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nodedef.cpp
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Author
Age
Files
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...
*
itemgroup.h and ItemGroupList typedef
Perttu Ahola
2012-03-10
1
-1
/
+1
*
Digging time groups WIP
Perttu Ahola
2012-03-10
1
-11
/
+16
*
Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...
Kahrl
2012-01-22
1
-0
/
+2
*
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2012-01-22
1
-20
/
+13
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-139
/
+60
*
Make ToolItem and MaterialItem to convert names by aliases at creation time t...
Perttu Ahola
2011-12-04
1
-8
/
+9
*
Modify a commit in tooldef.cpp and nodedef.cpp
Perttu Ahola
2011-12-04
1
-1
/
+1
*
Add serialization for node aliases to let client show inventory images correctly
Perttu Ahola
2011-12-04
1
-0
/
+20
*
Node definition aliases
Perttu Ahola
2011-12-03
1
-1
/
+34
*
Allow digging unknown nodes
Perttu Ahola
2011-12-03
1
-0
/
+2
*
Fix non-fancy leaves not making faces with water
Perttu Ahola
2011-12-01
1
-1
/
+1
*
Make non-fancy leaf texture to go in texture atlas too
Perttu Ahola
2011-12-01
1
-2
/
+2
*
Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)...
Perttu Ahola
2011-12-01
1
-1
/
+1
*
Fix texture atlas not being created correctly
Perttu Ahola
2011-12-01
1
-1
/
+2
*
Fix liquid source backface culling (was not turned off)
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Make node definitions available to Lua
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
1
-5
/
+0
*
Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cpp
Perttu Ahola
2011-11-29
1
-2
/
+14
*
Make liquid_alternative_* to be strings
Perttu Ahola
2011-11-29
1
-10
/
+11
*
Store metadata as metadata name in node definition
Perttu Ahola
2011-11-29
1
-13
/
+3
*
Add texture modifier [brighten and modify [toalpha to modify existing texture...
Perttu Ahola
2011-11-29
1
-2
/
+2
*
Mess up with node definitions to make CONTENT_IGNORE be correctly interpreted...
Perttu Ahola
2011-11-29
1
-3
/
+15
*
Optimize map generator for the dynamic content ids a bit
Perttu Ahola
2011-11-29
1
-0
/
+6
*
Fix another silly mistake making CONTENT_IGNORE definition not being what it ...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Improved MaterialItem (stores nodename)
Perttu Ahola
2011-11-29
1
-0
/
+6
*
Node definition names
Perttu Ahola
2011-11-29
1
-14
/
+99
*
Add name field to ContentFeatures
Perttu Ahola
2011-11-29
1
-7
/
+6
*
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
1
-1
/
+7
*
Move cook result properly to ContentFeatures
Perttu Ahola
2011-11-29
1
-0
/
+5
*
Clean nodefeat and content_mapnode a bit
Perttu Ahola
2011-11-29
1
-2
/
+32
*
Fix flowing water being always opaque
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Node definitions transfer
Perttu Ahola
2011-11-29
1
-1
/
+5
*
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
1
-6
/
+309
*
Clean more
Perttu Ahola
2011-11-29
1
-53
/
+0
*
Prepare more for node definition serialization
Perttu Ahola
2011-11-29
1
-15
/
+28
*
Better node texture generation
Perttu Ahola
2011-11-29
1
-42
/
+67
*
Update inventory texture too
Perttu Ahola
2011-11-29
1
-0
/
+6
*
Properly update textures in node definitions
Perttu Ahola
2011-11-29
1
-1
/
+6
*
Make possible and do update textures in node definitions after late texture a...
Perttu Ahola
2011-11-29
1
-0
/
+15
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-0
/
+175
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