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Server-optimized Minetest 5.6.0
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*
Fix incorrect scaling of customized hud item selection marker
sapier
2014-05-11
1
-11
/
+14
*
Fix error messages beeing shown on pressing cursor keys in various menus
sapier
2014-05-11
1
-0
/
+8
*
Fix possible deadlock in error conditions
sapier
2014-05-11
1
-1
/
+3
*
Fix healthbar not beeing hidden on disabled damage
sapier
2014-05-10
1
-2
/
+4
*
Use "core" namespace internally
ShadowNinja
2014-05-08
45
-843
/
+812
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
44
-203
/
+206
*
Add write_json() to the async API
ShadowNinja
2014-05-07
1
-0
/
+1
*
Add a limit to node meta data resolving recursion
ShadowNinja
2014-05-07
2
-22
/
+35
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
15
-51
/
+325
*
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel
2014-05-05
1
-5
/
+11
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
3
-4
/
+6
*
Fix numeric underflow on calculating window size adjustment
sapier
2014-05-04
2
-2
/
+2
*
Fix player:set_animation() in third person view
BlockMen
2014-05-03
1
-18
/
+20
*
Add hack to avoid 2s startup delay on local games
sapier
2014-05-02
1
-13
/
+16
*
Fix usage of deprecated functions in builtin
sapier
2014-04-29
1
-6
/
+6
*
Add proper lua api deprecated handling
sapier
2014-04-29
11
-3
/
+75
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
8
-130
/
+284
*
Make debug text adjust it's border to the screensize and fix a border update bug
ShadowNinja
2014-04-27
1
-5
/
+24
*
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
1
-2
/
+2
*
Add support for function serialization to minetest.serialize
ShadowNinja
2014-04-27
1
-4
/
+20
*
Fix code style of async API
ShadowNinja
2014-04-27
7
-110
/
+129
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
16
-1259
/
+568
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
9
-279
/
+154
*
Add support for dpi based HUD scaling
sapier
2014-04-27
13
-151
/
+266
*
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-27
1
-1
/
+1
*
Move the old stuff to doc
BlockMen
2014-04-25
2
-0
/
+0
*
Remove useless MSVC project files
BlockMen
2014-04-25
2
-444
/
+0
*
Fix directional fog color in front view
BlockMen
2014-04-25
1
-2
/
+6
*
Update documentation on is_ground_content
ShadowNinja
2014-04-24
1
-1
/
+1
*
Revert "Add backtrace to error function"
ShadowNinja
2014-04-24
2
-12
/
+0
*
Fix lost pause support in singleplayer
sapier
2014-04-24
1
-0
/
+4
*
Fix argument type of the RaiseException() function
FessWolf
2014-04-23
1
-1
/
+1
*
Revert binary database block position encoding
ShadowNinja
2014-04-23
2
-10
/
+31
*
Fixed wrong node texture rotation for facedirs 5 and 7
MetaDucky
2014-04-23
1
-2
/
+2
*
Fix formspec replacement handling for in game formspecs
sapier
2014-04-22
4
-123
/
+125
*
make formspec textarea wordwrap
RealBadAngel
2014-04-22
1
-0
/
+1
*
Add missing ip address to player join log entry
sapier
2014-04-21
1
-2
/
+3
*
Textureable sun and moon.
RealBadAngel
2014-04-21
2
-104
/
+192
*
Fix red background missing in deathscreen
sapier
2014-04-21
1
-0
/
+1
*
Fix chat console not working anymore
sapier
2014-04-20
1
-2
/
+1
*
Fix macro ARRAYSIZE name collision on windows
sapier
2014-04-20
1
-2
/
+2
*
Reduce log level for incoming crap packets
sapier
2014-04-19
2
-3
/
+9
*
Fix win32 build (typo in jthread lock cleanup)
sapier
2014-04-19
1
-0
/
+1
*
Replace deathscreen by formspec variant
sapier
2014-04-19
4
-285
/
+35
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
9
-34
/
+51
*
Use narrow_to_wide in gettext instead of os dependent conversion fct
sapier
2014-04-19
1
-1
/
+8
*
jthread remove locks that aren't absolutely required
sapier
2014-04-19
3
-109
/
+39
*
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
ShadowNinja
2014-04-19
1
-15
/
+41
*
Fix warnings
proller
2014-04-19
3
-3
/
+1
*
Remove liquid_finite and weather
proller
2014-04-18
18
-836
/
+8
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