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* Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...sapier2013-11-171-0/+5
* Don't use msvc libs for mingw buildsapier2013-11-171-1/+1
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-172-5/+5
* Actually fix weatherkwolekr2013-11-176-40/+44
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-163-3/+21
* fixed array limit check when reading Lua specialtiles tableMetaDucky2013-11-161-1/+1
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-1519-323/+423
* Fix formspec background padding when clippedBlockMen2013-11-141-2/+2
* Improved default settings for floatland perlin noise 1. Larger, more detailed...proller2013-11-141-1/+1
* Fix compiling with 32bit MinGWSfan52013-11-121-1/+1
* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-111-12/+16
* Disable localization workaround in serversapier2013-11-111-1/+9
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-1117-109/+313
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-104-16/+129
* Fix spaces float islands codeproller2013-11-101-46/+41
* FIxed floating isle generation at chunk boundaries0gb.us2013-11-101-44/+46
* Weather: Fix uninitialized weather_update_time (sorry proller)kwolekr2013-11-091-0/+2
* Add BlockMen to core dev listPilzAdam2013-11-091-0/+1
* Fix game buttons not beeing 48x48sapier2013-11-091-7/+8
* Fix crash updating gametype without gamesapier2013-11-091-2/+3
* Fix typo in lua_api.txtPilzAdam2013-11-081-1/+1
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-072-0/+19
* Don't assert scalars must be vectors.Cy2013-11-061-4/+4
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-061-0/+1
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-062-0/+95
* Correct useragent in http queriesproller2013-11-065-4/+13
* Masterserver uptime fixproller2013-11-052-2/+3
* Add seed entry to world creation dialogkwolekr2013-11-051-89/+87
* Accept hexadecimal and string values for seedskwolekr2013-11-046-2/+68
* Fix invalid use of pointer to temporary object in json2lua conversionsapier2013-11-041-27/+31
* Fix masterserver README.mdIlya Zhuravlev2013-11-041-6/+21
* Masterserver fixesproller2013-11-042-10/+19
* Masterserver show privs and js autoloadproller2013-11-047-19/+35
* Add a "More..." link when the serverlist is filteredShadowNinja2013-11-031-0/+3
* Only show servers with at least master.min_clients clientsShadowNinja2013-11-031-0/+1
* Use a doT.js template for the serverlistShadowNinja2013-11-035-153/+195
* Fix invalid usage of texture->getSize() where actually texture->getOriginalSi...sapier2013-11-032-6/+6
* Fix typoBlockMen2013-11-031-1/+1
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-035-69/+259
* Send a on_receive_fields event when formspec is closed, with fields.quit = "t...Novatux2013-11-032-11/+21
* Add basic protection support to builtinShadowNinja2013-11-024-0/+53
* Portability fixes for OpenBSD (and possibly NetBSD and others).Aaron Suen2013-11-021-3/+8
* Fix possible crash with grass ABM.Novatux2013-11-021-2/+6
* Fix liquid_rangePilzAdam2013-11-022-4/+10
* Fix grass adding/removing ABM.Novatux2013-11-021-2/+2
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-024-139/+134
* Add my email address to the main menu creditsShadowNinja2013-11-011-1/+1
* Add more checks to vector functionsShadowNinja2013-11-011-14/+25
* Don't remove background of games in submenusBlockMen2013-11-011-1/+1
* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-012-2/+2