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| * Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-305-21/+29
| * Add varying levels of precision to TimeTakerkwolekr2013-03-295-17/+108
| * Add different place sound for nodesPilzAdam2013-03-297-8/+47
| * New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-2910-57/+105
| * Update Credits tabkwolekr2013-03-291-5/+6
| * Fix node replacement in not-quite-loaded chunks0gb.us2013-03-291-3/+10
| * Fix last singlenode modificationkwolekr2013-03-291-7/+8
| * Don't replace existing nodes in singlenode mapgenkwolekr2013-03-291-6/+11
| * Prevent infinite loop with invalid Inventory formatkwolekr2013-03-271-0/+4
| * Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-281-2/+8
| * Closed add object <-> object collision handlingsapier2013-03-2810-33/+157
| * README.txt: Add some build stuffPerttu Ahola2013-03-261-1/+2
| * Vary ore sheet y position by noisekwolekr2013-03-242-6/+9
| * Ensure ore can fit in OreSheet::generate()kwolekr2013-03-241-3/+4
| * Use minetest.register_ore() in minimalPilzAdam2013-03-241-54/+64
| * Add more error checking to l_register_orekwolekr2013-03-241-2/+14
| * Fix indentation of lua_api.txtPerttu Ahola2013-03-241-74/+74
| * Update lua_api.txtkwolekr2013-03-241-1/+43
| * Add Ore infrastructure and l_register_ore()kwolekr2013-03-2410-17/+248
| * Mapgen indev: float islands, larger far biomesproller2013-03-247-78/+233
| * Allow spawning particles from the server, from luaJeija2013-03-2313-55/+1059
| * Move rightclickable to the proper placePilzAdam2013-03-232-2/+3
| * Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-233-10/+17
| * Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati2013-03-244-4/+6
| * 6d facedirRealBadAngel2013-03-235-86/+335
| * Merge pull request #563 from proller/guestproller2013-03-233-2/+37
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| | * Random guest name and finite liquid checkboxproller2013-03-233-2/+37
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| * Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola2013-03-225-1/+153
| * CMakeLists.txt: Add games/common to be installed when availablePerttu Ahola2013-03-221-0/+5
| * Support game-specific minetest.confPerttu Ahola2013-03-216-0/+30
| * lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-211-0/+30
| * Update buildwin32.sh to get minetest/commonPerttu Ahola2013-03-211-0/+11
| * Update README.txt to instruct to get minetest/common tooPerttu Ahola2013-03-211-5/+13
| * Common mods supportPerttu Ahola2013-03-214-7/+68
| * Allow falling nodes to pass through solid "buildable_to" nodes.Splizard2013-03-191-1/+7
| * Git-ignore SQLite build filesJuhani Numminen2013-03-191-0/+2
| * Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-181-7/+3
| * Prevent passing nil to unpack() in minetest.afterPilzAdam2013-03-191-2/+2
| * Add jungle grass to jungleskwolekr2013-03-174-13/+53
| * Don't erase modified_blocksIlya Zhuravlev2013-03-171-3/+3
| * Add FPS limit to menu cloudsShadowNinja2013-03-171-2/+22
| * lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-175-2/+51
| * Fix new_style_waterPilzAdam2013-03-172-11/+136
| * Add missing settings to minetest.conf.examplePilzAdam2013-03-171-1/+4
| * Allow minetest.after to take a variable number of argumentsJeija2013-03-172-5/+5
| * build with ogles2 driverproller2013-03-163-0/+140
| * Some minor cleanups from the last commitkwolekr2013-03-164-9/+11
| * initial mapgen indev version with farscale feature and huge cavesproller2013-03-1612-41/+456
| * Make saplings only grow on dirt or grass, make jungle tree trunks only replac...kwolekr2013-03-162-12/+35
| * Re-add jungles, apple treeskwolekr2013-03-168-44/+118