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Server-optimized Minetest 5.6.0
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noise.cpp
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Age
Files
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*
Finish and clean up mapgen configuration
kwolekr
2013-01-21
1
-1
/
+1
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*
Readded and optimized mapgen V6
kwolekr
2013-01-21
1
-2
/
+5
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*
Cleaned & enhanced noise object management
kwolekr
2013-01-21
1
-29
/
+60
|
*
Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
1
-1
/
+14
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*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
1
-290
/
+405
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*
Replace pow() with multiplikation to improve speed
PilzAdam
2012-11-02
1
-1
/
+1
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*
Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
1
-4
/
+4
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GPLv2/later, by agreement of major contributors
*
updated noise stuff
Perttu Ahola
2011-06-26
1
-1
/
+5
|
*
New map generator added (and SQLite, messed up the commits at that time...) ↵
Perttu Ahola
2011-06-25
1
-9
/
+102
|
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(import from temporary git repo)
*
tested out and commented out some new stuff for the terrain generator, to be ↵
Perttu Ahola
2011-04-26
1
-0
/
+105
|
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used in the future.
*
mapgen work-in-progress
Perttu Ahola
2011-03-02
1
-4
/
+4
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*
mapgen tweaking
Perttu Ahola
2011-03-01
1
-4
/
+6
|
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
1
-3
/
+32
|
*
fixed 3d noise and made 2d noise faster
Perttu Ahola
2011-02-27
1
-1
/
+23
|
*
3d noise stuff
Perttu Ahola
2011-02-26
1
-7
/
+77
|
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
1
-3
/
+11
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*
added noise.*
Perttu Ahola
2011-02-05
1
-0
/
+92
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