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Server-optimized Minetest 5.6.0
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*
First commit for fine pointed (#5485)
MarkuBu
2017-04-01
1
-0
/
+32
*
Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
1
-1
/
+14
*
Fix a type bug in colorize function
Loïc Blot
2017-03-28
1
-1
/
+1
*
Map generation limit: Make per-world
paramat
2017-03-27
2
-8
/
+5
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
4
-63
/
+91
*
Add mesh generation delay
number Zero
2017-03-26
1
-0
/
+4
*
Typo fix
Loïc Blot
2017-03-24
1
-1
/
+1
*
Add multiline support to colorize. (#5444)
red-001
2017-03-24
1
-1
/
+8
*
Block access to the `io` library
red-001
2017-03-19
1
-8
/
+9
*
Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
2
-31
/
+32
*
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
2017-03-15
1
-2
/
+2
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
1
-0
/
+3
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
1
-2
/
+1
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
1
-0
/
+1
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
3
-3
/
+8
*
[CSM] implement client side mod loading (#5123)
Loïc Blot
2017-03-13
3
-50
/
+7
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
4
-2
/
+14
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
6
-47
/
+60
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
6
-28
/
+68
*
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
2017-03-13
3
-14
/
+30
*
[CSM] Client side modding
Loic Blot
2017-03-13
3
-0
/
+87
*
Save metainfo for falling nodes
Vladislav Tsendrovskii
2017-03-11
1
-8
/
+25
*
Enable server side occlusion culling by default.
Lars Hofhansl
2017-03-11
1
-1
/
+1
*
Allow server side occlusion culling.
Lars Hofhansl
2017-03-11
1
-0
/
+6
*
Climb speed: Increase default setting from 2 to 3
paramat
2017-03-11
1
-1
/
+1
*
Optimize item.lua
tenplus1
2017-03-10
1
-18
/
+19
*
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
1
-0
/
+14
*
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-25
1
-1
/
+2
*
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
2
-3
/
+6
*
Multiplayer menu: fix attempt to open nonexistant image
kilbith
2017-02-18
2
-2
/
+3
*
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
1
-5
/
+5
*
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-18
1
-1
/
+3
*
Mainmenu: Brighter text colours for readability
Hybrid Dog
2017-02-12
1
-3
/
+3
*
Use tree to list mods rather than textlist
rubenwardy
2017-02-10
3
-112
/
+59
*
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
1
-4
/
+4
*
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
2017-02-09
1
-1
/
+1
*
Serverlist: Add ping indicators (#5164)
kilbith
2017-02-03
3
-1
/
+22
*
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
2017-01-31
1
-2
/
+2
*
Add console height setting (#5136)
Ezhh
2017-01-30
1
-0
/
+3
*
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
paramat
2017-01-23
1
-1
/
+1
*
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2017-01-23
1
-0
/
+8
*
Vector: Add vector.sort(a, b): return box edges
Auke Kok
2017-01-23
1
-0
/
+5
*
Add show_statusline_on_connect setting (#5084)
Loïc Blot
2017-01-21
1
-0
/
+3
*
Add chatcommand unregister and override API (#5076)
Elijah Duffy
2017-01-20
1
-0
/
+18
*
Add minetest.player_exists() (#5064)
rubenwardy
2017-01-18
1
-5
/
+8
*
Add search to advanced settings (#4806)
rubenwardy
2017-01-18
1
-6
/
+114
*
Improve priv descriptions (#5047)
Ezhh
2017-01-17
1
-20
/
+21
*
Remove client-side chat prediction. (#5055)
red-001
2017-01-17
1
-0
/
+1
*
Adjust formspec spacing on the Client tab of the mainmenu
rubenwardy
2017-01-16
1
-13
/
+22
*
Add keyword based search to serverlist
red-001
2017-01-15
8
-23
/
+113
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