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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Temporary disable local install button due to irrlicht dialog breaking locali...
sapier
2013-11-24
1
-1
/
+2
*
Fix my name (doesn't display correctly because of utf8 characters)
Novatux
2013-11-23
1
-1
/
+1
*
Fix rename modpack button not working, fixes #1019
Sfan5
2013-11-23
1
-2
/
+5
*
Prevent enabling Shaders if Direct3D is used
Sfan5
2013-11-23
1
-1
/
+6
*
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
1
-2
/
+2
*
Fix modmanager screenshot path
BlockMen
2013-11-19
1
-1
/
+1
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
1
-1
/
+3
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
3
-6
/
+6
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
2
-15
/
+113
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
1
-0
/
+1
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
1
-7
/
+8
*
Fix crash updating gametype without game
sapier
2013-11-09
1
-2
/
+3
*
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
1
-0
/
+14
*
Don't assert scalars must be vectors.
Cy
2013-11-06
1
-4
/
+4
*
Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
1
-0
/
+1
*
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
1
-0
/
+78
*
Add seed entry to world creation dialog
kwolekr
2013-11-05
1
-89
/
+87
*
Reworked formspecs and kahrl's hexcolor parser
BlockMen
2013-11-03
2
-5
/
+5
*
Add basic protection support to builtin
ShadowNinja
2013-11-02
3
-0
/
+30
*
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
1
-0
/
+1
*
Add my email address to the main menu credits
ShadowNinja
2013-11-01
1
-1
/
+1
*
Add more checks to vector functions
ShadowNinja
2013-11-01
1
-14
/
+25
*
Don't remove background of games in submenus
BlockMen
2013-11-01
1
-1
/
+1
*
Fixed ignoring of "diggable" property of nodes.
0gb.us
2013-11-01
2
-2
/
+2
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
1
-0
/
+16
*
Made unknown nodes stop falling nodes properly and shorten lines
ShadowNinja
2013-11-01
1
-8
/
+14
*
Move new core devs to the "Core Developpers" section of mainmenu.
Novatux
2013-11-01
1
-2
/
+3
*
Add sanity checks to vector functions
ShadowNinja
2013-10-17
1
-1
/
+13
*
Remove vector metatable setting
ShadowNinja
2013-10-17
1
-45
/
+27
*
Add tool callback
Novatux
2013-10-16
1
-7
/
+12
*
Fix minetest.facedir_to_dir when param2 is 5 or 7.
Novatux
2013-10-16
1
-1
/
+1
*
Optimized minetest.get_connected_players()
fairiestoy
2013-10-01
1
-7
/
+14
*
Allow to manually specify param2 in minetest.item_place() and return success
PilzAdam
2013-09-28
1
-12
/
+12
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
4
-7
/
+11
*
Fix bug: texture pack not overriding default menu textures
sapier
2013-09-10
1
-2
/
+1
*
Use engine.is_yes() in mainmenu
PilzAdam
2013-09-10
2
-31
/
+21
*
Use the Settings Lua interface to read world.mt
PilzAdam
2013-09-10
1
-72
/
+46
*
Prevent ModMgr from deleting backend setting in world.mt
Sfan5
2013-09-09
1
-1
/
+3
*
Add sanity check to sort function
sapier
2013-09-05
1
-0
/
+6
*
Add backtrace to error function
sapier
2013-09-04
2
-0
/
+12
*
Add escaping to world list in main menu (fixes #896).
Ilya Zhuravlev
2013-08-29
1
-2
/
+2
*
World config dialog: Use engine determined path for game mods
Kahrl
2013-08-19
3
-31
/
+37
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
1
-48
/
+43
*
Fix trailing nils being dropped by deprecated minetest.env handler
Kahrl
2013-08-18
1
-1
/
+1
*
Add translation for main menu
sapier
2013-08-17
5
-165
/
+218
*
Fix modstore pagecount
Novatux
2013-08-16
1
-5
/
+5
*
Use get_texturepath() instead of get_gamepath()/../textures
Novatux
2013-08-16
2
-4
/
+2
*
Sort modlist alphabetically
PilzAdam
2013-08-16
2
-0
/
+37
*
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
PilzAdam
2013-08-16
2
-82
/
+67
*
Fix formspec escaping, add escaping to info.txt for texture packs.
Novatux
2013-08-15
4
-49
/
+21
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