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Server-optimized Minetest 5.6.0
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map.h
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Author
Age
Files
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...
*
initial workings of the furnace
Perttu Ahola
2011-04-05
1
-0
/
+2
*
Node metadata framework
Perttu Ahola
2011-04-04
1
-1
/
+3
*
commit before some more radical changes
Perttu Ahola
2011-04-03
1
-0
/
+8
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
1
-49
/
+73
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
1
-72
/
+34
*
commit before some radical changes
Perttu Ahola
2011-04-02
1
-1
/
+1
*
mapgen work-in-progress
Perttu Ahola
2011-03-02
1
-1
/
+3
*
tweaked mapgen
Perttu Ahola
2011-02-28
1
-0
/
+1
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
1
-0
/
+11
*
mainly work on object scripting api
Perttu Ahola
2011-02-23
1
-30
/
+75
*
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
1
-15
/
+14
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
1
-15
/
+15
*
some fixes to make compiling on some bsd easier
Perttu Ahola
2011-02-11
1
-1
/
+0
*
now it works nicely
Perttu Ahola
2011-02-11
1
-1
/
+2
*
fully working i guess
Perttu Ahola
2011-02-11
1
-6
/
+1
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
1
-0
/
+2
*
mapgen stuff
Perttu Ahola
2011-02-05
1
-42
/
+18
*
added sand to map generator
Perttu Ahola
2011-02-04
1
-0
/
+3
*
This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
1
-9
/
+42
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
1
-6
/
+27
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
1
-3
/
+104
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
1
-4
/
+13
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
1
-1
/
+14
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
1
-0
/
+2
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
1
-115
/
+26
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
1
-1
/
+1
*
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
1
-0
/
+14
*
removing unused code and comments
Perttu Ahola
2011-01-07
1
-70
/
+3
*
drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
1
-7
/
+28
*
new viewing range updater algorithm
Perttu Ahola
2010-12-26
1
-2
/
+2
*
better caves
Perttu Ahola
2010-12-25
1
-0
/
+4
*
organizing stuff.
Perttu Ahola
2010-12-21
1
-2
/
+3
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
1
-3
/
+9
*
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
1
-1
/
+1
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
1
-2
/
+15
*
day/night working client side
Perttu Ahola
2010-12-19
1
-2
/
+17
*
before daynight mesh cache
Perttu Ahola
2010-12-18
1
-6
/
+16
*
tinkering around
Perttu Ahola
2010-12-14
1
-11
/
+1
*
in before messing with face drawing orientation
Perttu Ahola
2010-12-14
1
-6
/
+2
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
1
-4
/
+7
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
1
-4
/
+30
*
license stuff
Perttu Ahola
2010-11-29
1
-1
/
+16
*
default setting change, random tinkering
Perttu Ahola
2010-11-29
1
-2
/
+2
*
Windows bug fixes
Perttu Ahola
2010-11-29
1
-1
/
+10
*
fixed face updating slowness bug
Perttu Ahola
2010-11-29
1
-0
/
+2
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
1
-14
/
+138
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
1
-5
/
+18
*
Initial files
Perttu Ahola
2010-11-27
1
-0
/
+430
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