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Server-optimized Minetest 5.6.0
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*
Add buttons to ContentDB in game bar and configure world (#9944)
rubenwardy
2020-06-04
3
-39
/
+79
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
3
-9
/
+9
*
Update ContentDB dialog (#9949)
rubenwardy
2020-05-29
1
-39
/
+47
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
1
-6
/
+1
*
Fix falling entity not falling through players
sfan5
2020-05-27
1
-1
/
+1
*
Make ContentDB downloads not block the UI (#9948)
rubenwardy
2020-05-27
1
-41
/
+22
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
1
-6
/
+6
*
Add engine version string to ContentDB API request (#9890)
rubenwardy
2020-05-24
1
-2
/
+3
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
1
-0
/
+4
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
1
-5
/
+5
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
4
-4
/
+19
*
Various documentation fixes in settingtypes.txt (#9910)
Paramat
2020-05-22
1
-7
/
+7
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
1
-15
/
+43
*
builtin: Move common/async_event.lua to mainmenu/async_event.lua
sfan5
2020-05-17
2
-12
/
+2
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
2
-95
/
+29
*
Error msg if trying to teleport attached player (#9824)
Wuzzy
2020-05-16
1
-0
/
+12
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
1
-1
/
+48
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
1
-0
/
+3
*
Item Entity: Add message to moveresult assertion (#9797)
rubenwardy
2020-05-14
1
-1
/
+3
*
Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)
Yaman Qalieh
2020-05-13
1
-1
/
+2
*
Document inf value in rollback commands (#9789)
Zughy
2020-05-13
1
-2
/
+2
*
Add mapgen settings to world creation dialog (#9254)
Wuzzy
2020-05-12
1
-22
/
+306
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
1
-0
/
+4
*
Enable collide_with_objects for falling entities
sfan5
2020-05-06
1
-2
/
+21
*
Rewrite falling entity to make use of collision info
sfan5
2020-05-06
1
-66
/
+128
*
Update num_emerge_threads description
sfan5
2020-05-05
1
-3
/
+0
*
Change default keys for cam/minimap to C/V (#9779)
Wuzzy
2020-05-04
1
-2
/
+2
*
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-29
1
-0
/
+6
*
Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
ANAND
2020-04-28
2
-14
/
+24
*
Rewrite builtin item entity to use collision info
sfan5
2020-04-27
1
-48
/
+56
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
1
-0
/
+1
*
builtin: Correctly indicate failure in /spawnentity
sfan5
2020-04-27
1
-2
/
+3
*
Add new command /revokeme <priv> (#9584)
David Leal
2020-04-26
1
-42
/
+61
*
minetest.serialize: Reversible number serialization (#9722)
HybridDog
2020-04-22
2
-9
/
+14
*
Add default stack size setting (#8873)
SmallJoker
2020-04-13
2
-3
/
+9
*
Fix delayed error message in start game tab
rubenwardy
2020-04-12
1
-29
/
+24
*
Allow to select en as language in settings menu (#9604)
DS
2020-04-08
1
-1
/
+1
*
Allow relative directories for `screenshot_path`, tweak default path (#9122)
Hugo Locurcio
2020-04-06
1
-2
/
+3
*
Add allowed_mapgens option in game.conf. (#9263)
Wren Turkal
2020-04-06
1
-0
/
+13
*
Update credits for 5.2.0 (#9593)
rubenwardy
2020-04-05
1
-47
/
+34
*
Builtin: Make item entities glow less (#9594)
sfan5
2020-04-04
1
-1
/
+1
*
Ignore near_plane setting on non-Android platforms (#8749)
ANAND
2020-03-28
1
-3
/
+3
*
Add comments for translators (#9510)
Wuzzy
2020-03-20
2
-0
/
+12
*
Fix some chatcommands not returning a value (#9503)
Wuzzy
2020-03-14
2
-2
/
+5
*
Cleanup global namespace pollution in builtin (#9451)
Wuzzy
2020-03-06
2
-71
/
+57
*
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
2
-8
/
+30
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
1
-0
/
+1
*
Profiler: Fix wrong function name for entities
sfan5
2020-02-23
1
-1
/
+1
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
1
-16
/
+0
*
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...
Wuzzy
2020-02-22
1
-6
/
+128
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