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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
1
-6
/
+8
*
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-07-30
1
-14
/
+1
*
Fix forgotten PlayerSAO cast in a90f2ef
SmallJoker
2019-05-21
1
-5
/
+6
*
Check for out-of-bounds breath when setting breath_max (#8493)
ANAND ツ
2019-05-21
1
-1
/
+10
*
Force send a mapblock to a player (#8140)
sofar
2019-04-28
1
-0
/
+19
*
Add node field to PlayerHPChangeReason table (#8368)
Paul Ouellette
2019-04-11
1
-3
/
+4
*
Add deprecation warnings for ObjectRef:get/set_attribute (#8443)
ANAND
2019-04-07
1
-0
/
+6
*
HPChange Reason: Fix push after free, and type being overwritten (#8359)
rubenwardy
2019-03-12
1
-0
/
+3
*
Consistent HP and damage types (#8167)
SmallJoker
2019-02-10
1
-2
/
+2
*
Fix various bugs (Anticheat, Lua helpers) (#8013)
SmallJoker
2019-01-06
1
-2
/
+1
*
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-11-28
1
-13
/
+48
*
Lua templating reading (part 4): s16, v2s16, v2f (#7512)
Loïc Blot
2018-07-08
1
-2
/
+2
*
Log deprecated Lua function calls (#7491)
SmallJoker
2018-07-01
1
-1
/
+2
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
1
-11
/
+12
*
Modernize lua read (part 1): C++ templating insurance (#7394)
Loïc Blot
2018-06-04
1
-6
/
+6
*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
1
-0
/
+3
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
1
-21
/
+3
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
1
-7
/
+20
*
Fix many issues reported by clang-tidy (#7189)
Loïc Blot
2018-04-02
1
-1
/
+3
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
1
-0
/
+15
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
1
-9
/
+30
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
1
-0
/
+33
*
Cleanup & bugfix
Loic Blot
2018-03-08
1
-19
/
+6
*
Cleanup: drop Server::hudGetHotbarSelectedImage()
Loic Blot
2018-03-08
1
-1
/
+1
*
Cleanup: drop Server::hudGetHotbarImage()
Loic Blot
2018-03-08
1
-1
/
+1
*
Cleanup: drop Server::hudGetHotbarItemcount()
Loic Blot
2018-03-08
1
-3
/
+1
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
1
-168
/
+3
*
Make Player::peer_id server-side only and add getters and setters (#6478)
Loïc Blot
2017-09-30
1
-1
/
+1
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
1
-5
/
+4
*
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
sapier
2017-09-01
1
-0
/
+21
*
Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
1
-0
/
+5
*
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
1
-6
/
+9
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
1
-1
/
+1
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
1
-23
/
+13
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
1
-0
/
+1
*
Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)
Ben Deutsch
2017-07-24
1
-1
/
+1
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
1
-2
/
+2
*
Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...
Loic Blot
2017-05-23
1
-1
/
+1
*
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
1
-3
/
+4
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
1
-5
/
+10
*
Add clouds API
Ben Deutsch
2017-04-30
1
-0
/
+81
*
Fix visual slide issue with set_detach, fixes #5620
shivajiva101
2017-04-29
1
-3
/
+5
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
1
-1
/
+1
*
Sneak: Add option for old move code
paramat
2017-04-17
1
-6
/
+15
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
1
-1
/
+1
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
1
-1
/
+1
*
Add `get_wielded_item`
red-001
2017-03-13
1
-1
/
+1
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-1
/
+1
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
1
-0
/
+41
*
Revert "Detach the player from entities on death." (#5087)
Loïc Blot
2017-01-21
1
-1
/
+14
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