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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
11
-3
/
+127
*
Implement formspec
darkrose
2012-07-22
8
-57
/
+407
*
Update Lua API documentation to include minetest.get_modnames()
Matthew I
2012-07-22
1
-0
/
+2
*
Add "/mods" command to list mods to client
Matthew I
2012-07-22
1
-0
/
+17
*
Add minetest.get_modnames() to Lua API
Matthew I
2012-07-22
3
-0
/
+63
*
Version 0.4.1
Perttu Ahola
2012-07-21
1
-1
/
+1
*
Fix signedness warning in base64.cpp
Andreas Zwinkau
2012-07-21
1
-1
/
+1
*
Fix wctomb use
Andreas Zwinkau
2012-07-21
1
-2
/
+1
*
Remove mbtowc warnings
Andreas Zwinkau
2012-07-21
1
-6
/
+10
*
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Perttu Ahola
2012-07-21
2
-5
/
+10
*
Fix hovering after mining a block underneath you while sneaking
Matthew I
2012-07-21
2
-13
/
+38
*
Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ...
Perttu Ahola
2012-07-21
2
-44
/
+51
*
Facedir rotation of nodebox textures
Perttu Ahola
2012-07-21
1
-0
/
+42
*
Check whether node is known before reading definition in __builtin:item:on_st...
Perttu Ahola
2012-07-21
1
-1
/
+2
*
Fix signed overflow in getPointedThing
Bad-Command
2012-07-21
1
-0
/
+8
*
Fix typo in scriptapi.cpp in minetest.get_craft_recipe()
Perttu Ahola
2012-07-21
1
-1
/
+1
*
Server-side checking of digging; disable_anticheat setting
Perttu Ahola
2012-07-21
6
-7
/
+101
*
BITCH, THIS IS 0.4.0.
Perttu Ahola
2012-07-21
3
-3
/
+5
*
Define M_PI on MSVC
Perttu Ahola
2012-07-21
5
-0
/
+11
*
Add a random-ish contributor list to credit screen
Perttu Ahola
2012-07-21
1
-3
/
+3
*
Check for table type when reading groups from Lua
darkrose
2012-07-21
1
-0
/
+2
*
Add minetest.get_craft_recipe()
darkrose
2012-07-21
4
-2
/
+160
*
Add support for "textures/all" (and thus texture packs) to server
darkrose
2012-07-21
1
-0
/
+2
*
Make lava buckets work as fuel in minimal game
darkrose
2012-07-21
1
-1
/
+1
*
Remove trenches from map generator (cyisfor) (glitches: read below)
darkrose
2012-07-21
1
-6
/
+7
*
Message cleanups (consistency) and prevent /me when not allowed to shout
Calinou
2012-07-21
3
-14
/
+20
*
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
darkrose
2012-07-21
1
-1
/
+1
*
Remove util/old/genmap.py, because it is uselessly old
Perttu Ahola
2012-07-19
2
-373
/
+0
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
10
-10
/
+129
*
Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)
Perttu Ahola
2012-06-19
1
-0
/
+1
*
Fix random glitches in transparent animations
Perttu Ahola
2012-06-18
1
-0
/
+3
*
Add pointed_thing to lua_api.txt
Perttu Ahola
2012-06-17
1
-0
/
+7
*
Hopefully fix includes on mingw
Perttu Ahola
2012-06-17
3
-6
/
+6
*
Increment protocol version
Perttu Ahola
2012-06-17
2
-18
/
+10
*
Explain node boxes in lua_api.txt
Perttu Ahola
2012-06-17
1
-1
/
+37
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
19
-645
/
+1104
*
Optimize headers
Perttu Ahola
2012-06-17
81
-92
/
+221
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
73
-159
/
+130
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
30
-2326
/
+2684
*
Mention node drawtypes in lua_api.txt
Perttu Ahola
2012-06-16
1
-1
/
+21
*
Fix /setpassword and /clearpassword
Perttu Ahola
2012-06-16
1
-6
/
+26
*
Fix "Node placement prediction failed for (places __default) - Name not known"
Perttu Ahola
2012-06-16
1
-2
/
+5
*
Add desynchronize_mapblock_texture_animation setting and improve minetest.con...
Perttu Ahola
2012-06-16
3
-7
/
+18
*
Fix build error due to DEBUGFILE
Perttu Ahola
2012-06-16
1
-1
/
+2
*
Revert back proper crack texture
Perttu Ahola
2012-06-16
1
-0
/
+0
*
Clean up constants.h a bit
Perttu Ahola
2012-06-16
2
-43
/
+47
*
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
4
-7
/
+49
*
Remove tiles and special_tiles from node definition prototype because otherwi...
Perttu Ahola
2012-06-16
1
-5
/
+7
*
Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
2
-5
/
+4
*
Use new field names and reorder fields a bit in minimal game
Perttu Ahola
2012-06-16
1
-67
/
+67
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