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* Mgv5: Optimise tunnels, add biome material in entrancesparamat2016-04-122-48/+76
* Mgvalleys: Don't let cavegen place biome nodes everywhereparamat2016-04-121-44/+39
* Fix hotbar placement on displays with low screen densityPilzAdam2016-04-111-1/+2
* Minimap: revert change from RGBA to IndexedAuke Kok2016-04-111-0/+0
* Convert nodeupdate to non-recursiveAuke Kok2016-04-111-19/+67
* Hud: Cache hud_scaling, fix minor style issueskwolekr2016-04-103-28/+28
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-103-30/+34
* Update CSRP-GMP to commit deaa11a7c29a73008est312016-04-102-361/+314
* Document hpchange callback ordering thing (#3981)raymoo2016-04-101-0/+1
* Minimap: "North" indicator arrow for circle minimapAuke Kok2016-04-081-0/+0
* Mainmenu: Refactor tab UI codeRui9142016-04-0811-80/+70
* Fix ncurses lookup on Arch LinuxDavid Knapp2016-04-081-0/+15
* Mapgen: Optimise cave noises and tunnel excavationparamat2016-04-088-148/+162
* Re-add and disable blit_with_interpolate_overlaykwolekr2016-04-071-0/+31
* Clearer explanation of [colorize with alphaSamuel Sieb2016-04-071-3/+3
* Fix #3955 (player dying on login).Nathanaël Courant2016-04-061-1/+3
* Fix compiler warnings from "Add an option to colorize to respect the destinat...Samuel Sieb2016-04-061-41/+9
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-032-16/+56
* Dungeongen: Update disabled torch placement codekinokoio2016-04-031-1/+1
* Fix nametag hidingest312016-04-021-0/+6
* Mainmenu: Move description.txt textbox downRui9142016-03-311-18/+20
* Remove expensive copy of ContentFeaturesgregorycu2016-03-301-4/+4
* ParticleManager::handleParticleEvent: use switchLoic Blot2016-03-301-80/+78
* mg_schematic: fix leak in lua API, and small cleanupest312016-03-301-9/+11
* Mapgen: Don't spread light of nodes outside the desired areakwolekr2016-03-301-4/+1
* Nodes shader: Decrease amplitude of waving leaves and plantsparamat2016-03-301-11/+15
* Mgv7: Decrease cliff steepnessparamat2016-03-303-3/+3
* stop falling.lua errortenplus12016-03-291-1/+3
* Mapgen: Spread both night and day light banks in spreadLightkwolekr2016-03-291-11/+40
* Fix small formatting issue in SRP debug outputsfan52016-03-291-1/+1
* Revert "Translated using Weblate (German)"est312016-03-271-198/+186
* Add CONTRIBUTING.mdCraig Davison2016-03-251-0/+106
* Replace CRLF with LF in shader filesest312016-03-255-273/+273
* Falling: Set acceleration on step againRui2016-03-251-2/+5
* Update menu header imageJean-Patrick Guerrero2016-03-252-2/+2
* Translated using Weblate (Portuguese)Fernando Reis2016-03-251-156/+132
* Translated using Weblate (Polish)red-0012016-03-251-46/+32
* Translated using Weblate (French)Jean-Patrick G2016-03-251-25/+30
* Translated using Weblate (Portuguese (Brazil))Ian giestas pauli2016-03-251-203/+218
* Translated using Weblate (French)Jean-Baptiste2016-03-251-31/+26
* Translated using Weblate (Chinese (China))akiyama akira2016-03-251-31/+33
* Translated using Weblate (French)Thibault Noel2016-03-251-18/+17
* Translated using Weblate (Catalan)Joan Ciprià Moreno Teodoro2016-03-251-28/+30
* Translated using Weblate (Japanese)Rui2016-03-251-156/+78
* Translated using Weblate (Spanish)Lucas Montenegro2016-03-251-36/+29
* Translated using Weblate (Romanian)Lordmusic Player2016-03-251-11/+12
* Translated using Weblate (Italian)Elia Zammuto2016-03-251-7/+7
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2016-03-251-110/+160
* Translated using Weblate (Chinese (Taiwan))Jeff Huang2016-03-251-342/+590
* Translated using Weblate (Hungarian)Kisbenedek Márton2016-03-251-173/+202