Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 | |
| | | | | GPLv2/later, by agreement of major contributors | |||||
* | Fix loading of legacy chests | Perttu Ahola | 2012-06-03 | 1 | -0/+5 | |
| | ||||||
* | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | 2012-06-03 | 1 | -0/+11 | |
| | ||||||
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 | 1 | -0/+12 | |
| | ||||||
* | tool and ToolItem apply item aliases | Kahrl | 2012-01-22 | 1 | -0/+1 | |
| | ||||||
* | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | 2012-01-22 | 1 | -0/+43 | |
| | ||||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -568/+399 | |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||||
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 | 1 | -455/+16 | |
| | ||||||
* | Make ToolItem and MaterialItem to convert names by aliases at creation time ↵ | Perttu Ahola | 2011-12-04 | 1 | -4/+13 | |
| | | | | too (necessary for eg. crafting) | |||||
* | Convert CraftItems directly to the name pointed by alias; necessary due to ↵ | Perttu Ahola | 2011-12-04 | 1 | -0/+9 | |
| | | | | lua definition table | |||||
* | Show infotext for unknown items placed on ground | Perttu Ahola | 2011-12-03 | 1 | -0/+14 | |
| | ||||||
* | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola | 2011-12-02 | 1 | -3/+3 | |
| | ||||||
* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 | 1 | -0/+1 | |
| | ||||||
* | Fix loading of legacy MaterialItems (was loaded as a quite random type) | Perttu Ahola | 2011-12-01 | 1 | -2/+5 | |
| | ||||||
* | Fix conditional bug in inventory | Giuseppe Bilotta | 2011-12-01 | 1 | -1/+1 | |
| | | | | | | | A spurious semicolon after the conditional checking for the drop count to be not higher than the owned count caused the subsequent count = getCount() to be always executed. Fix by removing the extra semicolon. | |||||
* | Load count 0 in itemstring as 1 | Perttu Ahola | 2011-12-01 | 1 | -0/+4 | |
| | ||||||
* | Remove content_inventory.{h,cpp} | Perttu Ahola | 2011-11-29 | 1 | -1/+0 | |
| | ||||||
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 | 1 | -84/+185 | |
| | ||||||
* | Fix stuff in inventory.{cpp,h} | Perttu Ahola | 2011-11-29 | 1 | -3/+23 | |
| | ||||||
* | Add IDropAction and related stuff | Kahrl | 2011-11-29 | 1 | -4/+105 | |
| | ||||||
* | Crafting definition in scripts | Perttu Ahola | 2011-11-29 | 1 | -0/+80 | |
| | ||||||
* | Improve item serialization | Perttu Ahola | 2011-11-29 | 1 | -10/+41 | |
| | ||||||
* | Allow inputting nodename of MaterialItem in ItemSpec::checkItem | Perttu Ahola | 2011-11-29 | 1 | -2/+7 | |
| | ||||||
* | Clean InventoryItem interface a bit | Perttu Ahola | 2011-11-29 | 1 | -12/+9 | |
| | ||||||
* | Improved MaterialItem (stores nodename) | Perttu Ahola | 2011-11-29 | 1 | -5/+42 | |
| | ||||||
* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 | 1 | -0/+26 | |
| | ||||||
* | Move cook result properly to ContentFeatures | Perttu Ahola | 2011-11-29 | 1 | -2/+7 | |
| | ||||||
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 | 1 | -0/+22 | |
| | ||||||
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -3/+3 | |
| | ||||||
* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -30/+60 | |
| | | | | node/tool/item/whatever types | |||||
* | Move tool stuff to tool.{h,cpp} | Perttu Ahola | 2011-11-29 | 1 | -0/+10 | |
| | ||||||
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | 1 | -0/+8 | |
| | ||||||
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 | 1 | -14/+15 | |
| | ||||||
* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -0/+4 | |
| | ||||||
* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -2/+2 | |
| | ||||||
* | Improve inventory debug output | Perttu Ahola | 2011-10-17 | 1 | -32/+48 | |
| | ||||||
* | mobv2 | Perttu Ahola | 2011-10-15 | 1 | -72/+1 | |
| | ||||||
* | Convert any inventory item into a mesh, bring back ↵ | Kahrl | 2011-09-19 | 1 | -2/+2 | |
| | | | | InventoryItem::getImageRay(), some const-correctness fixes | |||||
* | Now SAOs will reflect changes to their temporary inventory object | JacobF | 2011-09-06 | 1 | -5/+14 | |
| | | | | | Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack | |||||
* | If there was no source item in a furnace it would cause a segmentation fault. | JacobF | 2011-08-30 | 1 | -0/+2 | |
| | ||||||
* | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 | 1 | -3/+21 | |
| | | | | | | | | | | | This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | |||||
* | constify inventory item serialization | Giuseppe Bilotta | 2011-08-11 | 1 | -2/+2 | |
| | ||||||
* | Some inventory const-ification | Giuseppe Bilotta | 2011-08-11 | 1 | -12/+27 | |
| | ||||||
* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 | 1 | -0/+27 | |
| | ||||||
* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 | 1 | -0/+15 | |
| | ||||||
* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -1/+1 | |
| | ||||||
* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 | 1 | -0/+1 | |
| | | | | doing it | |||||
* | fixed a segfault in case of wrong input from network on the server (reported ↵ | Perttu Ahola | 2011-06-19 | 1 | -3/+3 | |
| | | | | by spongie) | |||||
* | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 | 1 | -63/+14 | |
| | ||||||
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 | 1 | -0/+1 | |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} |