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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
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*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
19
-613
/
+960
*
Initial Haiku support (#6568)
miqlas
2017-10-30
1
-1
/
+2
*
Real global textures (#6105)
Vitaliy
2017-10-15
2
-53
/
+74
*
Travis: Update clang from 4.0 to 5.0 (#6467)
Loïc Blot
2017-10-09
1
-8
/
+21
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
1
-2
/
+0
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
1
-1
/
+1
*
Clientevent refactor (#6320)
Loïc Blot
2017-08-28
1
-0
/
+170
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
1
-0
/
+1
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
2
-29
/
+23
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-0
/
+1
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
5
-19
/
+5
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
2
-1
/
+3
*
Modernize client code (#6250)
Loïc Blot
2017-08-15
9
-113
/
+104
*
Remove cloud_height setting
Ben Deutsch
2017-08-12
1
-1
/
+2
*
Fix error not printed to console when no name is provided
Juozas
2017-08-09
1
-0
/
+1
*
Fix crash when using --go in command line
Juozas Pocius
2017-08-03
1
-1
/
+1
*
Make direct item selection keys freely bindable
Wuzzy
2017-07-30
1
-0
/
+25
*
TileLayer: use shared_ptr for FrameSpec vector (#6171)
Loïc Blot
2017-07-26
1
-1
/
+2
*
Fog effect when camera is inside cloud
Ben Deutsch
2017-07-05
1
-1
/
+1
*
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
Loïc Blot
2017-07-02
1
-1
/
+1
*
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
stujones11
2017-07-01
1
-4
/
+6
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
8
-211
/
+1334
*
C++11 cleanup on constructors dir client (#6012)
Vincent Glize
2017-06-21
6
-125
/
+71
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
1
-2
/
+0
*
Remove threads.h and replace its definitions with their C++11 equivalents (#5...
ShadowNinja
2017-06-11
2
-7
/
+6
*
Remove superfluous pointer null checks
QrchackOfficial
2017-06-10
1
-6
/
+3
*
Autorun: Change to 'autoforward' (#5926)
Paramat
2017-06-08
1
-1
/
+1
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
2
-2
/
+2
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
1
-2
/
+2
*
Snake case for screen options in minetest.conf (#5792)
Vincent Glize
2017-06-03
1
-3
/
+3
*
Do not create dummy normalmaps (#4180)
you
2017-05-19
1
-10
/
+10
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
4
-220
/
+266
*
Add configurable key bindings for hotbar scrolling, and for changing volume.
Wuzzy
2017-05-06
1
-0
/
+5
*
Reorder TileLayer. (#5638)
Auke Kok
2017-04-29
1
-18
/
+23
*
Clean up getTime helpers
ShadowNinja
2017-04-28
3
-56
/
+2
*
Soft node overlay (#5186)
Dániel Juhász
2017-04-21
1
-33
/
+63
*
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
2
-2
/
+3
*
Reorder TileSpec. (#5591)
Auke Kok
2017-04-18
1
-24
/
+27
*
Fix always using the xbox layout (reported by coverity).
Ekdohibs
2017-04-18
1
-1
/
+1
*
Remove an unused variable in Android Build
Loic Blot
2017-04-17
1
-1
/
+0
*
Android progressbar fix (#5601)
Loïc Blot
2017-04-16
1
-3
/
+12
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
2
-8
/
+76
*
Fix signed/unsigned conversion warning
rubenwardy
2017-04-07
1
-2
/
+2
*
Add Joystick type detection and Xbox controller support
rubenwardy
2017-04-06
4
-35
/
+130
*
LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-04-06
1
-1
/
+2
*
Clang-format: trivial fix on some headers (#5495)
Loïc Blot
2017-04-01
1
-3
/
+3
*
Windows: Set window icon (#5486)
adrido
2017-03-30
1
-1
/
+1
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
1
-0
/
+1
*
Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
2017-03-24
1
-2
/
+2
*
Some performance optimizations (#5424)
Loïc Blot
2017-03-22
2
-7
/
+7
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