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Server-optimized Minetest 5.6.0
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*
Fix sound direction and add experimental:soundblock alias sb in minimal for ↵
Perttu Ahola
2012-04-04
1
-0
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+19
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testing
*
initial_properties field in entity definition
Perttu Ahola
2012-03-31
1
-10
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+11
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*
Add minetest.get_connected_players()
Perttu Ahola
2012-03-30
1
-7
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+5
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*
ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵
Perttu Ahola
2012-03-30
1
-0
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+16
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players too!
*
Modify minimal/give_initial_stuff to always give stuff
Perttu Ahola
2012-03-29
1
-9
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+12
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*
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵
Perttu Ahola
2012-03-29
1
-29
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+29
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leveldiff)
*
Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
1
-0
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+23
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*
Add PseudoRandom in Lua API
Perttu Ahola
2012-03-28
1
-0
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+11
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*
Add minetest.after(time, func)
Perttu Ahola
2012-03-27
1
-23
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+3
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*
Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-27
1
-0
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+0
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*
Add games/minimal/game.conf
Perttu Ahola
2012-03-26
1
-0
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+2
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*
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-26
105
-0
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+0
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*
Make server world selection not brain dead and use gameid 'minetest' instead ↵
Perttu Ahola
2012-03-25
105
-0
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+0
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of 'mesetint'
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
1
-0
/
+36
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*
Add sound.dig
Perttu Ahola
2012-03-24
1
-5
/
+9
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*
Add sounds, tune things
Perttu Ahola
2012-03-24
1
-3
/
+112
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*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
1
-0
/
+4
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*
Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
2012-03-22
1
-440
/
+1
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*
Fix various things being too fast to break by hand
Perttu Ahola
2012-03-20
1
-7
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+7
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*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
105
-0
/
+2695
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