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Server-optimized Minetest 5.6.0
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Author
Age
Files
Lines
...
*
Fix missing pop
est31
2015-12-20
1
-0
/
+1
*
Add support for limiting rotation of automatic face movement dir entitys
Sapier
2015-12-19
1
-0
/
+6
*
Add option to give every object a nametag
BlockMen
2015-12-15
1
-0
/
+13
*
Add support for audio feedback if placing node failed
BlockMen
2015-11-07
1
-0
/
+3
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
1
-2
/
+2
*
Add option to disable backface culling for models
BlockMen
2015-10-25
1
-1
/
+3
*
Fix crash regression when invsize formspec gets used
est31
2015-10-17
1
-4
/
+8
*
Use warningstream for deprecated field messages and refactor log_deprecated
ShadowNinja
2015-10-15
2
-40
/
+30
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
2
-7
/
+11
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
1
-0
/
+21
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
2
-17
/
+20
*
Display Lua memory usage at the time of Out-of-Memory error
kwolekr
2015-08-10
1
-3
/
+9
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
2
-14
/
+65
*
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
RealBadAngel
2015-08-05
2
-7
/
+11
*
Fix relief mapping issues
RealBadAngel
2015-07-16
1
-6
/
+10
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
3
-50
/
+39
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
4
-0
/
+144
*
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
kwolekr
2015-05-17
2
-0
/
+97
*
SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
3
-44
/
+56
*
Add mod security
ShadowNinja
2015-05-16
1
-3
/
+1
*
Add push_ARGB8 to script/common/c_converter
TeTpaAka
2015-05-15
2
-0
/
+14
*
Schematics: Add per-node force placement option
kwolekr
2015-05-09
2
-0
/
+15
*
Fix missing Y component assignment in check_v3f
kwolekr
2015-05-08
1
-1
/
+1
*
Remove duplicate lua_getfield() in c_converter.cpp
Kevin Ott
2015-05-07
1
-1
/
+0
*
Fix error messages for type-checking Lua reading functions
ShadowNinja
2015-05-06
1
-17
/
+40
*
Add 'persistence' alias for Lua noiseparams and validate more vector parameters
kwolekr
2015-04-19
3
-8
/
+68
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
2
-15
/
+19
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
Clean up and tweak build system
ShadowNinja
2015-03-27
1
-3
/
+2
*
Don't use luaL_checkstring to read node names, it's only for arguments
ShadowNinja
2015-03-07
1
-9
/
+10
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-4
/
+2
*
Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
1
-1
/
+0
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
1
-1
/
+2
*
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
2
-107
/
+0
*
Remove get_noiseparams function. read_noiseparams should be used from now on
kwolekr
2014-12-10
2
-14
/
+0
*
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
2
-11
/
+15
*
Schematics: Fix minetest.place_schematic() when defined by a Lua table
kwolekr
2014-12-06
1
-4
/
+7
*
Don't corrupt stepheight when setting other properties
Ciaran Gultnieks
2014-11-26
1
-2
/
+2
*
Add option 'eased' to NoiseParams
SmallJoker
2014-11-13
1
-0
/
+1
*
Add Generator Element Management framework
kwolekr
2014-11-12
2
-72
/
+88
*
Split up mapgen.cpp
kwolekr
2014-11-01
1
-1
/
+2
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
2
-19
/
+53
*
Custom collision boxes node property.
RealBadAngel
2014-10-19
1
-0
/
+5
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-0
/
+3
*
Fix LuaJIT exception wrapper
Kahrl
2014-08-23
1
-1
/
+3
*
Use "core" namespace internally
ShadowNinja
2014-05-08
2
-6
/
+6
*
Add proper lua api deprecated handling
sapier
2014-04-29
2
-2
/
+41
*
Use integers instead of float values
BlockMen
2014-04-12
2
-0
/
+14
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
4
-18
/
+4
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
2
-3
/
+3
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