Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Allow modifying movement speed, jump height and gravity per-player via the ↵ | MirceaKitsune | 2013-04-05 | 1 | -0/+5 | |
| | | | | Lua API. | |||||
* | Update Copyright Years | Sfan5 | 2013-02-24 | 1 | -1/+1 | |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 | 1 | -1/+1 | |
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* | Some kind of middleway values for player acceleration for now | Perttu Ahola | 2013-02-15 | 1 | -3/+3 | |
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* | Restore old acceleration behavior until something is actually agreed on (part 2) | Perttu Ahola | 2013-02-15 | 1 | -3/+3 | |
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* | Improved Player Physics | MirceaKitsune | 2013-02-14 | 1 | -8/+50 | |
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* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 | 1 | -1/+2 | |
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* | minetest.register_on_player_receive_fields() | Perttu Ahola | 2012-07-22 | 1 | -1/+1 | |
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* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 | 1 | -0/+7 | |
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* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -0/+4 | |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 | |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 | |
| | | | | GPLv2/later, by agreement of major contributors | |||||
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 | 1 | -620/+2 | |
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* | Simple fix for camera blinking black when jumping into ceiling with current ↵ | Perttu Ahola | 2012-03-29 | 1 | -0/+12 | |
| | | | | smaller collision box | |||||
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 | 1 | -18/+17 | |
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* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 | 1 | -0/+10 | |
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* | LocalPlayer::getStandingNodePos() | Perttu Ahola | 2012-03-24 | 1 | -0/+8 | |
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* | Revert old 4BS/s walk speed for now | Perttu Ahola | 2012-03-15 | 1 | -1/+1 | |
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* | Faster player movement and smaller collision box | Perttu Ahola | 2012-03-10 | 1 | -3/+3 | |
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* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 | 1 | -3/+6 | |
| | | | | | | Don't set m_removed on dead players (dead players are indicated by hp == 0). Local damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage) | |||||
* | Fix craftresult_is_preview flood in log and remove unnecessary debug output | Kahrl | 2012-01-25 | 1 | -4/+3 | |
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* | Inventory menu (with dragging) improved. Crafting is now handled via a ↵ | Kahrl | 2012-01-22 | 1 | -5/+15 | |
| | | | | IACTION_CRAFT inventory action. | |||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -7/+3 | |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||||
* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 | 1 | -279/+0 | |
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* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 | 1 | -0/+5 | |
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* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 | 1 | -147/+125 | |
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* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 | 1 | -2/+29 | |
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* | Proper player inventory and hp modification tracking and sending accordingly | Perttu Ahola | 2011-11-29 | 1 | -2/+14 | |
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* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 | 1 | -1/+56 | |
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* | Player movement speed and node access distance checking | Perttu Ahola | 2011-11-29 | 1 | -1/+3 | |
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* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 | 1 | -0/+5 | |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -15/+39 | |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -2/+3 | |
| | | | | node/tool/item/whatever types | |||||
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | 1 | -0/+1 | |
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* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 | 1 | -0/+64 | |
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* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 | 1 | -22/+4 | |
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* | Better player damage prevention when falling on unloaded blocks, not ↵ | Perttu Ahola | 2011-10-16 | 1 | -19/+10 | |
| | | | | involving getting stuck in there. | |||||
* | Fix some "Conditional jump or move depends on uninitialised value(s)" ↵ | Perttu Ahola | 2011-10-15 | 1 | -0/+2 | |
| | | | | valgrind detections | |||||
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -5/+8 | |
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* | Pause in unloaded territory instead of collide | JacobF | 2011-09-06 | 1 | -3/+17 | |
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* | Keep track of player item | Giuseppe Bilotta | 2011-08-11 | 1 | -0/+6 | |
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* | Fixing ladders again | Mark Holmquist | 2011-08-01 | 1 | -14/+13 | |
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* | Fixed a few problems in the ladder update, and changed the speed to account ↵ | Mark Holmquist | 2011-08-01 | 1 | -3/+3 | |
| | | | | for gravity | |||||
* | Ladders implemented! | Mark Holmquist | 2011-08-01 | 1 | -1/+29 | |
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* | Fixed handling of inventory in creative mode (normal inventory is not ↵ | Perttu Ahola | 2011-07-30 | 1 | -2/+9 | |
| | | | | trashed anymore), fixed mese pick speed, added some forgotten stuff | |||||
* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -6/+6 | |
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* | improved player fall damage detection | Perttu Ahola | 2011-06-26 | 1 | -3/+35 | |
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* | hopefully fixed the privilege problems | Perttu Ahola | 2011-05-29 | 1 | -1/+0 | |
| | | | | | --HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50 | |||||
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 | 1 | -59/+5 | |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | |||||
* | Added 'shout' player privilege | Ciaran Gultnieks | 2011-05-23 | 1 | -0/+4 | |
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