Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Split up mapgen.cpp | kwolekr | 2014-11-01 | 20 | -962/+1178 | |
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* | Fix erroneous lua_pop parameter | kwolekr | 2014-10-30 | 1 | -2/+4 | |
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* | Fix uninitialized variable warning | kwolekr | 2014-10-30 | 2 | -9/+12 | |
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* | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | 2014-10-30 | 4 | -50/+62 | |
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* | Check minetest.hud_change() parameters on conversion (Fix #1714) | kwolekr | 2014-10-30 | 1 | -7/+7 | |
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* | Fix bug introduced by me (Zeno) | Craig Robbins | 2014-10-29 | 1 | -2/+3 | |
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* | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | 2014-10-29 | 5 | -13/+61 | |
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* | Added names colours and refactored parseColorString() | Craig Robbins | 2014-10-29 | 3 | -57/+269 | |
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* | Refactor decoration-related code | kwolekr | 2014-10-29 | 7 | -136/+152 | |
| | | | | | Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros | |||||
* | Fix various indentation issues | PenguinDad | 2014-10-28 | 2 | -117/+115 | |
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* | Fix #1733: An unhandled exception occurred: GetPeer: Peer not found ↵ | Craig Robbins | 2014-10-28 | 1 | -1/+6 | |
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* | Add notice when only minimal is installed | rubenwardy | 2014-10-28 | 2 | -1/+11 | |
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* | Add NodeResolver documentation | kwolekr | 2014-10-28 | 2 | -4/+97 | |
| | | | | | Set content to fallback on AddNode failure Consider node list requests with no results as failed | |||||
* | Prevent invalid memory access under failure conditions | kwolekr | 2014-10-28 | 3 | -61/+64 | |
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* | Change license of noise implementation to Simplified BSD | kwolekr | 2014-10-27 | 2 | -36/+46 | |
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* | Add support for eased 3d noise | kwolekr | 2014-10-27 | 2 | -105/+133 | |
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* | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 | 11 | -343/+446 | |
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* | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 | 5 | -17/+27 | |
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* | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 | 4 | -10/+0 | |
| | | | | | | Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. | |||||
* | Fix syntax error in Japanese translation | Rui | 2014-10-23 | 1 | -1/+1 | |
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* | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-22 | 1 | -13/+13 | |
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* | Add Indonesian Language | srifqi | 2014-10-22 | 1 | -0/+982 | |
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* | Translated using Weblate (Japanese) | Rui | 2014-10-22 | 1 | -186/+68 | |
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* | Search for subgames using $MINETEST_SUBGAME_PATH. | David Thompson | 2014-10-22 | 2 | -0/+36 | |
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* | Recalculate normals for cached meshes. | RealBadAngel | 2014-10-21 | 7 | -17/+44 | |
| | | | | | | Check if mesh is here before adding to meshcollector. Fix deleting the meshes. | |||||
* | Fix some indentation in nodedef.cpp | Kahrl | 2014-10-20 | 1 | -5/+5 | |
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* | Fix memory leak caused by mesh nodes (and nodeboxes) | Kahrl | 2014-10-20 | 1 | -0/+6 | |
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* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 | 7 | -5/+35 | |
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* | Update the cURL the buildbot uses to 7.38.0 | sfan5 | 2014-10-19 | 2 | -7/+7 | |
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* | Various uninitialised variable fixes | Craig Robbins | 2014-10-19 | 5 | -27/+27 | |
| | | | | | | sky.cpp: m_bgcolor.getAlpha() was being used before initialised mesh related: m_highlight_mesh_color was being used uninitialised | |||||
* | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | 2014-10-18 | 1 | -1/+2 | |
| | | | | pause menu | |||||
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 | 11 | -6/+374 | |
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* | Make sure PRECISION_SECONDS corresponds to the integer 0 | Kahrl | 2014-10-09 | 1 | -1/+1 | |
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* | Fix unit reported by TimeTaker (was always ms) | Kahrl | 2014-10-09 | 1 | -2/+11 | |
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* | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 | 1 | -0/+1 | |
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* | Fix use of unitialized variables in mouse button handling | Craig Robbins | 2014-10-08 | 1 | -5/+8 | |
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* | Add in-game key change menu | Mushiden | 2014-10-07 | 2 | -0/+25 | |
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* | Add a better error message when trying to teleport another player without ↵ | LeMagnesium | 2014-10-07 | 1 | -37/+39 | |
| | | | | bring privileges | |||||
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 | 10 | -45/+42 | |
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* | Add [colorize modifier | BlockMen | 2014-10-05 | 7 | -99/+138 | |
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* | Fix special tile backspace culling | kwolekr | 2014-10-03 | 1 | -5/+6 | |
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* | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | 2014-10-03 | 1 | -2/+7 | |
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* | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-03 | 1 | -5/+6 | |
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* | Fix misc. style issues | kwolekr | 2014-10-03 | 3 | -7/+14 | |
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* | Clean up nodedef.cpp | kwolekr | 2014-10-03 | 1 | -540/+562 | |
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* | Add better documentation for alternate drop definition to lua_api.txt. | Diego Martínez | 2014-10-02 | 1 | -1/+11 | |
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* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 | 9 | -14/+37 | |
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* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 | 6 | -9/+39 | |
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* | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 | 1 | -4/+8 | |
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* | Simplify player modification checks | ShadowNinja | 2014-10-01 | 7 | -48/+30 | |
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