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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Builtin: Add vector.floor helper function
rubenwardy
2016-10-17
2
-2
/
+10
*
Revert changes to toggleNoClip and toggleFreeMove
Lars Hofhansl
2016-10-17
1
-8
/
+8
*
Don't use day light sky unless noclip and free_move are enabled
Lars Hofhansl
2016-10-17
1
-5
/
+18
*
Enable mod security by default
ShadowNinja
2016-10-16
3
-3
/
+3
*
Builtin/../chatcommands: Add /grantme command
red-001
2016-10-16
1
-38
/
+56
*
Emergeblocks: Fix occasional crash
Rogier
2016-10-16
2
-1
/
+7
*
Travis: Only trigger a compile, when C/C++ related files were touched (#4284)
Tim
2016-10-15
3
-0
/
+15
*
Make documentation about ItemStack:set_{name,count,wear} clearer
sfan5
2016-10-15
1
-5
/
+3
*
Builtin/../falling.lua: Code optimisation
tenplus1
2016-10-14
1
-15
/
+15
*
Use range-based fog instead of z-plane based.
Lars Hofhansl
2016-10-13
4
-6
/
+6
*
Attached particle spawners
raymoo
2016-10-13
13
-37
/
+132
*
Don't use unordered maps for ProfilerGraph (fixes flickering)
sfan5
2016-10-12
1
-4
/
+6
*
Add a button for disabling all mods to world config. (#3900)
red-001
2016-10-12
1
-9
/
+28
*
Add missing languages to the settings
SmallJoker
2016-10-11
2
-2
/
+2
*
Disable cmake message concerning WIN32 on non-windows systems
Rogier
2016-10-11
1
-1
/
+1
*
A little cleanup since previous commit
Loic Blot
2016-10-09
1
-4
/
+1
*
Environment cleanup
Loic Blot
2016-10-09
8
-162
/
+97
*
Remove unused parameter of GUIVolumeChange
Rui
2016-10-09
3
-50
/
+37
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
15
-370
/
+423
*
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
9
-292
/
+255
*
Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al...
Loic Blot
2016-10-08
3
-10
/
+4
*
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Loic Blot
2016-10-08
10
-152
/
+124
*
Fix backwards compatibility issue introduced by close_on_enter
rubenwardy
2016-10-08
3
-18
/
+48
*
Ensure std::unordered_ be used on MSVC 2010 too (#4600)
SmallJoker
2016-10-09
1
-1
/
+1
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Loic Blot
2016-10-08
12
-156
/
+97
*
Speed up emerge thread by using unordered map in a few places. Looking at 25%...
gregorycu
2016-10-08
1
-6
/
+6
*
Ensure std::unordered_ will be used on supported MSVC compilers
gregorycu
2016-10-08
1
-0
/
+8
*
Prevent attached models from disappearing during parent reload (#4128)
Foghrye4
2016-10-08
7
-32
/
+62
*
VoxelArea: faster iter function (#4490)
HybridDog
2016-10-08
1
-13
/
+36
*
Remove some unused attributes/class functions in server.cpp/h
Loic Blot
2016-10-08
2
-36
/
+0
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
12
-109
/
+103
*
Lua_api.txt: Add biome and nodeupdate documentation
paramat
2016-10-08
1
-1
/
+7
*
Textures: Ignore unknown node in override.txt
SmallJoker
2016-10-08
1
-7
/
+2
*
Fix C++11 Windows build of threading code
sfan5
2016-10-06
8
-57
/
+65
*
use unordered containers where possible (patch 4 on X)
Loic Blot
2016-10-06
13
-99
/
+63
*
Fix narrow string compiling issue on MSVC2010
SmallJoker
2016-10-06
1
-2
/
+2
*
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-10-06
9
-27
/
+22
*
Use relative position for nametags
SmallJoker
2016-10-06
1
-1
/
+1
*
Fix macosx build by disabling postgresql upgrade
Loic Blot
2016-10-06
1
-1
/
+1
*
Fix crash regression when chatting in the ncurses console
est31
2016-10-06
1
-12
/
+14
*
Travis: build matrix improvements + CPP11 build
Loic Blot
2016-10-06
5
-28
/
+30
*
Compilation fix
Loic Blot
2016-10-05
1
-1
/
+1
*
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-10-05
23
-167
/
+110
*
Make some maps unordered to improve performance
Loic Blot
2016-10-05
5
-48
/
+38
*
Chat: new settings to prevent spam
Loic Blot
2016-10-05
8
-11
/
+125
*
Mapblock_mesh_generate_special: Improve performance
paramat
2016-10-04
1
-15
/
+36
*
Textures: New 'smoke puff' texture from TNT mod
paramat
2016-10-04
2
-0
/
+3
*
Fix build/warning on non X11 platforms
est31
2016-10-03
1
-0
/
+1
*
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
paramat
2016-10-03
1
-1
/
+5
*
Forceloading: Transient forceloads
raymoo
2016-10-03
2
-12
/
+37
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