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Server-optimized Minetest 5.6.0
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Author
Age
Files
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...
*
copied draft of updateNodeMeshes from backup
Perttu Ahola
2011-04-03
1
-7
/
+7
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
1
-26
/
+8
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
1
-4
/
+4
*
commit before some radical changes
Perttu Ahola
2011-04-02
1
-7
/
+16
*
mapgen work-in-progress
Perttu Ahola
2011-03-02
1
-60
/
+110
*
mapgen tweaking
Perttu Ahola
2011-03-01
1
-13
/
+16
*
tweaked mapgen
Perttu Ahola
2011-02-28
1
-3
/
+5
*
-
Perttu Ahola
2011-02-28
1
-3
/
+5
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
1
-18
/
+164
*
fixed a possible infinite loop in ClientEnvironment (dtime counter getting so...
Perttu Ahola
2011-02-24
1
-1
/
+0
*
modified the build system of lua to a more minimal one
Perttu Ahola
2011-02-24
1
-0
/
+8
*
mainly work on object scripting api
Perttu Ahola
2011-02-23
1
-17
/
+10
*
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
1
-132
/
+0
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
1
-49
/
+42
*
video backend selection
Perttu Ahola
2011-02-19
1
-14
/
+25
*
random code cleaning, shouldn't affect anything
Perttu Ahola
2011-02-18
1
-5
/
+20
*
Better texture handling. Textures are not added to atlas if they are big, and...
Perttu Ahola
2011-02-17
1
-1
/
+1
*
Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr...
Perttu Ahola
2011-02-16
1
-3
/
+3
*
still a little fix!
Perttu Ahola
2011-02-15
1
-1
/
+1
*
Ctrl+C handling on POSIX, some commands for server and other tweaking
Perttu Ahola
2011-02-15
1
-6
/
+27
*
new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
1
-30
/
+99
*
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
1
-29
/
+76
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
1
-0
/
+4
*
tuned fog distance a bit
Perttu Ahola
2011-02-13
1
-1
/
+1
*
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-13
1
-1
/
+2
*
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-12
1
-30
/
+29
*
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
1
-1
/
+2
*
more stuff...
Perttu Ahola
2011-02-11
1
-0
/
+5
*
fully working i guess
Perttu Ahola
2011-02-11
1
-13
/
+15
*
new texture stuff quite working
Perttu Ahola
2011-02-11
1
-11
/
+16
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
1
-0
/
+36
*
some texture stuff
Perttu Ahola
2011-02-10
1
-0
/
+3
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
1
-2
/
+17
*
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
1
-2
/
+2
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
1
-5
/
+4
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
1
-0
/
+9
*
bug-fixin'
Perttu Ahola
2011-02-08
1
-35
/
+12
*
mapgen tweaking
Perttu Ahola
2011-02-06
1
-46
/
+13
*
mapgen stuff
Perttu Ahola
2011-02-05
1
-34
/
+36
*
added sand to map generator
Perttu Ahola
2011-02-04
1
-20
/
+22
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
1
-1
/
+1
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
1
-1
/
+4
*
some tweaking
Perttu Ahola
2011-02-02
1
-0
/
+2
*
more tweaking
Perttu Ahola
2011-02-02
1
-0
/
+2
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
1
-2
/
+14
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
1
-9
/
+32
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
1
-30
/
+47
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
1
-27
/
+34
*
backing up some stuff
Perttu Ahola
2011-01-26
1
-36
/
+149
*
comments
Perttu Ahola
2011-01-26
1
-0
/
+5
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