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* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-2211-3/+127
* Implement formspecdarkrose2012-07-228-57/+407
* Update Lua API documentation to include minetest.get_modnames()Matthew I2012-07-221-0/+2
* Add "/mods" command to list mods to clientMatthew I2012-07-221-0/+17
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-223-0/+63
* Version 0.4.1Perttu Ahola2012-07-211-1/+1
* Fix signedness warning in base64.cppAndreas Zwinkau2012-07-211-1/+1
* Fix wctomb useAndreas Zwinkau2012-07-211-2/+1
* Remove mbtowc warningsAndreas Zwinkau2012-07-211-6/+10
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-212-5/+10
* Fix hovering after mining a block underneath you while sneakingMatthew I2012-07-212-13/+38
* Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ...Perttu Ahola2012-07-212-44/+51
* Facedir rotation of nodebox texturesPerttu Ahola2012-07-211-0/+42
* Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola2012-07-211-1/+2
* Fix signed overflow in getPointedThingBad-Command2012-07-211-0/+8
* Fix typo in scriptapi.cpp in minetest.get_craft_recipe()Perttu Ahola2012-07-211-1/+1
* Server-side checking of digging; disable_anticheat settingPerttu Ahola2012-07-216-7/+101
* BITCH, THIS IS 0.4.0.Perttu Ahola2012-07-213-3/+5
* Define M_PI on MSVCPerttu Ahola2012-07-215-0/+11
* Add a random-ish contributor list to credit screenPerttu Ahola2012-07-211-3/+3
* Check for table type when reading groups from Luadarkrose2012-07-211-0/+2
* Add minetest.get_craft_recipe()darkrose2012-07-214-2/+160
* Add support for "textures/all" (and thus texture packs) to serverdarkrose2012-07-211-0/+2
* Make lava buckets work as fuel in minimal gamedarkrose2012-07-211-1/+1
* Remove trenches from map generator (cyisfor) (glitches: read below)darkrose2012-07-211-6/+7
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-213-14/+20
* Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose2012-07-211-1/+1
* Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola2012-07-192-373/+0
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-1910-10/+129
* Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)Perttu Ahola2012-06-191-0/+1
* Fix random glitches in transparent animationsPerttu Ahola2012-06-181-0/+3
* Add pointed_thing to lua_api.txtPerttu Ahola2012-06-171-0/+7
* Hopefully fix includes on mingwPerttu Ahola2012-06-173-6/+6
* Increment protocol versionPerttu Ahola2012-06-172-18/+10
* Explain node boxes in lua_api.txtPerttu Ahola2012-06-171-1/+37
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-1719-645/+1104
* Optimize headersPerttu Ahola2012-06-1781-92/+221
* Properly and efficiently use split utility headersPerttu Ahola2012-06-1773-159/+130
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-1730-2326/+2684
* Mention node drawtypes in lua_api.txtPerttu Ahola2012-06-161-1/+21
* Fix /setpassword and /clearpasswordPerttu Ahola2012-06-161-6/+26
* Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola2012-06-161-2/+5
* Add desynchronize_mapblock_texture_animation setting and improve minetest.con...Perttu Ahola2012-06-163-7/+18
* Fix build error due to DEBUGFILEPerttu Ahola2012-06-161-1/+2
* Revert back proper crack texturePerttu Ahola2012-06-161-0/+0
* Clean up constants.h a bitPerttu Ahola2012-06-162-43/+47
* Allow node cracking animations of any lengthPerttu Ahola2012-06-164-7/+49
* Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola2012-06-161-5/+7
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-162-5/+4
* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-161-67/+67