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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Dont display interior of glasslike_framed node when its not defined.
RealBadAngel
2014-07-24
1
-1
/
+1
*
Allow full circle rotation with 2degs step for plantlike drawtype.
RealBadAngel
2014-07-24
1
-2
/
+2
*
Add rotation for plantlike drawtype.
RealBadAngel
2014-07-22
1
-2
/
+2
*
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
RealBadAngel
2014-07-20
1
-2
/
+2
*
Remove vector assertions
ShadowNinja
2014-07-19
1
-21
/
+0
*
Speedup mapblock_mesh
RealBadAngel
2014-07-17
4
-100
/
+114
*
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
RealBadAngel
2014-07-17
1
-2
/
+2
*
Fix texture hack in fences.
RealBadAngel
2014-07-17
1
-9
/
+4
*
Fix error handling on inconsistent client ready message
sapier
2014-07-16
2
-3
/
+13
*
Make tooltip_show_delay=0 work
Zefram
2014-07-16
1
-4
/
+6
*
Permit non-integer sizes for item_image[]
Zefram
2014-07-16
1
-2
/
+2
*
Fix indexing error in timer processing
Zefram
2014-07-16
1
-1
/
+5
*
Fix flipped textures for drawtype "glasslike"
sapier
2014-07-16
1
-4
/
+4
*
Add srollbar formspec element
sapier
2014-07-16
5
-50
/
+222
*
Fix android build after removal of indev and math mapgen
sapier
2014-07-16
1
-2
/
+0
*
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Novatux
2014-07-13
1
-1
/
+1
*
Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-12
12
-494
/
+120
*
Remove proller from credits
proller
2014-07-12
1
-1
/
+0
*
Remove indev mapgen
proller
2014-07-12
6
-529
/
+2
*
Remove math mapgen
proller
2014-07-12
7
-444
/
+1
*
Update default control documentation
BlockMen
2014-07-07
1
-4
/
+23
*
Switch back repository to dev-mode after 0.4.10 release.
sapier
2014-07-07
1
-1
/
+1
*
Faces shading fixes
RealBadAngel
2014-07-07
3
-99
/
+27
*
Don't copy back already generated blocks on map generation
kwolekr
2014-07-07
2
-7
/
+8
*
Don't unload blocks if save failed
kwolekr
2014-07-07
11
-68
/
+109
*
Fix regression in leveldb backend
sapier
2014-07-07
1
-3
/
+3
*
Update version numbers for 0.4.10
sapier
2014-07-06
3
-4
/
+4
*
Fix client crash on deletion of an object the clients localplayer is attached to
sapier
2014-07-06
1
-1
/
+8
*
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock...
sapier
2014-07-06
4
-17
/
+20
*
Improve error reporting in leveldb backend
sfan5
2014-07-06
1
-8
/
+13
*
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f...
Perttu Ahola
2014-07-06
1
-0
/
+4
*
Fix errors/warnings reported by valgrind
sfan5
2014-07-06
4
-32
/
+32
*
Fix memory leak in EmergeManager
PilzAdam
2014-07-06
1
-0
/
+5
*
Fix warnings reported by clang
sfan5
2014-07-06
5
-16
/
+8
*
Fix typos in doc/lua-api.txt
sfan5
2014-07-05
1
-83
/
+82
*
Remove FPS from being next to the version string
Perttu Ahola
2014-07-05
1
-2
/
+1
*
Fix typo in doc/lua_api.txt
Kahrl
2014-07-05
1
-1
/
+1
*
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
2014-07-02
3
-3
/
+8
*
Fix inversion of full_punch_interval
Novatux
2014-07-02
1
-1
/
+1
*
Move master server to seperate repository
ShadowNinja
2014-06-30
6
-564
/
+0
*
Fix regression in light calculation
sapier
2014-06-30
1
-1
/
+4
*
Fix serverlist code style, const-correctness, and types
ShadowNinja
2014-06-30
3
-89
/
+89
*
Fix server list boolean typing and alignment
ShadowNinja
2014-06-30
1
-30
/
+40
*
Add support for multipart/form-data to HTTPFetch for server announcing
ShadowNinja
2014-06-30
4
-18
/
+63
*
Masterserver: Fix compiling servers.jst
proller
2014-06-30
1
-2
/
+2
*
Add redis options to documentation
sfan5
2014-06-29
1
-0
/
+3
*
Copy zlib and freetype dll to windows package too
sapier
2014-06-29
1
-0
/
+6
*
Add support for Android 2.3+
sapier
2014-06-29
66
-161
/
+4424
*
Don't spam server console on player/playersao error but just drop the affecte...
sapier
2014-06-29
1
-4
/
+6
*
Glasslike_framed drawtype rework.
RealBadAngel
2014-06-29
1
-50
/
+158
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