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* Only use palette if param_type2 is correctDániel Juhász2017-04-131-1/+4
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* Add documentation for map block format 27 (#5576)Dániel Juhász2017-04-132-10/+33
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* [CSM] Fix localplayer documentation (#5557)Vincent Glize2017-04-121-1/+3
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* Fix inability to change metadata using stack:to_table() (#5547)numberZero2017-04-121-0/+2
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* Fix fips_cipher_abort warning and other duplicate macrosLoic Blot2017-04-121-5/+0
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* [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)red-0012017-04-111-6/+8
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* Replace occurrence of luaL_reg in l_localplayer (#5566)t0ny22017-04-111-1/+1
| | | | Related to commit 41c5483. Replace a final occurrence of luaL_reg in src/script/lua_api/l_localplayer.cpp
* Sneak glitch: Detect ledge for 2-node climb-upparamat2017-04-112-4/+46
| | | | | | | | | Re-creates the old sneak-jump behaviour in new code. Enabled by the 'sneak glitch' physics override. When a ledge is detected the jump speed modifier is set to the larger of 'physics override jump' and 1.3 to allow a 2-node climb-up. An unexpected side-effect is the simple sneak ladder working smoothly.
* [CSM] Use more gettext (#5553)red-0012017-04-102-10/+21
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* [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)red-0012017-04-102-13/+15
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* Clang-format fix for AndroidLoïc Blot2017-04-101-1/+1
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* Clang-format styles fixes since previous commitLoïc Blot2017-04-104-6/+19
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* Clang format: fix LINT on old PR which doesn't have LINT enabledLoic Blot2017-04-103-30/+16
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* Hard-coded undersampling.number Zero2017-04-095-7/+54
| | | | | | | | | | Adds uniform undersampling for the 3D rendered scene. GUI elements are not undersampled, resulting in better playability for users with low-performance platforms with readable fonts and formspecs. The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels which translates into a resolution reduction of x4, x9 or x16, and is significant.
* LocalPlayer api luaVincent Glize2017-04-087-2/+640
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* Hardware coloring for itemstacksDániel Juhász2017-04-0823-139/+308
| | | | | | | | | | Adds the possibility to colorize item stacks based on their metadata. In the item/node definition you can specify palette (an image file) and color (fallback color if the item has no palette or metadata). Then you can add palette_index to the metadata. Dropped itemstacks with different colors do not merge.
* Move chat command handling code from C++ to Lua (#5528)red-0012017-04-082-20/+18
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* Document that write_json will error on unserializable types. (#5539)raymoo2017-04-082-2/+2
| | | Previously it was erroneously documented that it would save them as null.
* Prepare for Linux daily build packages (using Gitlab.com CI) (#5542)Loïc Blot2017-04-081-0/+79
| | | * Prepare for Linux daily build packages (using Gitlab.com CI)
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵Loïc Blot2017-04-0824-35/+35
| | | | | (#5541) We are bundling Lua5.1 which has same macro
* code style fix on src/script/cpp_api/s_client.hLoic Blot2017-04-081-1/+1
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* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-086-0/+24
| | | | * Add event on_connect player API lua
* Fix cmake library default build problem since moving to lib/Loic Blot2017-04-074-19/+17
| | | | Also make Lua library check a cmake module
* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-0715-154/+146
| | | | Also remove them from whitelist
* Fix signed/unsigned conversion warningrubenwardy2017-04-071-2/+2
| | | | | There was no bug here (as I checked for negativeness), however it's good to get rid of warnings.
* Cavegen: Fix non-constant array initializer error for MSVCSmallJoker2017-04-071-1/+2
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* Settings: Update documentation (#5534)SmallJoker2017-04-073-16/+95
| | | | | | | | | | | | Now documented (sorted a-z): enable_console enable_particles creative_mode hud_scaling inventory_image_hack keymap_console keymap_zoom shader_path view_bobbing
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-0712-172/+164
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* Add the REQUIRE_LUAJIT option (#5526)YuGiOhJCJ2017-04-071-1/+8
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* Windows: Skip cmd for release builds (#5416)adrido2017-04-076-7/+42
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* Fix "error: ‘playerSAO’ was not declared"Auke Kok2017-04-061-1/+1
| | | | | | | | Cause: 351cc2e79a7d78f7ec97ff9b33e4f0bad4042b19 A rebase issue missed a rename from playerSAO to playersao. Tested.
* Fix spacingEkdohibs2017-04-062-4/+4
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* Fix problems when overriding the hand:Ekdohibs2017-04-064-20/+38
| | | | | - If the hand can dig a node the item wielded can't, allow to dig it anyway. - Fix the API callbacks from setting the hand instead of the wielded item.
* Add Joystick type detection and Xbox controller supportrubenwardy2017-04-068-37/+146
| | | | | | * Add joystick type detection (with joystick_type setting to override it) * Fix multiple joysticks from interfering with each other by only reading from one (add joystick_id setting) * Add support for Xbox controllers
* Fix multiple death messages (#5305)presstabstart2017-04-063-8/+14
| | | | Fix multiple death messages (#3565) and damage server logs after death.
* Show media download progress in percent on progress screen (#5498)orwell962017-04-071-2/+4
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* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-066-7/+12
| | | | Bonus: make CI happy with the last rules fix
* [CSM] Add function to get the server protocol version. (#5529)red-0012017-04-064-0/+15
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* Clang-format continuation indent fixes + .gitignore additionsLoïc Blot2017-04-064-13/+12
| | | | | | * Proper support for continuation indents in clang format * make src/wieldmesh.h proper and remove it from whitelist * Add CLion default build directories in .gitignore
* Clang format brace style fixLoïc Blot2017-04-061-1/+11
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* Fix clang-format binary selectionLoïc Blot2017-04-061-42/+46
| | | | Also fix spaces to tabs
* Move LINT process in dedicated shell & fixLoic Blot2017-04-063-49/+52
| | | | | Move lint to dedicated shell permit to use it from your shell easily to check what is wrong Also fix recent regressions in code style
* Clang format: only show errors on non whitelisted filesLoic Blot2017-04-061-9/+9
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* Translated using Weblate (Indonesian)fdedraco2017-04-061-14/+12
| | | | Currently translated at 69.4% (638 of 918 strings)
* Translated using Weblate (Russian)Andrey K2017-04-061-15/+15
| | | | Currently translated at 59.2% (544 of 918 strings)
* Translated using Weblate (Italian)i486DX22017-04-061-29/+26
| | | | Currently translated at 96.0% (882 of 918 strings)
* Translated using Weblate (Portuguese (Brazil))Gabriel Carvalho2017-04-061-8/+5
| | | | | | Currently translated at 99.4% (913 of 918 strings) Se isso se referir a Instrument builtin aa tradução é embutido
* Translated using Weblate (Turkish)monolifed2017-04-061-650/+712
| | | | Currently translated at 87.0% (799 of 918 strings)
* Translated using Weblate (Korean)Han So Ri2017-04-061-18/+18
| | | | Currently translated at 67.8% (623 of 918 strings)
* Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi2017-04-061-175/+337
| | | | Currently translated at 37.0% (340 of 918 strings)