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Server-optimized Minetest 5.6.0
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Files
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...
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
2
-0
/
+28
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
2
-9
/
+51
*
Fix Lua scripting synchronization
kwolekr
2015-11-01
3
-13
/
+43
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
3
-18
/
+16
*
Remove some abort() calls
est31
2015-10-26
1
-7
/
+3
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
1
-2
/
+5
*
Add new ContentParamType2 "CPT2_DEGROTATE"
est31
2015-10-04
1
-0
/
+1
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
12
-77
/
+171
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
3
-10
/
+9
*
Clean up threading
ShadowNinja
2015-08-23
4
-65
/
+42
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
8
-23
/
+109
*
Display Lua memory usage at the time of Out-of-Memory error
kwolekr
2015-08-10
1
-1
/
+1
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
11
-86
/
+55
*
Optional reconnect functionality
est31
2015-07-23
2
-8
/
+13
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
2
-19
/
+15
*
Add Lua errors to error dialog
rubenwardy
2015-06-29
2
-13
/
+13
*
Add minetest.register_on_player_hpchange
TeTpaAka
2015-06-13
2
-0
/
+20
*
dofile error reporting for syntax errors
est31
2015-06-12
1
-1
/
+2
*
Fix uninitialized variable error
est31
2015-06-02
1
-0
/
+5
*
Fix Windows build, clean up included headers
SmallJoker
2015-05-22
1
-1
/
+1
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
6
-25
/
+27
*
Add mod security
ShadowNinja
2015-05-16
5
-27
/
+708
*
Add minetest.register_on_punchplayer
Brandon
2015-05-15
3
-0
/
+30
*
Clean up and tweak build system
ShadowNinja
2015-03-27
1
-3
/
+2
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
2
-3
/
+3
*
Performance fixes.
onkrot
2015-01-13
1
-1
/
+1
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
2
-33
/
+0
*
Expose mapgen chunksize in on_mapgen_init callbacks
kwolekr
2014-12-14
1
-7
/
+10
*
Simplify loading of Android version of menu
ShadowNinja
2014-11-20
1
-0
/
+4
*
Add meshnode drawtype.
RealBadAngel
2014-10-18
1
-0
/
+1
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
9
-42
/
+39
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
1
-0
/
+1
*
Add firelike drawtype
TriBlade9
2014-09-21
1
-0
/
+1
*
Don't call a player event without having player to do a event for
sapier
2014-08-21
1
-0
/
+3
*
Fix over-poping and only push the core once
ShadowNinja
2014-05-30
1
-8
/
+11
*
Use "core" namespace internally
ShadowNinja
2014-05-08
9
-78
/
+81
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
2
-22
/
+12
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
2
-0
/
+21
*
Fix code style of async API
ShadowNinja
2014-04-27
2
-91
/
+109
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
3
-0
/
+473
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
9
-279
/
+154
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-1
/
+1
*
Add more informative error messages for inventory and item method errors
ShadowNinja
2014-03-15
2
-13
/
+38
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
4
-14
/
+15
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
3
-12
/
+12
*
Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2014-03-15
3
-12
/
+12
*
Pass arguments by reference
Selat
2014-03-12
1
-1
/
+1
*
Correct misleading detached inventory error message
Ciaran Gultnieks
2014-03-09
1
-1
/
+1
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
1
-1
/
+2
*
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
1
-1
/
+6
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