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* Extend Lua API in order to implement chat commandsMatthew I2012-08-122-0/+32
| | | | | | minetest.get_server_status() minetest.request_shutdown() EnvRef:clear_objects()
* Remove trailing comma after player list in server status stringMatthew I2012-08-121-3/+8
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* Allow digging of unknown nodesMatthew I2012-08-122-2/+11
| | | | | | | | This allows the removal of nodes with unknown types. get_item_callback() (C++) would fail if a node has an unknown type. Now it will try using the callback from minetest.nodedef_default in this case. Also, minetest.node_dig() (Lua) was altered to always allow digging when the node definition is empty (i.e. unknown node).
* Fix wrong amount of nodes being dropped from inventoryPerttu Ahola2012-08-121-0/+1
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* fix node timers so on_timer gets the correct positiondarkrose2012-08-121-1/+2
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* Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola2012-08-121-3/+3
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* Call this 0.4.2-rc1Perttu Ahola2012-07-281-1/+1
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* Fix inventory segfault when rollback recording is disabledPerttu Ahola2012-07-281-2/+2
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* Add enable_rollback_recording setting, defaulting to falsePerttu Ahola2012-07-284-0/+11
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* Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola2012-07-271-0/+4
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* Tweak rollback and liquidsPerttu Ahola2012-07-274-16/+16
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* Tweak rollback stuffPerttu Ahola2012-07-274-8/+15
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* Increase automatic suspect guess timeframePerttu Ahola2012-07-271-1/+1
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* ABM and liquid overload skipPerttu Ahola2012-07-273-3/+11
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* Fix server build (a missing header)Perttu Ahola2012-07-271-0/+1
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* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-276-44/+150
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* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-272-5/+6
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* Properly rollback chat command triggered thingsPerttu Ahola2012-07-271-0/+4
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-2720-27/+1316
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* Working group-shapeless and multigroup recipesPerttu Ahola2012-07-262-30/+100
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* Restore focus to formspec menu when pressing a buttonPerttu Ahola2012-07-251-0/+2
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* Deprecate minetest.add_to_creative_inventory and use group ↵Perttu Ahola2012-07-253-44/+8
| | | | not_in_creative_inventory instead
* Add notice in the minimal gamePerttu Ahola2012-07-251-0/+8
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* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-252-18/+42
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* Improve formspec positioningPerttu Ahola2012-07-251-11/+11
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* Improve inventory callbacks a bitPerttu Ahola2012-07-256-46/+65
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* Remove special handling of creative modePerttu Ahola2012-07-258-77/+25
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* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-2511-239/+819
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* Detached inventoriesPerttu Ahola2012-07-2412-85/+222
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* builtin/item.lua: callbacks with copies of positions and nodes rather than ↵Perttu Ahola2012-07-241-68/+82
| | | | recycle the same ones, which callbacks can modify
* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-242-2/+4
| | | | It'd take years to figure out what caused the accident.
* Update minetestmapper.py to support ver. 24 and 25Perttu Ahola2012-07-241-1/+21
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* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-245-41/+98
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* Add node timer test in minimal/experimentalPerttu Ahola2012-07-241-1/+8
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* Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola2012-07-232-4/+5
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* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-232-15/+42
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* Describe node definition fields better in lua_api.txtPerttu Ahola2012-07-231-20/+19
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* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-232-122/+121
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* Improve build configuration optionsPerttu Ahola2012-07-237-35/+104
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* Update lua_api.txt a bitPerttu Ahola2012-07-231-3/+3
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* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-239-363/+45
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* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-234-61/+78
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* Implement node timersdarkrose2012-07-2312-45/+368
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* Fix terrible grammar in comment!Perttu Ahola2012-07-221-1/+1
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* Fix compressZlib()Perttu Ahola2012-07-221-18/+9
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* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-221-0/+34
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* Tweak test.c overally a bitPerttu Ahola2012-07-221-246/+266
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-224-7/+23
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* Doc updates for formspecdarkrose2012-07-221-4/+30
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* Add /test1 command to minimal for testing a more complicated player ↵Perttu Ahola2012-07-221-0/+32
| | | | inventory form