Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Translated using Weblate (Hungarian) | Ács Zoltán | 2020-06-13 | 1 | -456/+345 | |
| | | | | Currently translated at 69.6% (897 of 1288 strings) | |||||
* | Translated using Weblate (Hindi) | Eyekay49 | 2020-06-13 | 1 | -419/+477 | |
| | | | | Currently translated at 6.5% (85 of 1288 strings) | |||||
* | Added translation using Weblate (Hindi) | sfan5 | 2020-06-13 | 1 | -0/+6035 | |
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* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 | 4 | -5/+10 | |
| | | | Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com> | |||||
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 | 16 | -85/+263 | |
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* | Add LevelDB player database (#9982) | luk3yx | 2020-06-12 | 4 | -4/+138 | |
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* | Use multiple light positions for CAO lighting | sfan5 | 2020-06-11 | 3 | -20/+28 | |
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* | content_cao: Do not expire visuals for texture updates | sfan5 | 2020-06-11 | 1 | -5/+15 | |
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* | Fix build error on Ubuntu 16.04 (again) | sfan5 | 2020-06-10 | 1 | -1/+1 | |
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* | Fix build error on Ubuntu 16.04 | sfan5 | 2020-06-10 | 1 | -0/+1 | |
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* | Fix broken coloring of wielditems (#9969) | Danila Shutov | 2020-06-09 | 3 | -5/+16 | |
| | | | Fixes a regression that appeared in 5.3.0-dev. | |||||
* | Some vector functions useful for working with rotations (#9572) | NetherEran | 2020-06-09 | 3 | -0/+253 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * added vector.rotate * added vector.forward_from_rotation and vector.up_from_rotation * added vector.forward_up_to_rotatiton * fixed some bugs and formatting with vector functions * shortened name of some new vector functions and added documentation * made vector.rotate not require a unit vector as axis * fixed crash with vector.forward_up_to_rot * renamed new vector functions, made vector.rotate apply a rotation matrix, old vector.rotate is now called vector.rotate_around_axis * documented vector function changes * removed some whitespace to appease luacheck * implemented and fixed optimization of vector.rotate_around_axis by SmallJoker * added some unit tests for rotation vector functions * clarified that rotation vectors are in radians and according to the left hand rule * hopefully appeased luacheck * renamed rotation_to_horizontal to forward_at_rotation, rotation_to_vertical to up_at_rotation * handled cases where sin or cos are 0 in rotation vector functions * added more comments * clarified documentation of rotation vector functions * added more unit tests * changed way in which vector.rotate_around_axis is adjusted for left handed coordinate systems * made vector.rotate_around_axis actually left handed * unrolled matrix multiplication * removed vector.forward_at_rotation and vector.up_at_rotation * prettified vector.rotate_around_axis, made previous commits not break anything * removed references to removed vector.forward_at_rotation and vector.up_at_rotation * removed documentation of removed vector functions * clarified documentation and fixed styling of rotation vector functions * restyled comments minorly * spelling fixes and some hopefully better comments * allowed 'up' to be missing from vector.directions_to_rotation and removed requirement for unit vectors as arguments * made vector.rotate_around_axis() right handed again for consistency * documented previous changes * made matrix multiplication actually multiply * renamed vector.directions_to_rotation() to vector.dir_to_rotation() * optimized a distance comparison * Fixed potential false positive in unit tests. Co-authored-by: NetherEran <nethereran@hotmail.com> | |||||
* | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | 2020-06-09 | 5 | -22/+41 | |
| | | | | | * LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | |||||
* | Fix player-to-object attachment teleport bug (#10008) | hecktest | 2020-06-09 | 1 | -4/+7 | |
| | | | | | | Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions. | |||||
* | TouchScreenGUI: fix some bugs, cleanup | MoNTE48 | 2020-06-09 | 3 | -290/+183 | |
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* | TouchScreen Control: fix some bugs, cleanup | MoNTE48 | 2020-06-09 | 1 | -40/+19 | |
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* | Fix real keyboard movements on touchscreen devices | Maksim | 2020-06-09 | 1 | -1/+6 | |
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* | Hide tooltip after ETIE_LEFT_UP (for touch control) | MoNTE48 | 2020-06-09 | 1 | -0/+4 | |
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* | devtest: Improve tool and formspec usability | sfan5 | 2020-06-08 | 3 | -4/+6 | |
| | | | | also fix the yawsprite test entity | |||||
* | Reset touching_ground when in free_move | sfan5 | 2020-06-07 | 1 | -0/+4 | |
| | | | | This corrects local player animation after enabling fly while standing on ground. | |||||
* | Fix Lua panic when error() message is not a string | Paul Ouellette | 2020-06-07 | 1 | -2/+6 | |
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* | Recalculate mesh normals for CAOs (#10000) | Danila Shutov | 2020-06-07 | 3 | -0/+34 | |
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* | GenericCAO: Fix glow not working since a08d18a | SmallJoker | 2020-06-07 | 1 | -1/+4 | |
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* | Restore visual_scale support for nodeboxes (and allfaces) (#9906) | Vitaliy | 2020-06-06 | 2 | -2/+11 | |
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* | Fix incorrect extension used for ContentDB thumbnails | rubenwardy | 2020-06-06 | 1 | -1/+7 | |
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* | Add HTTP API to main menu (#9998) | rubenwardy | 2020-06-06 | 9 | -113/+290 | |
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* | Fix HUD scaling (#9721) | Maksim | 2020-06-05 | 2 | -22/+44 | |
| | | | This resolves HUD scaling issues on Android and desktops with custom DPI settings. | |||||
* | TestBan: Clean up properly after completing test (#9994) | ANAND | 2020-06-05 | 1 | -0/+3 | |
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* | Show Toast in UI thread and fix unpacking on Android 10 (#9900) | Bektur | 2020-06-05 | 3 | -12/+29 | |
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* | Add buttons to ContentDB in game bar and configure world (#9944) | rubenwardy | 2020-06-04 | 4 | -39/+79 | |
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* | Move shared parameters sending to UnitSAO (#9968) | SmallJoker | 2020-06-04 | 6 | -115/+110 | |
| | | | | | | Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0) | |||||
* | Fix autoscale_mode segfault if tile doesn't have texture | sfan5 | 2020-06-01 | 1 | -2/+3 | |
| | | | | closes #9965 | |||||
* | Lua API: Log incorrect parameter types as error (#9954) | SmallJoker | 2020-06-01 | 1 | -3/+29 | |
| | | | | | Incorrect parameter types are logged as errors, taking coercion into account. This is a workaround to ensure mod compatibility. Duplicate warnings are ignored per server instance. | |||||
* | ContentCAO: Update light of all attached entities (#9975) | SmallJoker | 2020-06-01 | 4 | -60/+22 | |
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* | imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896) | Hugues Ross | 2020-06-01 | 1 | -5/+5 | |
| | | | Fixes GUI scaling filters applied on animated images and 9slice backgrounds. | |||||
* | Devtest: Fix missing/incorrect liquid properties (#9955) | Wuzzy | 2020-05-30 | 2 | -6/+23 | |
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* | Clean up CAO nametag handling and remove deprecated AO_CMD | sfan5 | 2020-05-29 | 5 | -37/+42 | |
| | | | | | AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in 9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14) | |||||
* | content_cao: Do not expire visuals when not necessary | sfan5 | 2020-05-29 | 2 | -11/+34 | |
| | | | | fixes #6572 | |||||
* | Add disable_jump check for the player's feet | MoNTE48 | 2020-05-29 | 3 | -3/+13 | |
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* | Add minetest.is_creative_enabled | Wuzzy | 2020-05-29 | 5 | -10/+17 | |
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* | Update ContentDB dialog (#9949) | rubenwardy | 2020-05-29 | 6 | -39/+53 | |
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* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 | 16 | -64/+52 | |
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* | Change item entity collisionbox so that they don't sink into the ground | sfan5 | 2020-05-27 | 1 | -6/+1 | |
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* | Fix falling entity not falling through players | sfan5 | 2020-05-27 | 1 | -1/+1 | |
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* | Make ContentDB downloads not block the UI (#9948) | rubenwardy | 2020-05-27 | 1 | -41/+22 | |
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* | Fix liquids refusing to flow in X+ or Z+ in some cases (#9874) | sfan5 | 2020-05-26 | 1 | -8/+21 | |
| | | | | | Applies when a different: - falling liquid is neighboring - liquid is below | |||||
* | Devtest game: Update biome registrations (#9936) | Paramat | 2020-05-26 | 1 | -3/+26 | |
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* | Fix devtest being ignored by .gitignore | rubenwardy | 2020-05-26 | 1 | -1/+1 | |
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* | Devtest: Fix crash in player unittest (#9937) | Wuzzy | 2020-05-26 | 1 | -1/+4 | |
| | | | Happened if player unittests run when player has exactly 3 HP | |||||
* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 | 371 | -25/+25 | |
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