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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Fix unsafe cast in l_object
rubenwardy
2020-12-23
1
-2
/
+2
*
CI: fix build
sfan5
2020-12-23
2
-21
/
+10
*
Add dependency resolution to ContentDB (#9997)
rubenwardy
2020-12-23
4
-5
/
+300
*
Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
Wuzzy
2020-12-22
1
-13
/
+27
*
Fix GLES shader support after #9247 (#10727)
Vitaliy
2020-12-22
4
-4
/
+20
*
Fix some more joystick issues (#10624)
Markus
2020-12-19
7
-48
/
+53
*
MainMenu: Add clear button and icon for search input (#10363)
Andrey
2020-12-19
5
-3
/
+19
*
Cleanup shader generation code (#10663)
Vitaliy
2020-12-19
11
-384
/
+164
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
9
-19
/
+100
*
DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
2
-0
/
+7
*
Make installer create its own Minetest folder (#10445)
LoneWolfHT
2020-12-18
1
-5
/
+6
*
Documentation for highest formspec_version[] and changelog (#10592)
DS
2020-12-18
2
-16
/
+18
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
10
-40
/
+47
*
Formspec: Allow to specify frame loop for model[] (#10679)
Thomas--S
2020-12-15
4
-6
/
+31
*
lua_api.txt: Add mod_orgin to node def (#10697)
wsor4035
2020-12-15
1
-0
/
+7
*
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
2
-9
/
+47
*
Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
SmallJoker
2020-12-14
1
-9
/
+1
*
GUIFormSpecMenu: Shift+Click listring workaround for MacOS
SmallJoker
2020-12-12
1
-1
/
+9
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
3
-6
/
+24
*
Implement mapblock camera offset correctly (#10702)
hecks
2020-12-05
4
-74
/
+63
*
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-12-04
2
-4
/
+4
*
Cross-reference the node level manipulation functions (#10633)
Oblomov
2020-12-04
1
-1
/
+3
*
Fix MSAA stripes (#9247)
HybridDog
2020-12-04
5
-10
/
+13
*
Fix certain connected nodeboxes crashing when falling
sfan5
2020-12-04
1
-1
/
+1
*
Input: Fix on_rightclick called when placing into air
SmallJoker
2020-11-29
1
-0
/
+3
*
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
11
-50
/
+5
*
Change typedef to normal definitions in GUI code
sfan5
2020-11-26
2
-14
/
+14
*
Return star color calculation to what it previously was
sfan5
2020-11-26
1
-1
/
+1
*
Fix style
numzero
2020-11-26
1
-2
/
+4
*
Provide fallback star color for GLES 2 with MT shaders disabled
numzero
2020-11-26
1
-4
/
+5
*
Sky: support GLES2
numzero
2020-11-26
5
-10
/
+31
*
Allow missing shaders
numzero
2020-11-26
1
-1
/
+1
*
Replace TriangleFan as poorly supported
numzero
2020-11-26
1
-11
/
+11
*
Reuse seed when updating stars
numzero
2020-11-26
2
-3
/
+6
*
Store stars in a single static mesh buffer
numzero
2020-11-26
2
-115
/
+92
*
Don't evaluate things many times
numzero
2020-11-26
1
-7
/
+6
*
Batch cloud drawing
numzero
2020-11-26
1
-24
/
+23
*
Avoid marking map blocks dirty upon deserialization.
Lars
2020-11-26
1
-3
/
+3
*
Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-25
1
-1
/
+4
*
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
6
-10
/
+57
*
Fix Visual Studio build in Actions
MoNTE48
2020-11-22
1
-3
/
+3
*
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
2
-49
/
+32
*
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2020-11-16
2
-4
/
+4
*
Auto build client appimage (#10561)
Lejo
2020-11-15
2
-27
/
+98
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
2
-2
/
+28
*
serverpackethandler: Minor log message fixes
sfan5
2020-11-12
1
-7
/
+6
*
Copy position for can_dig
sfan5
2020-11-12
1
-1
/
+2
*
Fix player sprite visibility in first person
sfan5
2020-11-12
1
-3
/
+13
*
Fix overloaded virtual warnings with get/setAttachment()
sfan5
2020-11-12
2
-32
/
+29
*
Fix warnings about an unused variables and implicit conversion (#10586)
red-001
2020-11-12
3
-3
/
+6
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