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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Perform mesh animation only once per frame.
Lars Hofhansl
2017-02-09
1
-1
/
+1
*
OpenAL sound: Use a simpler distance model
paramat
2017-02-09
1
-2
/
+1
*
No longer auto-generate a 'guest####' player name when name is empty
red-001
2017-02-09
1
-4
/
+5
*
Fix android build
Loic Blot
2017-02-08
1
-0
/
+1
*
Add ModMetadata API (#5131)
Loïc Blot
2017-02-08
12
-12
/
+384
*
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2017-02-07
2
-15
/
+28
*
Face shading: Add shade factor comments
paramat
2017-02-07
1
-2
/
+9
*
Add support for unix socket connection to redis (#5179)
Travis Burtrum
2017-02-06
1
-1
/
+2
*
Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
2017-02-05
1
-0
/
+6
*
Improve mesh shading (#5172)
numberZero
2017-02-05
1
-6
/
+7
*
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2017-02-04
2
-1
/
+10
*
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
21
-123
/
+459
*
Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
9
-232
/
+407
*
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-02-04
2
-15
/
+15
*
Derive NodeMetadata from Metadata
rubenwardy
2017-02-04
6
-56
/
+135
*
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
sfan5
2017-02-04
1
-3
/
+8
*
Mgv6: Add fallback node for gravel
paramat
2017-02-04
1
-0
/
+2
*
Mgv6: Add stairs to desert stone dungeons
paramat
2017-02-04
2
-11
/
+16
*
MapgenBasic node resolver: Various fixes
paramat
2017-02-04
1
-5
/
+7
*
Serverlist: Add ping indicators (#5164)
kilbith
2017-02-03
8
-1
/
+29
*
Tell on_punch to expect a return value
Duane Robertson
2017-02-01
1
-1
/
+1
*
Mgvalleys: Fix missing decorations and incorrect function order
paramat
2017-02-01
1
-7
/
+7
*
Fix anticheat resetting client position after the client is teleported
Ekdohibs
2017-02-01
2
-4
/
+24
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
1
-2
/
+2
*
Fix fog weirdness (#5146)
numberZero
2017-01-31
1
-1
/
+1
*
Plantlike visual scale: Send sqrt(visual_scale) to old clients
paramat
2017-01-30
2
-3
/
+9
*
Add multiply texture modifier
sapier
2017-01-30
2
-2
/
+58
*
Use fabs() instead of abs() (#5141)
Dániel Juhász
2017-01-30
1
-2
/
+2
*
Re-add halo highlight (#5130)
Dániel Juhász
2017-01-30
1
-0
/
+5
*
Add console height setting (#5136)
Ezhh
2017-01-30
4
-1
/
+10
*
Rename height to scale for openConsole() (#5139)
Zeno-
2017-01-29
3
-7
/
+11
*
Fix AIX threading build
ShadowNinja
2017-01-28
1
-1
/
+1
*
Fix synchronization issue at thread start
ShadowNinja
2017-01-28
5
-2
/
+27
*
from_table: Fix crash for missing inventory or field
SmallJoker
2017-01-28
2
-20
/
+29
*
Make entity on_punch have same signature and behaviour as player on_punch
sapier
2017-01-28
4
-23
/
+33
*
Plantlike: Fix visual_scale being applied squared (#5115)
Paramat
2017-01-28
1
-2
/
+0
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
9
-6
/
+128
*
Dungeongen: Fix selection of diagonal corridors
paramat
2017-01-26
1
-1
/
+1
*
Dungeons: Add nodebox stairs to desert and sandstone dungeons
paramat
2017-01-26
2
-2
/
+4
*
Fix after hardware node coloring (#5114)
Dániel Juhász
2017-01-27
2
-6
/
+6
*
Dungeongen: Fix out-of-voxelmanip access segfault
paramat
2017-01-25
1
-4
/
+6
*
Block spam messages before calling on_chatmessage callbacks (#4805)
rubenwardy
2017-01-25
1
-19
/
+20
*
Add smooth lighting for all nodes
number Zero
2017-01-24
3
-129
/
+396
*
Wrap to positive degree values (#5106)
raymoo
2017-01-24
1
-1
/
+1
*
Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...
sfan5
2017-01-24
1
-0
/
+2
*
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
paramat
2017-01-23
3
-4
/
+3
*
Dungeons: Support nodebox stairs wider than 1 node
paramat
2017-01-23
1
-8
/
+16
*
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2017-01-23
2
-0
/
+12
*
Vector: Add vector.sort(a, b): return box edges
Auke Kok
2017-01-23
2
-0
/
+6
*
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-23
27
-554
/
+1207
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