekr
2014-12-29
8
-73
/
+138
*
Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-29
10
-16
/
+24
*
Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
6
-36
/
+60
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
9
-86
/
+97
*
Ignore downloaded public serverlist if public_serverlist is false
Kahrl
2014-12-30
1
-2
/
+4
*
Center status text for better visibility.
Kodexky
2014-12-30
1
-3
/
+6
*
Add extra buttons to Android GUI. All icons are licensed by freepik.com under...
Kodexky
2014-12-30
9
-9
/
+86
*
Update Japanese Translation
Rui
2014-12-30
1
-644
/
+247
*
Add util/bump_version.sh
Kahrl
2014-12-30
1
-0
/
+100
*
Fix -Wtype-limits warnings and remove disabling of -Wtype-limits
Craig Robbins
2014-12-29
6
-18
/
+20
*
Print unit test failures to dstream
kwolekr
2014-12-29
1
-1
/
+1
*
FontEngine: Don't use file extension to check font file compatibility
kwolekr
2014-12-29
1
-7
/
+1
*
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
6
-46
/
+22
*
LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...
kwolekr
2014-12-28
2
-16
/
+35
*
Fix MSVC compiler warning about passing this pointer in initializer list
sapier
2014-12-28
2
-14
/
+28
*
Faster string.split implementation.
Diego Martinez
2014-12-28
1
-22
/
+22
*
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...
fz72
2014-12-28
1
-20
/
+36
*
Skip further loading of client if there was an exit signal
Christophe Piveteau
2014-12-28
1
-0
/
+4
*
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
4
-11
/
+20
*
Cavegen: Fix copy & paste error (solves #2020)
kwolekr
2014-12-28
1
-1
/
+1
*
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
5
-62
/
+91
*
Ore: Add Vein ore type
kwolekr
2014-12-28
4
-19
/
+106
*
Ore: Add Blob ore type
kwolekr
2014-12-28
4
-19
/
+84
*
PseudoRandom: Expose constant PSEUDORANDOM_MAX
kwolekr
2014-12-28
1
-3
/
+5
*
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
6
-4
/
+60
*
VoxelManipulator: Remove unnecessary deallocation steps
kwolekr
2014-12-27
1
-12
/
+4
*
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
4
-24
/
+47
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
16
-350
/
+264
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