Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Move math.hypot() to misc_helpers.lua and fix zero-division error | ShadowNinja | 2013-07-07 | 2 | -10/+10 | |
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* | Lua main menu: Fix world creation dialog | kwolekr | 2013-07-07 | 1 | -1/+1 | |
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* | Set numeric locale in Lua in main menu | PilzAdam | 2013-07-08 | 1 | -0/+2 | |
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* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 | 3 | -22/+5 | |
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* | Fix many formspec menu bugs | sapier | 2013-07-07 | 13 | -113/+374 | |
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* | Fix parseColor, change remaining colorkeys to new format, fix Contributor list | Sfan5 | 2013-07-07 | 3 | -19/+15 | |
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* | When server sends late media, log to errorstream instead of crashing. | Kahrl | 2013-07-07 | 1 | -9/+24 | |
| | | | | | | | | Do a check for valid num_files before doing assert(!m_mesh_update_thread.IsRunning()); In particular, don't execute the assertion if all media has already been received. | |||||
* | Handle 0 vectors in vector.normalize() | ShadowNinja | 2013-07-07 | 1 | -1/+6 | |
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* | include mathconstants.h in numerics.cpp | Vincent Heuken | 2013-07-07 | 1 | -0/+1 | |
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* | Add vector helpers | ShadowNinja | 2013-07-07 | 4 | -15/+192 | |
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* | BiomeDefManager: Fully initialize default biome | kwolekr | 2013-07-06 | 1 | -5/+15 | |
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* | Mapgen V7: Fix out-of-bounds array access | kwolekr | 2013-07-06 | 1 | -5/+7 | |
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* | LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects | kwolekr | 2013-07-06 | 1 | -2/+0 | |
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* | Decoration: Remove usage of multi-character constants | kwolekr | 2013-07-06 | 2 | -2/+4 | |
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* | Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor | Sfan5 | 2013-07-06 | 5 | -88/+29 | |
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* | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr | 2013-07-06 | 12 | -197/+453 | |
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* | Fix possible NULL dereference in createExtrudedMesh | Kahrl | 2013-07-06 | 1 | -6/+8 | |
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* | Don't rebuild the dummy shader (less SourceShaderCache warning spam) | Kahrl | 2013-07-05 | 2 | -2/+5 | |
| | | | | | Also write something about rebuilding shaders to infostream in Client::afterContentReceived() | |||||
* | Improve finite liquid distribution, fix small bug | proller | 2013-07-05 | 1 | -6/+13 | |
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* | Throw exception instead of assert on nested reliable packets | Kahrl | 2013-07-04 | 1 | -1/+2 | |
| | | | | Fixes a denial of service vulnerability, issue #784 | |||||
* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 | 11 | -2/+602 | |
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* | Whoever called a function parameter m_device is fired without notice. | Kahrl | 2013-07-03 | 1 | -2/+2 | |
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* | Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵ | kwolekr | 2013-07-03 | 2 | -12/+27 | |
| | | | | worlds not saving index | |||||
* | Change debug optimization level back to -O1 | kwolekr | 2013-07-02 | 1 | -1/+1 | |
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* | Update wiki url | BlockMen | 2013-07-03 | 2 | -2/+2 | |
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* | Move generateTextureFromMesh to TextureSource to fix a texture leak | Kahrl | 2013-07-03 | 5 | -230/+202 | |
| | | | | | | | | | | | | | TextureSource has a list of textures to delete (m_texture_trash) so this provides a proper, non-hacky way to delete RTT textures. Also, the prior, hacky way of deleting them seems to be broken (see pull request #803). To avoid header file clutter by repeating the same long list of arguments over and over again, store the arguments of generateTextureFromMesh in a struct called TextureFromMeshParams. Also fix issue #782 (Only use bilinear (and others) on item textures when settings allow it). | |||||
* | Fix possible 0 pointer access | sapier | 2013-07-02 | 1 | -2/+4 | |
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* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 | 37 | -3927/+8036 | |
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* | Cavegen: Prevent caves from occuring above ground level, and superfluous ↵ | kwolekr | 2013-07-01 | 2 | -2/+21 | |
| | | | | mixing of lava and water in caves | |||||
* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 | 18 | -753/+260 | |
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* | Remove unnecessary debug output in node_dig() | PilzAdam | 2013-07-02 | 1 | -3/+0 | |
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* | Infinite tools in creative mode | Lord89James | 2013-07-02 | 1 | -4/+6 | |
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* | Fix i18n of some strings. | arsdragonfly | 2013-07-02 | 22 | -1088/+1252 | |
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* | Decoration: Add schematic rotation support | kwolekr | 2013-07-01 | 5 | -45/+113 | |
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* | Disable collision fix, its broke unit tests | proller | 2013-07-01 | 1 | -1/+2 | |
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* | Fix sand, gravel falling stuck | proller | 2013-06-30 | 1 | -15/+18 | |
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* | LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵ | kwolekr | 2013-06-29 | 4 | -31/+35 | |
| | | | | light and liquid updates | |||||
* | Optimize liquid queue on generate map for liquid_finite | proller | 2013-06-30 | 2 | -6/+11 | |
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* | Update documentation for get_mapgen_object | kwolekr | 2013-06-29 | 1 | -2/+2 | |
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* | Add Lua VoxelArea methods: contains, containsp, containsi | kwolekr | 2013-06-28 | 1 | -0/+16 | |
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* | Make generated water a shade darker to match up with older versions | kwolekr | 2013-06-28 | 1 | -6/+6 | |
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* | Add voxelarea.lua helper to builtin | kwolekr | 2013-06-28 | 3 | -1/+57 | |
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* | Dont write player files all the time | PilzAdam | 2013-06-28 | 5 | -1/+71 | |
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* | Apply various fixes to several things | kwolekr | 2013-06-27 | 4 | -6/+15 | |
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* | LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵ | kwolekr | 2013-06-27 | 4 | -37/+57 | |
| | | | | back to map | |||||
* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 | 18 | -14/+163 | |
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* | Add Lua PerlinNoiseMap:get#dMap_flat API | kwolekr | 2013-06-27 | 3 | -1/+56 | |
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* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 | 14 | -9/+188 | |
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* | Fix issue of VManip occasionally not blitting back blocks, and pitch black ↵ | kwolekr | 2013-06-27 | 2 | -15/+26 | |
| | | | | lighting bug | |||||
* | Add LuaVoxelManip | kwolekr | 2013-06-27 | 11 | -8/+413 | |
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