index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
player.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Only try to load from possible player files
ShadowNinja
2014-06-23
1
-1
/
+1
*
Only keep players loaded while they're connected
ShadowNinja
2014-06-23
1
-0
/
+2
*
Small cleanup of hud add/remove code
sapier
2014-05-31
1
-2
/
+11
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-1
/
+6
*
Use integers instead of float values
BlockMen
2014-04-12
1
-1
/
+1
*
Add third person view
BlockMen
2014-04-12
1
-0
/
+3
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
1
-0
/
+2
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-0
/
+9
*
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-20
1
-2
/
+12
*
Dont write player files all the time
PilzAdam
2013-06-28
1
-0
/
+23
*
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-22
1
-1
/
+1
*
Add drowning
PilzAdam
2013-06-19
1
-0
/
+1
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
1
-0
/
+1
*
Fix nearly all warnings
kwolekr
2013-05-19
1
-1
/
+1
*
Move player collisionbox to player class
sapier
2013-04-25
1
-0
/
+5
*
Added support to disable built-in HUD elements
Diego MartÃnez
2013-04-24
1
-0
/
+1
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
1
-15
/
+3
*
Lua HUD
Jonathon Anderson
2013-04-18
1
-0
/
+16
*
Allow modifying movement speed, jump height and gravity per-player via the Lu...
MirceaKitsune
2013-04-05
1
-0
/
+4
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Improved Player Physics
MirceaKitsune
2013-02-14
1
-5
/
+20
*
Tilt camera on player damage (tweaked by PilzAdam)
Jeija
2013-01-03
1
-0
/
+3
*
Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
1
-1
/
+1
*
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
1
-3
/
+66
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
1
-1
/
+0
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
1
-0
/
+2
*
Optimize headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
1
-0
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
1
-79
/
+1
*
Simple fix for camera blinking black when jumping into ceiling with current s...
Perttu Ahola
2012-03-29
1
-2
/
+6
*
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
1
-21
/
+31
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
1
-0
/
+2
*
Fix some warnings on some compilers
Giuseppe Bilotta
2012-02-02
1
-1
/
+1
*
Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...
Kahrl
2012-01-22
1
-2
/
+0
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-12
/
+2
*
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
1
-0
/
+10
*
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
1
-79
/
+0
*
Make players be again visible from a long distance
Perttu Ahola
2011-12-02
1
-0
/
+3
*
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
1
-119
/
+24
*
Player-is-SAO WIP
Perttu Ahola
2011-12-01
1
-5
/
+10
*
Proper player inventory and hp modification tracking and sending accordingly
Perttu Ahola
2011-11-29
1
-0
/
+2
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
1
-2
/
+5
*
Player movement speed and node access distance checking
Perttu Ahola
2011-11-29
1
-4
/
+17
*
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
1
-0
/
+6
*
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
1
-4
/
+1
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-20
/
+12
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-3
/
+3
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
1
-3
/
+11
[prev]
[next]