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hax-minetest-server.git
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Server-optimized Minetest 5.6.0
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*
Convert legacy chest inventory list "0" to "main"
Perttu Ahola
2012-06-03
1
-2
/
+20
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*
Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
1
-4
/
+10
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*
Improve GUIInventoryMenu error messages more
Perttu Ahola
2012-06-03
1
-4
/
+4
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*
Add proper error messages to GUIInventoryMenu when inventory lists are invalid
Perttu Ahola
2012-06-03
1
-3
/
+11
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*
Random node metadata things
Perttu Ahola
2012-06-03
3
-7
/
+6
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*
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
3
-19
/
+28
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*
Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
3
-15
/
+77
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*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
5
-133
/
+36
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*
WIP node metadata, node timers
Kahrl
2012-06-03
19
-1340
/
+742
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*
Catch VersionMismatchException while loading world data
Perttu Ahola
2012-06-03
1
-2
/
+6
|
*
Check password hash validity
Perttu Ahola
2012-06-03
3
-0
/
+21
|
*
Fix MSVC build (pow type overload stuff)
Perttu Ahola
2012-05-31
1
-2
/
+2
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*
Add support for putting modpacks directly into mod directories
Perttu Ahola
2012-05-21
2
-35
/
+82
|
*
Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
3
-2
/
+9
|
*
Allow using --worldname for local game too
Perttu Ahola
2012-05-20
1
-21
/
+25
|
*
Comment out unnecessary debug output in Settings
Perttu Ahola
2012-05-20
1
-2
/
+2
|
*
--world list
Perttu Ahola
2012-05-20
1
-1
/
+9
|
*
Better description of static_spawnpoint in minetest.conf.example
Perttu Ahola
2012-05-20
1
-1
/
+1
|
*
Update minetest.conf.example a bit
Perttu Ahola
2012-05-20
1
-1
/
+8
|
*
Tune smooth lighting a bit
Perttu Ahola
2012-05-20
1
-2
/
+10
|
*
Log more stuff in Client::afterContentReceived()
Perttu Ahola
2012-05-19
1
-1
/
+10
|
*
Take out the "Privileges of foo are hidden from you." response of /privs
Perttu Ahola
2012-05-19
1
-2
/
+3
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*
Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id ↵
Perttu Ahola
2012-04-15
1
-0
/
+9
|
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already exists" failure
*
Fix continuing to process TOSERVER_INIT2 even if player doesn't exist
Perttu Ahola
2012-04-14
1
-2
/
+6
|
*
Add "Registered definitions of stuff" to doc/lua_api.txt
Perttu Ahola
2012-04-14
1
-3
/
+43
|
*
Fix executing register_chatcommand-defined commands even in the middle of a ↵
Perttu Ahola
2012-04-13
1
-1
/
+1
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chat line
*
Fix unhandled InvalidPositionException
Perttu Ahola
2012-04-10
1
-1
/
+1
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*
basic_privs to allow granting/revoking interact_extra too
Perttu Ahola
2012-04-10
1
-2
/
+2
|
*
Support static_spawnpoint setting
Perttu Ahola
2012-04-09
5
-1
/
+69
|
*
Fix ABM handling on block activation
Perttu Ahola
2012-04-09
1
-3
/
+5
|
*
Allow redefining minetest.item_place and the like
Perttu Ahola
2012-04-09
1
-8
/
+15
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*
Make client know about reverted disallowed diggings
Perttu Ahola
2012-04-09
1
-2
/
+15
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*
Add basic_privs privilege
Perttu Ahola
2012-04-09
2
-2
/
+23
|
*
Improve doc/lua_api.txt and add minetest.get_item_group(name, group)
Perttu Ahola
2012-04-09
2
-43
/
+74
|
*
Fix unable to join server first time with a password
Perttu Ahola
2012-04-09
1
-5
/
+2
|
*
Call this 0.4.dev-20120408
Perttu Ahola
2012-04-08
2
-4
/
+3
|
*
Add minimal documentation about the $world/game/ addition
Perttu Ahola
2012-04-08
1
-0
/
+13
|
*
Support placing a minetest game inside $world/game to allow creating proper ↵
Perttu Ahola
2012-04-08
3
-21
/
+43
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adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
*
Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵
Perttu Ahola
2012-04-08
1
-3
/
+2
|
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errors
*
minetest.get_node_group(name, group)
Perttu Ahola
2012-04-08
2
-0
/
+9
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*
EnvRef:find_nodes_in_area(minp, maxp, nodenames)
Perttu Ahola
2012-04-08
2
-0
/
+52
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*
Allow looping of local and positional sounds
Perttu Ahola
2012-04-08
1
-2
/
+2
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*
Make lava brighter by showing light sources at their full emitted light level
Perttu Ahola
2012-04-08
2
-1
/
+26
|
*
Improve texture atlas generation
Perttu Ahola
2012-04-07
1
-7
/
+34
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*
Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵
q66
2012-04-07
3
-4
/
+29
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experimental atm, causes visible spaces between blocks.
*
Improve doc/lua_api.txt
Perttu Ahola
2012-04-07
1
-10
/
+30
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*
Tune mapgen
Perttu Ahola
2012-04-07
1
-7
/
+15
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*
Fix collision code getting stuck if speed is 0
Perttu Ahola
2012-04-07
1
-0
/
+8
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*
Fix segfault when setting privileges of a non-connected player
Perttu Ahola
2012-04-07
1
-1
/
+4
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*
Fix fabs() brainfart
Perttu Ahola
2012-04-07
1
-2
/
+2
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