Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Translated using Weblate (Polish) | Amadeo | 2016-02-27 | 1 | -23/+24 | |
| | | | | Currently translated at 33.9% (267 of 787 strings) | |||||
* | Translated using Weblate (Ukrainian) | Fixer | 2016-02-27 | 1 | -81/+94 | |
| | | | | Currently translated at 30.4% (240 of 787 strings) | |||||
* | Translated using Weblate (Spanish) | Diego Martínez | 2016-02-27 | 1 | -3/+3 | |
| | | | | Currently translated at 45.9% (362 of 787 strings) | |||||
* | Translated using Weblate (Italian) | Paolo DGZ | 2016-02-27 | 1 | -11/+6 | |
| | | | | Currently translated at 52.7% (415 of 787 strings) | |||||
* | Translated using Weblate (Indonesian) | Muhammad Rifqi Priyo Susanto | 2016-02-27 | 1 | -37/+58 | |
| | | | | Currently translated at 42.4% (334 of 787 strings) | |||||
* | Translated using Weblate (Hungarian) | Kisbenedek Márton | 2016-02-27 | 1 | -288/+437 | |
| | | | | | | Currently translated at 69.1% (544 of 787 strings) (Merger of three commits) | |||||
* | Fix minetest.request_insecure_environment() always returning nil | Jeija | 2016-02-26 | 1 | -2/+3 | |
| | | | | Fixes #3765 | |||||
* | Mapblock mesh: Allow to use VBO | RealBadAngel | 2016-02-26 | 4 | -10/+26 | |
| | ||||||
* | Remove new_style_water | RealBadAngel | 2016-02-26 | 5 | -41/+17 | |
| | ||||||
* | Cache some settings | rubenwardy | 2016-02-26 | 2 | -25/+24 | |
| | ||||||
* | Add dependencies for Fedora systems | Nathaniel Olsen | 2016-02-25 | 1 | -0/+6 | |
| | ||||||
* | Shaders: fix fog not affecting opaque liquids | RealBadAngel | 2016-02-23 | 1 | -1/+1 | |
| | ||||||
* | Sheet Ore: Eliminate crash caused by PcgRandom range max < min | paramat | 2016-02-23 | 1 | -4/+9 | |
| | | | | | | | | | | | | In the calculation of y_start, when 'column height max' was large it caused nmin.Y + max_height > nmax.Y - max_height Now, in this situation y_start is set to the midpoint between nmin.Y and nmax.Y Limit y0 and y1 to between nmin.Y and nmax.Y, otherwise index calculation, which has no checks for limits, places them at unwanted locations in the voxelmanip | |||||
* | GOTBLOCKS & DELETEBLOCKS: test packet size only once | nerzhul | 2016-02-23 | 1 | -9/+10 | |
| | ||||||
* | Fix android build | est31 | 2016-02-23 | 1 | -0/+1 | |
| | | | | | | | | Android had a linker error since commit: 31e0667a4a53a238d0321194b57b083bd74c0a5b "Add Lua interface to HTTPFetchRequest" Fixes #3766. Thanks to @MoNTE48 for reporting the bug. | |||||
* | Reset block send timer when invoking setBlock(s)NotSent() | orwell96 | 2016-02-22 | 1 | -0/+2 | |
| | | | | | | | | | | | | | As stated in this forum thread [1], I noticed that there is a 2 second interval in which inventory changes are shown on the client. @yyt16384 found the source of these 2 seconds: m_nothing_to_send_pause_timer is set to 2.0 every time there are no changes to make, but this timer is not reset when SetBlockNotSent or setBlocksNotSent are invoked. So in worst case, the changed block will be sent over 2 seconds too late. With this change, changed inventories are updated almost immediately, but it causes additional connection load. | |||||
* | Android: hardcode leveldb revision | est31 | 2016-02-22 | 1 | -0/+3 | |
| | | | | | | | | | | | Newest leveldb commit breaks build. With no fix in sight, there is no other way than to fall back to the last working leveldb revision, and hardcode it. Workaround for upstream bug https://github.com/google/leveldb/issues/340 | |||||
* | Fix getting pointed node | RealBadAngel | 2016-02-22 | 1 | -59/+77 | |
| | | | | | Fixes #3719 Closes #3753 | |||||
* | Add Lua interface to HTTPFetchRequest | Jeija | 2016-02-22 | 12 | -1/+357 | |
| | | | | | | | | | | This allows mods to perform both asynchronous and synchronous HTTP requests. Mods are only granted access to HTTP APIs if either mod security is disabled or if they are whitelisted in any of the the secure.http_mods and secure.trusted_mods settings. Adds httpfetch_caller_alloc_secure to generate random, non-predictable caller IDs so that lua mods cannot spy on each others HTTP queries. | |||||
* | Fix HTTPFetchRequest performing a GET request if post_data is supplied | Jeija | 2016-02-22 | 1 | -1/+1 | |
| | | | | Instead, perform a POST request with post_data. | |||||
* | Camera: remove auto tune FPS, single view range setting | RealBadAngel | 2016-02-21 | 8 | -207/+33 | |
| | ||||||
* | Remove preload_item_visuals code | RealBadAngel | 2016-02-21 | 5 | -38/+0 | |
| | | | | Closes #3748 | |||||
* | Dont make fastface if tile is not seamless | RealBadAngel | 2016-02-21 | 1 | -2/+3 | |
| | | | | | Fixes #3378 Closes #3751 | |||||
* | Restore simple settings tab and add advanced settings as dialog | BlockMen | 2016-02-21 | 3 | -655/+1082 | |
| | ||||||
* | Little collision.cpp cleanups | Loic Blot | 2016-02-20 | 1 | -4/+3 | |
| | ||||||
* | Fix jumping at node edge | gregorycu | 2016-02-19 | 1 | -49/+17 | |
| | ||||||
* | Don't print locale directory error message when GetText is disabled | ShadowNinja | 2016-02-19 | 1 | -4/+6 | |
| | | | | Also, downgrade the error to a warning. | |||||
* | Ignore spaces in secure.trusted_mods setting | Jeija | 2016-02-19 | 1 | -0/+2 | |
| | ||||||
* | Minimap: show player markers | RealBadAngel | 2016-02-19 | 4 | -0/+78 | |
| | ||||||
* | Camera: Don't count camera offset twice for Nametagged CAOs | RealBadAngel | 2016-02-19 | 1 | -2/+1 | |
| | ||||||
* | Require request_insecure_environment to be called from the mod's main scope | ShadowNinja | 2016-02-19 | 2 | -6/+28 | |
| | | | | | | | | | | | | | Previously you could steal a secure environment from a trusted mod by wrapping request_insecure_environment with some code like this: local rie_cp = minetest.request_insecure_environment local stolen_ie function minetest.request_insecure_environment() local ie = rie_cp() stolen_ie = stolen_ie or ie return ie end | |||||
* | Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16 | paramat | 2016-02-19 | 2 | -139/+116 | |
| | | | | | | | | | 'cam_pos_nodes -/+ box_nodes_d' can exceed the range of v3s16 when a player is near the world edge using a large view range This previously caused world to disappear Create new function getBlocksInViewRange() called from updateDrawList() and renderMap() Correct code style throughout updateDrawList() and renderMap() | |||||
* | HOTFIX: fix too agressive block culling | RealBadAngel | 2016-02-18 | 1 | -1/+4 | |
| | ||||||
* | Move object nametags to camera | RealBadAngel | 2016-02-18 | 9 | -54/+138 | |
| | ||||||
* | Clientiface: remove "value is dummy" from docs | est31 | 2016-02-16 | 1 | -2/+1 | |
| | | | | | | | | | | Commit 6a1670dbc31cc0e44178bbd9ad34ff0d5981a060 "Migrate to STL containers/algorithms." has replaced core::map<T, bool> with std::set<T>, but didn't update the accompanying comment saying "value is dummy". This happened at two places. | |||||
* | Mapblock mesh: Eliminate meshgen lags | RealBadAngel | 2016-02-16 | 1 | -6/+0 | |
| | ||||||
* | Use vertices with tangents only when its needed. | RealBadAngel | 2016-02-15 | 4 | -67/+131 | |
| | ||||||
* | Player::accelerateHorizontal/Vertical should be member of LocalPlayer | Loic Blot | 2016-02-14 | 4 | -39/+37 | |
| | ||||||
* | Use proper variable types for uniform sampler layers | RealBadAngel | 2016-02-14 | 1 | -3/+6 | |
| | ||||||
* | Formspec: fix broken irrlicht 1.7 build | RealBadAngel | 2016-02-13 | 1 | -0/+10 | |
| | | | | Fixes #3701. | |||||
* | Formspec: recreate item_image_button pressed state for its image and label | RealBadAngel | 2016-02-13 | 2 | -22/+54 | |
| | ||||||
* | Remove unused 'm_selection_active' field | est31 | 2016-02-13 | 1 | -1/+0 | |
| | | | | Thanks @ExcaliburZero for noticing. Fixes #3698. | |||||
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 | 21 | -44/+39 | |
| | | | | | * Sky: rename Box => m_box and inline getBoundingBox * Uniformize aabbox3d<f32> to aabb3f | |||||
* | Drop luaentity_common.h which is not included anywhere | Loic Blot | 2016-02-11 | 1 | -30/+0 | |
| | ||||||
* | Use single box for halo mesh | RealBadAngel | 2016-02-11 | 4 | -26/+31 | |
| | ||||||
* | Set proper GLSL pixel shader version | RealBadAngel | 2016-02-11 | 1 | -1/+1 | |
| | ||||||
* | Dump shader programs on compile errors | RealBadAngel | 2016-02-11 | 2 | -0/+26 | |
| | ||||||
* | Documentation: Remove now unused 'vertical spawn range' | paramat | 2016-02-11 | 2 | -13/+0 | |
| | ||||||
* | Initialize facedir and wallmounted tables only once. | Diego Martinez | 2016-02-11 | 2 | -28/+31 | |
| | | | | | | | | | | This makes the functions a bit faster since they don't have to recreate the tables every invocation, and makes the code more readable. Also, document `wallmounted_to_dir`. The function was implemented but not documented in `lua_api.txt`. | |||||
* | Log /clearobjects mode | Kahrl | 2016-02-11 | 1 | -1/+2 | |
| |