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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Reset override material in anaglyph
Dmitry Kostenko
2022-01-16
1
-0
/
+1
*
Give the ASCII console splash a facelift
Alex
2022-01-15
1
-6
/
+6
*
Minor improvements to Lua sandbox
sfan5
2022-01-15
2
-4
/
+27
*
Improve situation around race condition with dynamic_add_media during client ...
sfan5
2022-01-15
1
-1
/
+15
*
Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-15
5
-60
/
+41
*
Update compiler versions in CI
sfan5
2022-01-15
1
-18
/
+18
*
Raise minimum compiler versions
sfan5
2022-01-15
2
-8
/
+3
*
Add client/mod_storage.sqlite to .gitignore
Dmitry Kostenko
2022-01-13
1
-0
/
+3
*
Fix NodeDef backwards compatibility to 5.3.0 (#11942)
SmallJoker
2022-01-12
1
-2
/
+21
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
9
-207
/
+259
*
Copy smoothing note to gui_scaling_filter description
Lars Mueller
2022-01-09
1
-0
/
+3
*
Formspec: Fix bgcolor and set_focus checks
SmallJoker
2022-01-09
1
-2
/
+2
*
Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
11
-98
/
+165
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
50
-319
/
+71
*
Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
21
-126
/
+797
*
Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
7
-8
/
+10
*
Fix incorrect bit positions in paramtype documentation
Aritz Erkiaga
2022-01-06
1
-1
/
+1
*
Base formspec coordinate size on padded screensize
Vincent Robinson
2022-01-04
1
-1
/
+1
*
Inventory: Add ServerEnv checks for calls during script init
SmallJoker
2022-01-04
1
-11
/
+17
*
Fix vector.from_string returning a table without vector metatable
Desour
2022-01-02
2
-1
/
+2
*
Cap damage overlay duration to 1 second (#11871)
Wuzzy
2022-01-02
1
-0
/
+4
*
Fix shadow mapping when PCF is disabled (#11888)
x2048
2022-01-02
1
-0
/
+1
*
Recalculate normals before adding mesh to the scene
x2048
2022-01-02
1
-4
/
+3
*
Better document sky_color scope (#11892)
Zughy
2022-01-01
1
-15
/
+15
*
Print announce error response (#11878)
ShadowNinja
2022-01-01
6
-36
/
+73
*
Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
4
-24
/
+149
*
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-30
4
-10
/
+41
*
Formspec: Unify argument checks (#11851)
SmallJoker
2021-12-29
2
-1111
/
+1043
*
Socket-related cleanups
sfan5
2021-12-29
8
-155
/
+113
*
Remove unused (de)serializeAttributes() methods
ROllerozxa
2021-12-29
10
-274
/
+0
*
Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-29
5
-68
/
+49
*
Fix segfault in drawItems() due to missing inventory list
SmallJoker
2021-12-29
1
-1
/
+5
*
Fix check that denies new clients from a singleplayer session
savilli
2021-12-28
1
-1
/
+1
*
Automatically use SSE registers for FP operations on i386 (#11853)
William L. DeRieux IV
2021-12-28
2
-1
/
+10
*
Restore GCC 5 compatibility (#11778)
JosiahWI
2021-12-28
3
-6
/
+7
*
Remove wrong function from lua_api.txt
sfan5
2021-12-19
1
-2
/
+0
*
Use defined evaluation order in profiler
Jude Melton-Houghton
2021-12-19
1
-2
/
+3
*
Protect font initialization with mutex
sfan5
2021-12-18
2
-39
/
+14
*
Refactor trusted mod checking code
sfan5
2021-12-18
4
-72
/
+46
*
Remove setlocal and setupvalue from `debug` table whitelist
sfan5
2021-12-18
1
-2
/
+0
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
4
-6
/
+27
*
Restructure devtest's unittests and run them in CI (#11859)
sfan5
2021-12-18
12
-72
/
+289
*
Fix eat sound not playing if eating last of stack
sfan5
2021-12-15
1
-1
/
+2
*
Fix some issues with buildbot scripts (#11860)
sfan5
2021-12-15
2
-4
/
+22
*
Disable inventory if player's inventory formspec is blank (#11827)
ROllerozxa
2021-12-13
2
-7
/
+15
*
Fix URL escaping in content store
sfan5
2021-12-13
1
-11
/
+24
*
Remove creative/damage info in Esc/Pause menu
Wuzzy
2021-12-13
1
-8
/
+10
*
Update German locale translation
Wuzzy
2021-12-10
1
-10
/
+4
*
Update builtin locale
Wuzzy
2021-12-10
3
-9
/
+23
*
Add pauloue's ItemStack example to docs (#9853)
Francisco
2021-12-10
1
-0
/
+15
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