Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | hopefully fixed a bit more | Perttu Ahola | 2011-04-11 | 1 | -1/+2 | |
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* | improved old map support | Perttu Ahola | 2011-04-11 | 1 | -4/+21 | |
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* | added ignoring of map_meta.txt to better support old maps | Perttu Ahola | 2011-04-11 | 1 | -6/+6 | |
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* | better support for old maps | Perttu Ahola | 2011-04-10 | 1 | -8/+64 | |
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* | missing include for server build | Perttu Ahola | 2011-04-10 | 1 | -0/+1 | |
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* | Map generation is now properly threaded and doesn't block block placement ↵ | Perttu Ahola | 2011-04-10 | 1 | -54/+64 | |
| | | | | and other stuff. | |||||
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 | 1 | -478/+328 | |
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* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 | 1 | -1/+75 | |
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* | new object system | Perttu Ahola | 2011-04-10 | 1 | -0/+16 | |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 | 1 | -36/+62 | |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | |||||
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 | 1 | -0/+29 | |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 | 1 | -3/+5 | |
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* | Node metadata framework | Perttu Ahola | 2011-04-04 | 1 | -2/+51 | |
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* | Made a proper queued thread to client for handling some block mesh updates. ↵ | Perttu Ahola | 2011-04-04 | 1 | -20/+7 | |
| | | | | Also made client mutex-free to allow easier adding of new stuff. | |||||
* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 | 1 | -1/+5 | |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | |||||
* | commit before some more radical changes | Perttu Ahola | 2011-04-03 | 1 | -5/+25 | |
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* | copied draft of updateNodeMeshes from backup | Perttu Ahola | 2011-04-03 | 1 | -17/+35 | |
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* | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 | 1 | -2716/+218 | |
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* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 | 1 | -51/+999 | |
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* | commit before some radical changes | Perttu Ahola | 2011-04-02 | 1 | -52/+86 | |
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* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 | 1 | -49/+855 | |
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* | mapgen tweaking | Perttu Ahola | 2011-03-01 | 1 | -72/+146 | |
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* | tweaked mapgen | Perttu Ahola | 2011-02-28 | 1 | -11/+64 | |
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* | tweaked mapgen | Perttu Ahola | 2011-02-28 | 1 | -71/+124 | |
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* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 | 1 | -5/+37 | |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -190/+691 | |
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* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -80/+126 | |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -90/+87 | |
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* | fixed invalid block loading (the action is to generate a new one) | Perttu Ahola | 2011-02-16 | 1 | -80/+68 | |
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* | small fixes: crack texture, server build on windows, configuration file ↵ | Perttu Ahola | 2011-02-16 | 1 | -23/+9 | |
| | | | | example, adding config file example to install | |||||
* | mud gets now grass onto it when placed into sunlight. also removed three old ↵ | Perttu Ahola | 2011-02-15 | 1 | -9/+23 | |
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* | server now won't crash when it is tries to generate blocks that are not ↵ | Perttu Ahola | 2011-02-15 | 1 | -6/+47 | |
| | | | | inside MAP_GENERATION_LIMIT | |||||
* | Some fiddling around with fog... not much changed | Perttu Ahola | 2011-02-14 | 1 | -1/+6 | |
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* | fixed bug in sneaking | Perttu Ahola | 2011-02-14 | 1 | -3/+0 | |
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* | added sneaking/crouching and changelog | Perttu Ahola | 2011-02-14 | 1 | -0/+3 | |
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* | mapgen parameter tweaking | Perttu Ahola | 2011-02-13 | 1 | -2/+2 | |
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* | now it works nicely | Perttu Ahola | 2011-02-11 | 1 | -13/+51 | |
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* | fully working i guess | Perttu Ahola | 2011-02-11 | 1 | -43/+266 | |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -75/+16 | |
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* | made it to work with my windows compiler | Perttu Ahola | 2011-02-08 | 1 | -3/+4 | |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 | 1 | -23/+39 | |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 | 1 | -51/+214 | |
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* | mapgen stuff | Perttu Ahola | 2011-02-05 | 1 | -708/+150 | |
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* | added sand to map generator | Perttu Ahola | 2011-02-04 | 1 | -79/+283 | |
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* | nicer looking water | Perttu Ahola | 2011-02-04 | 1 | -1/+1 | |
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* | all kinds of tweaking and fixing | Perttu Ahola | 2011-02-04 | 1 | -48/+59 | |
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* | some generation-time mud flow tweaking | Perttu Ahola | 2011-02-03 | 1 | -73/+110 | |
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* | some tweaking | Perttu Ahola | 2011-02-02 | 1 | -12/+112 | |
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* | more tweaking | Perttu Ahola | 2011-02-02 | 1 | -6/+8 | |
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* | Map generator tweaking. Still doesn't resume from save properly. | Perttu Ahola | 2011-02-01 | 1 | -21/+31 | |
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