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* Re-implement and re-tune mapgen v2Perttu Ahola2012-03-272-351/+839
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* Tune generation responsiveness and cheat inhibition on serverPerttu Ahola2012-03-271-1/+1
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* Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola2012-03-271-1/+1
| | | | up with it
* Remove usage of mapgen::add_random_objects(block)Perttu Ahola2012-03-271-15/+0
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* Remove no-op mapgen::add_random_objectsPerttu Ahola2012-03-272-73/+0
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* Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵Perttu Ahola2012-03-271-39/+9
| | | | clitch-causing optimization
* Remove some debug outputPerttu Ahola2012-03-271-3/+1
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* Tune block fetching to clients on serverPerttu Ahola2012-03-271-2/+2
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* Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola2012-03-272-2/+37
| | | | glitches currently)
* voxalgo::clearLightAndCollectSourcesPerttu Ahola2012-03-275-9/+112
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* Implement propagateSunlight for VoxelManipulatorPerttu Ahola2012-03-276-13/+337
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* Fix tree generation density for different mapgen chunk sizesPerttu Ahola2012-03-271-5/+10
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* Post-mapgen lighting optimizationPerttu Ahola2012-03-271-13/+26
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* Make mapgen generate stuff in chunks of 3^3 mapblocksPerttu Ahola2012-03-273-114/+114
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* Update minetest.conf.example and defaultsettings.cppPerttu Ahola2012-03-272-18/+11
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* Increase vertical FOV on lower aspect ratios (<16:10)Perttu Ahola2012-03-271-0/+3
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* Fix minetest_game installation and don't fail if it doesn't existPerttu Ahola2012-03-271-1/+5
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* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-272-14/+15
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* Add minetest.after(time, func)Perttu Ahola2012-03-273-28/+35
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* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-271-0/+0
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* Update version number to 0.4.dev-20120326 because much has changed from the ↵Perttu Ahola2012-03-271-1/+1
| | | | previous one
* Do a dumb-ass static string copy for const-incorrect old versions of ov_fopenPerttu Ahola2012-03-271-2/+7
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* Add games/minimal/game.confPerttu Ahola2012-03-261-0/+2
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26108-38/+63
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* Prefer _game postfix in game names (to be squashed to the previous commit)Perttu Ahola2012-03-261-3/+3
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* Support _game postfix in game names, taking it out to make the gameidPerttu Ahola2012-03-261-7/+35
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* Add game.conf check in subgame.cppPerttu Ahola2012-03-261-1/+15
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* New world removal GUI codePerttu Ahola2012-03-264-31/+75
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* Better file/directory removal platform code and utilitiesPerttu Ahola2012-03-262-24/+129
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* Small fix to fs::GetDirListing when trying to list an inexistent directoryPerttu Ahola2012-03-251-3/+2
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* MSVC build directory autodetection at startupPerttu Ahola2012-03-251-3/+18
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* Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵Perttu Ahola2012-03-251-3/+25
| | | | optionally when installing
* Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRSPerttu Ahola2012-03-252-0/+2
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* Fix cmake install script (mesetint -> minetest)Perttu Ahola2012-03-251-2/+2
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* Don't try to use sound if building only serverPerttu Ahola2012-03-251-2/+2
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* Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versionsPerttu Ahola2012-03-251-1/+4
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* Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola2012-03-25110-30/+140
| | | | of 'mesetint'
* Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola2012-03-251-9/+10
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* Some serialization version stuffPerttu Ahola2012-03-252-9/+31
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* Initialize utility.h return values to 0 to make lazily error-checked ↵Perttu Ahola2012-03-251-20/+20
| | | | deserialization code work less chaotically
* Update doc/lua_api.txtPerttu Ahola2012-03-251-29/+57
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* Switch sound randomizer postfixes from N.ogg to .N.oggPerttu Ahola2012-03-251-2/+2
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* Sound loading from memory (by using a quick hack)Perttu Ahola2012-03-252-28/+13
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* Update/fix .gitignorePerttu Ahola2012-03-251-10/+12
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* Almost support loading sounds from serverPerttu Ahola2012-03-259-186/+183
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* Add a variant of hex_encodePerttu Ahola2012-03-251-1/+6
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* Add removeStringEnd()Perttu Ahola2012-03-252-0/+21
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* Add more media directories; mod/{textures,sounds,media}Perttu Ahola2012-03-251-14/+26
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* Texture cache -> Media cache WIPPerttu Ahola2012-03-258-241/+235
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* Cache textures by checksumJonathan Neuschäfer2012-03-256-68/+296
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