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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Fix segfault on startup error on Android
rubenwardy
2016-12-12
2
-3
/
+5
*
Fix camera jumping on Android when panning past 0/360 mark
rubenwardy
2016-12-12
3
-15
/
+15
*
Mod dependency lists: Should have platform-independent line breaking
Bernardo Sulzbach
2016-12-12
1
-0
/
+1
*
Setting limits: Fix message text in advanced settings tab
Rogier
2016-12-12
1
-2
/
+2
*
View range: Set maximum to 4000 nodes
Rogier
2016-12-12
4
-11
/
+20
*
Mapgen: Make mgv7 the default mapgen
paramat
2016-12-12
1
-2
/
+2
*
Fix computation of viewing range (in blocks) sent to server (#4882)
Rogier-5
2016-12-11
3
-4
/
+5
*
Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)
rubenwardy
2016-12-09
2
-2
/
+20
*
Buildbot: Update LuaJIT version
sfan5
2016-12-08
2
-6
/
+6
*
Simple decorations: Fix range check for deco->deco_param2
Auke Kok
2016-12-08
1
-2
/
+4
*
Android: fix build and update deps
est31
2016-12-07
2
-4
/
+5
*
Update credits (#4827)
Zeno-
2016-12-07
1
-8
/
+5
*
Simple deco: Allow setting param2 value on placement
Auke Kok
2016-12-07
4
-2
/
+12
*
Fog: Make fraction of visible distance at which fog starts configurable
Lars Hofhansl
2016-12-07
8
-12
/
+43
*
Liquids: Update flow on block load
MillersMan
2016-12-07
4
-2
/
+266
*
Liquids: Preserve flow state if 'ignore' is a neighbour
MillersMan
2016-12-07
1
-4
/
+15
*
Map::isValidPosition: Return false instead of throwing exception
MillersMan
2016-12-07
1
-1
/
+1
*
Optimize block sent: Fix rendering issue
Lars Hofhansl
2016-12-03
3
-4
/
+4
*
Biomes: Increase heat and humidity noise spread to 1000
paramat
2016-12-03
1
-2
/
+2
*
Don't send a join message in singleplayer mode.
red-001
2016-12-03
1
-1
/
+3
*
Fix incorrect docs about minetest.hud_replace_builtin (#4833)
Amaz
2016-12-02
1
-4
/
+4
*
Very small documentation fix. (#4830)
Bluebird
2016-12-02
1
-2
/
+2
*
Lua_api.txt: Clarify use of looping sounds
paramat
2016-12-01
1
-6
/
+15
*
Mgv7 floatlands: Various improvements
paramat
2016-12-01
1
-5
/
+7
*
Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
11
-28
/
+99
*
Allow restricting detached inventories to one player
sfan5
2016-11-28
5
-13
/
+25
*
Limit light_source in the engine (#4814)
juhdanad
2016-11-28
3
-0
/
+9
*
Fix filepath > RemoveRelativePathComponent unittest
sfan5
2016-11-27
1
-1
/
+1
*
Wieldhand: Allow overriding the hand
TeTpaAka
2016-11-26
6
-4
/
+64
*
Fix fs::RemoveRelativePathComponents for paths with a leading dot component
ShadowNinja
2016-11-24
1
-1
/
+1
*
Fix secure io.lines
ShadowNinja
2016-11-24
1
-2
/
+2
*
Fix secure io.open without mode
ShadowNinja
2016-11-24
1
-2
/
+7
*
Make supplying empty formspec strings close the formspec (#4737)
orwell96
2016-11-23
4
-10
/
+38
*
No functional changes. Credit gcu
Zeno-
2016-11-23
1
-1
/
+1
*
Fix superflous shader setting updates (#4800)
ShadowNinja
2016-11-23
3
-127
/
+249
*
Tool break: Reduce gain of break sounds
paramat
2016-11-20
1
-1
/
+1
*
Particles: Make attached particle spawners respect the parent's yaw
orwell96
2016-11-18
5
-10
/
+37
*
Builtin/../item: Enable tool breaking sounds
Auke Kok
2016-11-18
2
-0
/
+4
*
Introduce builtin_shared and use it to fix #4778
est31
2016-11-16
3
-5
/
+13
*
Fix unexplained shader issue (glsl compiler bug??) (#4757)
Rogier-5
2016-11-17
3
-6
/
+42
*
Lua_api.txt: Naming convention for custom item/entity fields
Wuzzy
2016-11-15
1
-2
/
+9
*
Mgv7: Add optional floatlands, disabled by default
paramat
2016-11-15
4
-68
/
+221
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
15
-800
/
+81
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
15
-81
/
+800
*
Rename nodeupdate and nodeupdate_single and make them part of the official API
est31
2016-11-14
2
-15
/
+40
*
Install texture_packs.txt to DOCDIR
Yutao Yuan
2016-11-13
1
-0
/
+1
*
Fix crash when attached object no longer exists
Rogier
2016-11-13
1
-2
/
+3
*
Add control information to player interacts (#4685)
raymoo
2016-11-12
4
-49
/
+76
*
Nodeupdate: Remove documentation in lua_api.txt
paramat
2016-11-12
1
-5
/
+0
*
Halo: Highlight selected face
RealBadAngel
2016-11-12
6
-2
/
+39
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