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Server-optimized Minetest 5.6.0
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*
Fixed tooltips not resizing with \n (#4766)
lisacvuk
2016-11-11
1
-1
/
+1
*
Fix incorrect distance computation for visible blocks (#4765)
Rogier-5
2016-11-11
2
-8
/
+9
*
Fix mob deserialization errors in the client (#4743)
Rogier-5
2016-11-10
1
-16
/
+32
*
Occlusion culling: Add comments, minor code improvements
paramat
2016-11-09
1
-4
/
+9
*
Conf.example: Document block_send_optimize_distance
Lars Hofhansl
2016-11-08
1
-0
/
+8
*
Sky: Draw bottom of the sky box in 'cloudy fog color'
Lars Hofhansl
2016-11-08
1
-0
/
+8
*
Retrieve mapblocks from the server in a sphere, not a cube
Lars Hofhansl
2016-11-08
1
-1
/
+2
*
Occlusion culling: Fix 'end offset' distance, half this for centre point
Lars Hofhansl
2016-11-08
1
-2
/
+3
*
Don't use reduced vertical limits for mapblock send and generation
Lars Hofhansl
2016-11-07
1
-10
/
+0
*
Builtin/../falling: Fix bugs caused by 'ignore' nodes
paramat
2016-11-07
1
-14
/
+19
*
Privileges: Only give singleplayer 4 basic privs
Wuzzy
2016-11-07
1
-11
/
+39
*
Windows: Add manifest file and set "High DPI Aware" true
adrido
2016-11-07
2
-1
/
+17
*
MSVC: Generate debug information for release builds (#4674)
SmallJoker
2016-11-06
1
-2
/
+2
*
Separate optional from required mod dependencies in main menu (#4721)
Wuzzy
2016-11-05
3
-17
/
+39
*
PlayerSAO saving fix (#4734)
Ner'zhul
2016-11-05
4
-17
/
+20
*
Fix memory leak in ::safeLoadFile (#4730)
Zeno-
2016-11-05
1
-0
/
+3
*
Remove unused shader matrices. (#4723)
lhofhansl
2016-11-04
5
-24
/
+0
*
Cycle directly to nothing shown instead of showing the profiler graph again
lhofhansl
2016-11-04
1
-1
/
+1
*
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
lhofhansl
2016-11-04
4
-10
/
+29
*
Add minetest.get_server_uptime() function to Lua API (#4702)
Brandon
2016-11-02
4
-0
/
+15
*
Add version API
ShadowNinja
2016-10-31
6
-12
/
+45
*
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2016-10-31
2
-2
/
+10
*
Core.rotate_and_place: Remove unused call to get_look_pitch()
Auke Kok
2016-10-31
1
-1
/
+0
*
Optionally disable optimization that causes underwater and cave rendering gli...
lhofhansl
2016-10-30
3
-1
/
+11
*
Fix overloading problems mentioned by clang
Loic Blot
2016-10-30
6
-34
/
+39
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
18
-335
/
+353
*
Rename testsounds/ directory to sounds/ (#1984)
Hugo Locurcio
2016-10-30
1
-1
/
+1
*
Add missing keyname_to_keycode function (needed on Android)
sfan5
2016-10-28
1
-0
/
+5
*
Add missing remoteplayer.cpp to Android build
Ner'zhul
2016-10-28
1
-0
/
+1
*
Add unittests to test player saving/loading (#4679)
Ner'zhul
2016-10-27
2
-0
/
+82
*
Cleanup
Dániel Juhász
2016-10-27
2
-27
/
+23
*
Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
3
-121
/
+144
*
Improved lighting
Dániel Juhász
2016-10-27
6
-443
/
+643
*
Document item use callbacks (#4668)
raymoo
2016-10-27
1
-0
/
+5
*
Shaders: Remove special handling for liquids. (#4670)
lhofhansl
2016-10-26
2
-18
/
+0
*
Adding LuaError on attempt to assign vectors with values out of range
Foghrye4
2016-10-25
2
-2
/
+14
*
ParticleSpawner: fix offset being added twice
Gael-de-Sailly
2016-10-25
1
-2
/
+1
*
Windows: dont link to libraries that are already linked by cmake
adrido
2016-10-25
1
-9
/
+2
*
Shaders: Apply tone mapping before fog calculation.
Lars Hofhansl
2016-10-25
2
-8
/
+8
*
Shaders: Harmonize Irrlicht and shader fog calculations
Lars Hofhansl
2016-10-24
3
-10
/
+10
*
Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'
paramat
2016-10-21
1
-5
/
+6
*
Damage flash: Reduce maximum alpha. Avoid fade overload
paramat
2016-10-21
1
-8
/
+5
*
Changes to static object storage limit and error message
paramat
2016-10-20
4
-10
/
+10
*
Chat commands: Trim whitespaces from input of `/privs` command
red-001
2016-10-20
1
-4
/
+5
*
Fix crash on attaching player to entity
Foghrye4
2016-10-19
2
-22
/
+23
*
Builtin: Add vector.floor helper function
rubenwardy
2016-10-17
2
-2
/
+10
*
Revert changes to toggleNoClip and toggleFreeMove
Lars Hofhansl
2016-10-17
1
-8
/
+8
*
Don't use day light sky unless noclip and free_move are enabled
Lars Hofhansl
2016-10-17
1
-5
/
+18
*
Enable mod security by default
ShadowNinja
2016-10-16
3
-3
/
+3
*
Builtin/../chatcommands: Add /grantme command
red-001
2016-10-16
1
-38
/
+56
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