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* Gitlab-CI: keep build workspace only 1 hourLoïc Blot2017-04-241-1/+1
* Fix lint since recent player to db mergeLoic Blot2017-04-234-4/+7
* Player data to Database (#5475)Loïc Blot2017-04-2331-370/+1547
* LINT fixLoic Blot2017-04-232-22/+15
* Revert "CONTRIBUTING: disallow signed git commits"Loic Blot2017-04-231-1/+0
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-2330-183/+138
* Network:Remove old opcodes and fix documentation. (#5573)red-0012017-04-227-28/+7
* Mgflat, Mgv7: Fix noise crash on world exit.paramat2017-04-222-8/+20
* Add /fixlight chat commandDániel Juhász2017-04-221-0/+19
* Mgflat, Mgv7: Only create noise objects if neededparamat2017-04-222-19/+31
* Sneak glitch: Set default to falseparamat2017-04-223-3/+3
* Add on_flood() callback.Auke Kok2017-04-226-3/+43
* Fix a memory leak (#5636)Dániel Juhász2017-04-222-12/+15
* Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenuLoic Blot2017-04-225-27/+13
* Revert a const ref on update textureLoic Blot2017-04-222-2/+4
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-223-144/+0
* Fix various performance issues reported by cppcheck + code style (CI) (#5635)Loïc Blot2017-04-217-67/+70
* Fix #5617 - respect message and reconnect parameters when shutting down immed...orwell962017-04-211-4/+8
* Fix after soft node overlaysDániel Juhász2017-04-212-3/+3
* Soft node overlay (#5186)Dániel Juhász2017-04-2118-467/+763
* Gitlab-CI enhancements (#5629)Loïc Blot2017-04-212-1/+181
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-218-77/+59
* Run generate_from_settingtypes.luaEkdohibs2017-04-201-79/+174
* Light update for map blocksDániel Juhász2017-04-208-3/+209
* Split light update into two partsDániel Juhász2017-04-201-58/+92
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-2025-183/+183
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-1913-68/+46
* Conf.example: Move some lines to minetest.conf.example.extraparamat2017-04-193-42/+64
* Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu2017-04-191-2/+2
* Tools: Fix tool digging speed limitHybrid Dog2017-04-193-11/+3
* Fix various variables passed by copy instead of const ref (#5610)Loïc Blot2017-04-1914-29/+31
* Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3Loïc Blot2017-04-182-11/+12
* Reorder TileSpec. (#5591)Auke Kok2017-04-181-24/+27
* Fix always using the xbox layout (reported by coverity).Ekdohibs2017-04-181-1/+1
* Don't make TAB exit game if bound to inventory.Auke Kok2017-04-171-2/+3
* Fix MSVC build broken by 34d32ceSmallJoker2017-04-173-5/+5
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-1712-278/+526
* Include container.h in util/thread.h. util/thread.h doesn't compile without itPerttu Ahola2017-04-171-0/+1
* Sneak: Add option for old move codeparamat2017-04-1710-12/+349
* Remove an unused variable in Android BuildLoic Blot2017-04-171-1/+0
* Plug two minor Leaks (#5603)Auke Kok2017-04-172-2/+11
* Android progressbar fix (#5601)Loïc Blot2017-04-165-33/+42
* Disable android leveldb by default (#5596)Nathanaël Courant2017-04-161-3/+4
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-158-14/+124
* Minimap: Do a double-typecast to fix compiling with MSVCSmallJoker2017-04-151-1/+1
* Partial damage cheat fix: node damages server side (#4981)Loïc Blot2017-04-153-29/+48
* NetworkPacket: don't copy push std::string and std::wstringLoic Blot2017-04-142-6/+6
* Fix wrong channel type in Client/Server CommandFactoriesLoic Blot2017-04-142-2/+2
* ClientIface::sendToAll: honor packet configuration (#5590)Loïc Blot2017-04-143-10/+12
* Fix android buildLoic Blot2017-04-143-1/+6