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Server-optimized Minetest 5.6.0
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*
Add map feature generation notify Lua API
kwolekr
2013-12-14
12
-151
/
+252
*
Remove support for optdepends.txt
ShadowNinja
2013-12-13
2
-17
/
+0
*
Don't call curl_global_init twice
Kahrl
2013-12-13
1
-9
/
+0
*
Replace any direct curl usage by httpfetch
sapier
2013-12-13
6
-85
/
+44
*
Use httpfetch_async in serverlist announce code
Kahrl
2013-12-13
3
-26
/
+17
*
Implement urlencode and urldecode
Kahrl
2013-12-13
4
-6
/
+57
*
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-13
12
-345
/
+931
*
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
6
-6
/
+860
*
Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
Ilya Zhuravlev
2013-12-13
1
-0
/
+2
*
Make line_of_sight return blocking node position
stujones11
2013-12-12
4
-6
/
+16
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
5
-0
/
+36
*
Add configurable font shadow.
Ilya Zhuravlev
2013-12-12
5
-3
/
+20
*
Implement search tab and version picker
sapier
2013-12-11
8
-187
/
+463
*
Add Lithuanian translation.
Ilya Zhuravlev
2013-12-11
1
-0
/
+968
*
Check if width, height or start index of a list[] is negative
PilzAdam
2013-12-09
1
-0
/
+6
*
Optimize shaders code. Add settings at compile time.
RealBadAngel
2013-12-09
13
-193
/
+179
*
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
kwolekr
2013-12-08
1
-0
/
+2
*
Fix shaders on some GPUs
Novatux
2013-12-08
6
-15
/
+46
*
Fix leak and possible segfault in minetest.set_mapgen_params
kwolekr
2013-12-08
1
-40
/
+42
*
EmergeManager: Fix Lua mapgen override param handling
kwolekr
2013-12-08
4
-148
/
+186
*
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
kwolekr
2013-12-07
5
-110
/
+158
*
Move script_run_callbacks to Lua
ShadowNinja
2013-12-07
2
-84
/
+57
*
Fix paralax occlusion setting
ShadowNinja
2013-12-06
1
-1
/
+1
*
Fix small mistake in Lua API docs
sfan5
2013-12-06
1
-0
/
+1
*
Fix win32 jthread implementation
sapier
2013-12-06
2
-5
/
+12
*
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
sweetbomber
2013-12-05
5
-40
/
+55
*
Only create one alias metatable
ShadowNinja
2013-12-04
1
-11
/
+9
*
Use a table in set_physics_override()
PilzAdam
2013-12-03
2
-23
/
+27
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
11
-13
/
+53
*
Fix LevelDB maps
Sfan5
2013-12-03
1
-1
/
+1
*
Shaders rework.
RealBadAngel
2013-12-03
37
-539
/
+914
*
Dont move item back when not clicking on a slot
PilzAdam
2013-12-03
1
-6
/
+1
*
Rename names -> can_see_far_names in announce
proller
2013-12-03
2
-1
/
+2
*
Fix broken async locking in release build
sapier
2013-12-03
7
-42
/
+102
*
Remove link to #, add unlimited_player_transfer_distance to announce
proller
2013-12-03
3
-1
/
+7
*
Fix MinGW build
Sfan5
2013-12-01
1
-1
/
+1
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
29
-194
/
+185
*
Cavegen: Fix possible out-of-bounds heightmap access
kwolekr
2013-12-01
1
-1
/
+2
*
Decoration: Add schematic Y-slice probability support
kwolekr
2013-12-01
4
-46
/
+107
*
Fix log threadname lookup handling not beeing threadsafe
sapier
2013-11-30
3
-21
/
+19
*
Assume a selection box for fences
0gb.us
2013-11-30
1
-0
/
+5
*
Add error handler to async step
ShadowNinja
2013-11-30
1
-41
/
+11
*
Optimize table creation
ShadowNinja
2013-11-30
5
-112
/
+50
*
Add documentation for minetest.swap_node
Novatux
2013-11-30
1
-0
/
+2
*
Add minetest.swap_node
Novatux
2013-11-30
12
-29
/
+82
*
Fix MSVC build.
Ilya Zhuravlev
2013-11-30
2
-1
/
+11
*
Change default value of is_ground_content to true
kwolekr
2013-11-30
2
-27
/
+10
*
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
2
-10
/
+20
*
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-30
3
-0
/
+54
*
Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-11-29
5
-19
/
+56
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