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Server-optimized Minetest 5.6.0
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Age
Files
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*
Fix worldaligned textures
Giuseppe Bilotta
2022-04-24
1
-2
/
+5
*
Fix some debug info showing despite being disabled in the UI (#12205)
Lars Müller
2022-04-21
1
-1
/
+2
*
Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)
paradust7
2022-04-16
1
-3
/
+0
*
upright_sprite: Fix walk animation in first person (#12194)
SmallJoker
2022-04-15
1
-10
/
+7
*
Implement shadow offsets for the new SM distortion function (#12191)
x2048
2022-04-14
3
-14
/
+12
*
Spacing fixes
ShadowNinja
2022-04-08
4
-6
/
+6
*
Fix compiler warnings
ShadowNinja
2022-04-08
2
-5
/
+7
*
Remove obsolete commented code (follow up to #12166)
Dmitry Kostenko
2022-04-07
1
-9
/
+0
*
Adjust shadowmap distortion to use entire SM texture (#12166)
x2048
2022-04-07
8
-61
/
+73
*
Disentangle map implementations (#12148)
Jude Melton-Houghton
2022-04-07
1
-2
/
+2
*
Add depth sorting for node faces (#11696)
x2048
2022-04-02
6
-93
/
+624
*
Increase the ratio between shadow range and viewing range
Dmitry Kostenko
2022-04-02
1
-1
/
+1
*
Limit shadow map to the viewing range (#12158)
x2048
2022-03-31
1
-0
/
+2
*
Tune shadow perspective distortion (#12146)
x2048
2022-03-31
5
-18
/
+76
*
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-26
6
-29
/
+90
*
Fix footsteps for players whose collision box min y != 0 (#12110)
Gregor Parzefall
2022-03-14
1
-3
/
+5
*
Fix undefined behavior in TileLayer (#12125)
Daroc Alden
2022-03-11
1
-2
/
+3
*
Use Irrlicht bindings for GL call
sfan5
2022-03-09
1
-18
/
+11
*
Correct normal bias for entities
Dmitry Kostenko
2022-03-07
3
-12
/
+7
*
Fix shadows for upright sprite nodes
Dmitry Kostenko
2022-03-07
1
-24
/
+21
*
Avoid possible buffer overflow when checking face normals
Dmitry Kostenko
2022-03-07
1
-1
/
+1
*
Use correct indexes when checking mesh normals
Dmitry Kostenko
2022-03-07
1
-1
/
+1
*
Detect 'insane' normals in checkMeshNormals.
Dmitry Kostenko
2022-03-07
1
-0
/
+16
*
Improve lighting of entities.
Dmitry Kostenko
2022-03-07
3
-18
/
+25
*
Apply shadow texture to wield-based entities
Dmitry Kostenko
2022-03-07
1
-2
/
+7
*
Render shadows on entities.
Dmitry Kostenko
2022-03-07
1
-0
/
+11
*
Readd basic_debug as a HUD flag (#12020)
Lars Müller
2022-03-05
1
-35
/
+36
*
Allow to set the displayed item count and its alignment via meta (#8448)
DS
2022-02-10
1
-12
/
+57
*
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
rubenwardy
2022-01-31
5
-6
/
+6
*
Fix builtin statbar backgrounds
Lars Mueller
2022-01-31
1
-4
/
+3
*
Get rid of `basic_debug` last minute
sfan5
2022-01-30
2
-11
/
+8
*
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-29
5
-6
/
+6
*
Rework drawtime and related timekeeping code to use microseconds
sfan5
2022-01-27
6
-82
/
+89
*
Automatically migrate client mod storage (#11960)
Jude Melton-Houghton
2022-01-27
3
-5
/
+43
*
Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-22
3
-122
/
+67
*
Allow resetting celestial vault elements by leaving its arguments empty (#11922)
Zughy
2022-01-22
1
-1
/
+1
*
Fix local animation not instantly updating after being set
sfan5
2022-01-19
1
-0
/
+1
*
Reset override material in anaglyph
Dmitry Kostenko
2022-01-16
1
-0
/
+1
*
Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
6
-59
/
+53
*
Fully remove bitmap font support (#11863)
sfan5
2022-01-08
2
-140
/
+22
*
Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
2
-20
/
+16
*
Cap damage overlay duration to 1 second (#11871)
Wuzzy
2022-01-02
1
-0
/
+4
*
Recalculate normals before adding mesh to the scene
x2048
2022-01-02
1
-4
/
+3
*
Print announce error response (#11878)
ShadowNinja
2022-01-01
1
-3
/
+3
*
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-30
1
-6
/
+11
*
Socket-related cleanups
sfan5
2021-12-29
1
-1
/
+0
*
Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-29
3
-68
/
+43
*
Fix segfault in drawItems() due to missing inventory list
SmallJoker
2021-12-29
1
-1
/
+5
*
Restore GCC 5 compatibility (#11778)
JosiahWI
2021-12-28
1
-1
/
+1
*
Protect font initialization with mutex
sfan5
2021-12-18
2
-39
/
+14
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