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Server-optimized Minetest 5.6.0
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Author
Age
Files
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...
*
Disable inventory if player's inventory formspec is blank (#11827)
ROllerozxa
2021-12-13
1
-7
/
+14
*
Remove creative/damage info in Esc/Pause menu
Wuzzy
2021-12-13
1
-8
/
+10
*
Fix various code & correctness issues (#11815)
sfan5
2021-12-05
2
-2
/
+2
*
Network: Delete copy constructor and use std::move instead (#11642)
SmallJoker
2021-12-01
1
-1
/
+1
*
Minimap: gamma-correct average texture colour calculation (#9249)
HybridDog
2021-11-26
1
-9
/
+46
*
Add backwards-compatible behaviour if too few CAO textures specified
sfan5
2021-11-22
1
-1
/
+37
*
Fix local digging animation (#11772)
savilli
2021-11-19
1
-3
/
+4
*
Localize error messages in mainmenu (#11495)
Riceball LEE
2021-11-01
3
-45
/
+18
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
2
-2
/
+4
*
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-31
1
-0
/
+50
*
Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...
Jude Melton-Houghton
2021-10-25
2
-7
/
+15
*
Fix view bobbing not resetting when resting
Lars Müller
2021-10-20
1
-30
/
+4
*
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-20
4
-18
/
+33
*
Fix compiling on Windows with Visual Studio
LoneWolfHT
2021-10-15
1
-0
/
+1
*
Add embedded PNG texture modifier (#11498)
hecks
2021-10-13
1
-35
/
+78
*
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-12
2
-596
/
+0
*
Reduce shadow jitter (#11668)
lhofhansl
2021-10-05
1
-17
/
+0
*
Improvements to colored shadows (#11516)
x2048
2021-10-01
1
-1
/
+4
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
3
-26
/
+39
*
Order drawlist by distance to the camera when rendering (#11651)
x2048
2021-09-27
3
-29
/
+104
*
Various code improvements
SmallJoker
2021-09-27
3
-6
/
+7
*
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-26
3
-17
/
+17
*
Fix "Could not create ITexture, texture needs to have a non-empty name" warning
sfan5
2021-09-22
1
-0
/
+3
*
Fix client-side performance of chat UI (#11612)
DS
2021-09-19
3
-13
/
+27
*
Fix HUD multiline text alignment (#10795)
Lars Müller
2021-09-19
1
-6
/
+12
*
Fix trivial typos
sfan5
2021-09-19
2
-2
/
+2
*
Fix GLES2 discard behaviour (texture transparency)
sfan5
2021-09-17
1
-2
/
+6
*
Readd TGA to the list of valid texture formats. (#11598)
ROllerozxa
2021-09-15
1
-1
/
+1
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
2
-5
/
+5
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
1
-0
/
+4
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
4
-76
/
+380
*
Fix movement in random_input mode (#11592)
NeroBurner
2021-09-05
2
-7
/
+41
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
6
-65
/
+115
*
Fix 6th line of infotext being cut off in half (#11456)
Wuzzy
2021-08-23
1
-3
/
+6
*
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-21
3
-12
/
+30
*
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
1
-7
/
+7
*
Add fwgettext util function
rubenwardy
2021-08-19
3
-38
/
+16
*
Fix inconsistent integer comparison warnings
SmallJoker
2021-08-17
1
-1
/
+1
*
Start sprite animation at the beginning (#11509)
Lean Rada
2021-08-16
1
-0
/
+1
*
Cap iterations of imageCleanTransparent sanely
sfan5
2021-08-16
1
-2
/
+7
*
Fix segfault caused by shadow map on exit
SmallJoker
2021-08-12
1
-3
/
+3
*
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-08-12
7
-66
/
+65
*
OpenAL: Free buffers on quit
SmallJoker
2021-08-03
1
-0
/
+8
*
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
2021-07-31
1
-5
/
+1
*
Remove unsupported extensions from list in tile.cpp
hecktest
2021-07-29
1
-6
/
+2
*
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
3
-18
/
+17
*
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-25
7
-62
/
+214
*
Remove unused ITextSceneNode header (#11476)
hecks
2021-07-22
1
-1
/
+0
*
Remove unused header includes
hecks
2021-07-21
1
-1
/
+0
*
CSM: Do not index files within hidden directories
SmallJoker
2021-07-17
1
-0
/
+3
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