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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Draw all horizons and sky base, in front of stars (#7932)
Paramat
2018-12-06
1
-98
/
+102
*
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
1
-0
/
+1
*
Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
Vanessa Dannenberg
2018-12-02
3
-6
/
+15
*
Draw stars behind the moon (#7928)
Paramat
2018-12-02
1
-81
/
+86
*
Slightly alter star appearence time and full brightness time (#7921)
Paramat
2018-12-02
1
-3
/
+7
*
Added pitch fly mode (#7817)
Gaël C
2018-12-01
5
-44
/
+70
*
Fix sky bugs when using sun or moon textures (#7918)
Paramat
2018-12-01
1
-77
/
+77
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
55
-12
/
+25103
*
Android: Improve UI scaling on smaller high-density displays (#7834)
stujones11
2018-11-18
1
-1
/
+27
*
Disable HW stereo for IrrLicht 1.9 (not supported anymore)
number Zero
2018-11-11
3
-0
/
+12
*
F5 debug info: Use full words for NSEW directions for readability (#7461)
Paramat
2018-10-06
1
-1
/
+2
*
Software inventorycube (#7651)
Vitaliy
2018-09-29
2
-298
/
+111
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
1
-0
/
+2
*
Some minor Fastface optimizations. (#7628)
lhofhansl
2018-08-08
1
-4
/
+1
*
Provide Xorg/net wm process ID (#7445)
thoughtjigs
2018-06-17
3
-14
/
+109
*
Add crossview support (#7361)
otdav33
2018-05-29
3
-4
/
+7
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
2
-4
/
+2
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
1
-1
/
+1
*
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
1
-5
/
+7
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
1
-0
/
+86
*
Sound: fix static initialization order dependency by not having one (#7168)
nOOb3167
2018-03-29
1
-0
/
+4
*
Make sounds stop playing when entering game or mainmenu
nOOb3167
2018-03-24
1
-1
/
+1
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
5
-0
/
+871
*
Fix some gcc 7.3 reported warnings
Loic Blot
2018-03-23
1
-1
/
+5
*
Global initialization of sound using SoundManagerGlobal (#7063)
nOOb3167
2018-03-23
1
-0
/
+9
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
3
-0
/
+170
*
Android build fixes for c++11
stujones11
2018-03-11
4
-3
/
+22
*
Drop texture file list cache (#6660)
Vitaliy
2018-03-10
2
-5
/
+3
*
Render copyright notice: Fix name spelling (#7042)
Vitaliy
2018-02-15
16
-16
/
+16
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
1
-1
/
+1
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
2
-2
/
+2
*
Include alpha channel reference in MaterialTypeParam
stujones11
2018-02-08
1
-0
/
+1
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
1
-1
/
+1
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
2
-130
/
+143
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
2
-0
/
+106
*
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...
Loic Blot
2018-01-20
1
-12
/
+47
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
5
-2
/
+914
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
2
-0
/
+29
*
Don't recalculate statustext initial color everytime & review fixes
Loic Blot
2018-01-05
2
-13
/
+16
*
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-05
2
-21
/
+57
*
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...
Loic Blot
2018-01-05
2
-4
/
+67
*
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
2018-01-05
2
-7
/
+44
*
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...
Loic Blot
2018-01-05
2
-8
/
+67
*
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...
Loic Blot
2018-01-05
2
-13
/
+77
*
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...
Loic Blot
2018-01-05
2
-5
/
+62
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
3
-0
/
+96
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
2
-3
/
+13
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
4
-6
/
+6
*
LINT: Add files to whitelist, fix detected indent errors
paramat
2017-11-06
5
-11
/
+11
*
Do not scale texture unless necessary.
Lars Hofhansl
2017-11-04
1
-1
/
+2
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